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strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}","import { TASK_CANCEL, TERMINATE, SAGA_LOCATION, SAGA_ACTION, IO, SELF_CANCELLATION } from '@redux-saga/symbols';\nimport _extends from '@babel/runtime/helpers/esm/extends';\nimport { array, notUndef, pattern, multicast, channel, undef, task, func, buffer, string, object } from '@redux-saga/is';\nimport delayP from '@redux-saga/delay-p';\n\nvar konst = function konst(v) {\n return function () {\n return v;\n };\n};\n\nvar kTrue =\n/*#__PURE__*/\nkonst(true);\n\nvar noop = function noop() {};\n\nvar identity = function identity(v) {\n return v;\n};\n\nvar hasSymbol = typeof Symbol === 'function';\nvar asyncIteratorSymbol = hasSymbol && Symbol.asyncIterator ? Symbol.asyncIterator : '@@asyncIterator';\n\nfunction check(value, predicate, error) {\n if (!predicate(value)) {\n throw new Error(error);\n }\n}\n\nvar assignWithSymbols = function assignWithSymbols(target, source) {\n _extends(target, source);\n\n if (Object.getOwnPropertySymbols) {\n Object.getOwnPropertySymbols(source).forEach(function (s) {\n target[s] = source[s];\n });\n }\n};\n\nvar flatMap = function flatMap(mapper, arr) {\n var _ref;\n\n return (_ref = []).concat.apply(_ref, arr.map(mapper));\n};\n\nfunction remove(array, item) {\n var index = array.indexOf(item);\n\n if (index >= 0) {\n array.splice(index, 1);\n }\n}\n\nfunction once(fn) {\n var called = false;\n return function () {\n if (called) {\n return;\n }\n\n called = true;\n fn();\n };\n}\n\nvar kThrow = function kThrow(err) {\n throw err;\n};\n\nvar kReturn = function kReturn(value) {\n return {\n value: value,\n done: true\n };\n};\n\nfunction makeIterator(next, thro, name) {\n if (thro === void 0) {\n thro = kThrow;\n }\n\n if (name === void 0) {\n name = 'iterator';\n }\n\n var iterator = {\n meta: {\n name: name\n },\n next: next,\n throw: thro,\n return: kReturn,\n isSagaIterator: true\n };\n\n if (typeof Symbol !== 'undefined') {\n iterator[Symbol.iterator] = function () {\n return iterator;\n };\n }\n\n return iterator;\n}\n\nfunction logError(error, _ref2) {\n var sagaStack = _ref2.sagaStack;\n /*eslint-disable no-console*/\n\n console.error(error);\n console.error(sagaStack);\n}\n\nvar internalErr = function internalErr(err) {\n return new Error(\"\\n redux-saga: Error checking hooks detected an inconsistent state. This is likely a bug\\n in redux-saga code and not yours. Thanks for reporting this in the project's github repo.\\n Error: \" + err + \"\\n\");\n};\n\nvar createSetContextWarning = function createSetContextWarning(ctx, props) {\n return (ctx ? ctx + '.' : '') + \"setContext(props): argument \" + props + \" is not a plain object\";\n};\n\nvar FROZEN_ACTION_ERROR = \"You can't put (a.k.a. dispatch from saga) frozen actions.\\nWe have to define a special non-enumerable property on those actions for scheduling purposes.\\nOtherwise you wouldn't be able to communicate properly between sagas & other subscribers (action ordering would become far less predictable).\\nIf you are using redux and you care about this behaviour (frozen actions),\\nthen you might want to switch to freezing actions in a middleware rather than in action creator.\\nExample implementation:\\n\\nconst freezeActions = store => next => action => next(Object.freeze(action))\\n\"; // creates empty, but not-holey array\n\nvar createEmptyArray = function createEmptyArray(n) {\n return Array.apply(null, new Array(n));\n};\n\nvar wrapSagaDispatch = function wrapSagaDispatch(dispatch) {\n return function (action) {\n if (process.env.NODE_ENV !== 'production') {\n check(action, function (ac) {\n return !Object.isFrozen(ac);\n }, FROZEN_ACTION_ERROR);\n }\n\n return dispatch(Object.defineProperty(action, SAGA_ACTION, {\n value: true\n }));\n };\n};\n\nvar shouldTerminate = function shouldTerminate(res) {\n return res === TERMINATE;\n};\n\nvar shouldCancel = function shouldCancel(res) {\n return res === TASK_CANCEL;\n};\n\nvar shouldComplete = function shouldComplete(res) {\n return shouldTerminate(res) || shouldCancel(res);\n};\n\nfunction createAllStyleChildCallbacks(shape, parentCallback) {\n var keys = Object.keys(shape);\n var totalCount = keys.length;\n\n if (process.env.NODE_ENV !== 'production') {\n check(totalCount, function (c) {\n return c > 0;\n }, 'createAllStyleChildCallbacks: get an empty array or object');\n }\n\n var completedCount = 0;\n var completed;\n var results = array(shape) ? createEmptyArray(totalCount) : {};\n var childCallbacks = {};\n\n function checkEnd() {\n if (completedCount === totalCount) {\n completed = true;\n parentCallback(results);\n }\n }\n\n keys.forEach(function (key) {\n var chCbAtKey = function chCbAtKey(res, isErr) {\n if (completed) {\n return;\n }\n\n if (isErr || shouldComplete(res)) {\n parentCallback.cancel();\n parentCallback(res, isErr);\n } else {\n results[key] = res;\n completedCount++;\n checkEnd();\n }\n };\n\n chCbAtKey.cancel = noop;\n childCallbacks[key] = chCbAtKey;\n });\n\n parentCallback.cancel = function () {\n if (!completed) {\n completed = true;\n keys.forEach(function (key) {\n return childCallbacks[key].cancel();\n });\n }\n };\n\n return childCallbacks;\n}\n\nfunction getMetaInfo(fn) {\n return {\n name: fn.name || 'anonymous',\n location: getLocation(fn)\n };\n}\n\nfunction getLocation(instrumented) {\n return instrumented[SAGA_LOCATION];\n}\n\nvar BUFFER_OVERFLOW = \"Channel's Buffer overflow!\";\nvar ON_OVERFLOW_THROW = 1;\nvar ON_OVERFLOW_DROP = 2;\nvar ON_OVERFLOW_SLIDE = 3;\nvar ON_OVERFLOW_EXPAND = 4;\nvar zeroBuffer = {\n isEmpty: kTrue,\n put: noop,\n take: noop\n};\n\nfunction ringBuffer(limit, overflowAction) {\n if (limit === void 0) {\n limit = 10;\n }\n\n var arr = new Array(limit);\n var length = 0;\n var pushIndex = 0;\n var popIndex = 0;\n\n var push = function push(it) {\n arr[pushIndex] = it;\n pushIndex = (pushIndex + 1) % limit;\n length++;\n };\n\n var take = function take() {\n if (length != 0) {\n var it = arr[popIndex];\n arr[popIndex] = null;\n length--;\n popIndex = (popIndex + 1) % limit;\n return it;\n }\n };\n\n var flush = function flush() {\n var items = [];\n\n while (length) {\n items.push(take());\n }\n\n return items;\n };\n\n return {\n isEmpty: function isEmpty() {\n return length == 0;\n },\n put: function put(it) {\n if (length < limit) {\n push(it);\n } else {\n var doubledLimit;\n\n switch (overflowAction) {\n case ON_OVERFLOW_THROW:\n throw new Error(BUFFER_OVERFLOW);\n\n case ON_OVERFLOW_SLIDE:\n arr[pushIndex] = it;\n pushIndex = (pushIndex + 1) % limit;\n popIndex = pushIndex;\n break;\n\n case ON_OVERFLOW_EXPAND:\n doubledLimit = 2 * limit;\n arr = flush();\n length = arr.length;\n pushIndex = arr.length;\n popIndex = 0;\n arr.length = doubledLimit;\n limit = doubledLimit;\n push(it);\n break;\n\n default: // DROP\n\n }\n }\n },\n take: take,\n flush: flush\n };\n}\n\nvar none = function none() {\n return zeroBuffer;\n};\n\nvar fixed = function fixed(limit) {\n return ringBuffer(limit, ON_OVERFLOW_THROW);\n};\n\nvar dropping = function dropping(limit) {\n return ringBuffer(limit, ON_OVERFLOW_DROP);\n};\n\nvar sliding = function sliding(limit) {\n return ringBuffer(limit, ON_OVERFLOW_SLIDE);\n};\n\nvar expanding = function expanding(initialSize) {\n return ringBuffer(initialSize, ON_OVERFLOW_EXPAND);\n};\n\nvar buffers =\n/*#__PURE__*/\nObject.freeze({\n none: none,\n fixed: fixed,\n dropping: dropping,\n sliding: sliding,\n expanding: expanding\n});\nvar TAKE = 'TAKE';\nvar PUT = 'PUT';\nvar ALL = 'ALL';\nvar RACE = 'RACE';\nvar CALL = 'CALL';\nvar CPS = 'CPS';\nvar FORK = 'FORK';\nvar JOIN = 'JOIN';\nvar CANCEL = 'CANCEL';\nvar SELECT = 'SELECT';\nvar ACTION_CHANNEL = 'ACTION_CHANNEL';\nvar CANCELLED = 'CANCELLED';\nvar FLUSH = 'FLUSH';\nvar GET_CONTEXT = 'GET_CONTEXT';\nvar SET_CONTEXT = 'SET_CONTEXT';\nvar effectTypes =\n/*#__PURE__*/\nObject.freeze({\n TAKE: TAKE,\n PUT: PUT,\n ALL: ALL,\n RACE: RACE,\n CALL: CALL,\n CPS: CPS,\n FORK: FORK,\n JOIN: JOIN,\n CANCEL: CANCEL,\n SELECT: SELECT,\n ACTION_CHANNEL: ACTION_CHANNEL,\n CANCELLED: CANCELLED,\n FLUSH: FLUSH,\n GET_CONTEXT: GET_CONTEXT,\n SET_CONTEXT: SET_CONTEXT\n});\nvar TEST_HINT = '\\n(HINT: if you are getting this errors in tests, consider using createMockTask from @redux-saga/testing-utils)';\n\nvar makeEffect = function makeEffect(type, payload) {\n var _ref;\n\n return _ref = {}, _ref[IO] = true, _ref.combinator = false, _ref.type = type, _ref.payload = payload, _ref;\n};\n\nvar isForkEffect = function isForkEffect(eff) {\n return eff && eff[IO] && eff.type === FORK;\n};\n\nvar detach = function detach(eff) {\n if (process.env.NODE_ENV !== 'production') {\n check(eff, isForkEffect, 'detach(eff): argument must be a fork effect');\n }\n\n return makeEffect(FORK, _extends({}, eff.payload, {\n detached: true\n }));\n};\n\nfunction take(patternOrChannel, multicastPattern) {\n if (patternOrChannel === void 0) {\n patternOrChannel = '*';\n }\n\n if (process.env.NODE_ENV !== 'production' && arguments.length) {\n check(arguments[0], notUndef, 'take(patternOrChannel): patternOrChannel is undefined');\n }\n\n if (pattern(patternOrChannel)) {\n return makeEffect(TAKE, {\n pattern: patternOrChannel\n });\n }\n\n if (multicast(patternOrChannel) && notUndef(multicastPattern) && pattern(multicastPattern)) {\n return makeEffect(TAKE, {\n channel: patternOrChannel,\n pattern: multicastPattern\n });\n }\n\n if (channel(patternOrChannel)) {\n return makeEffect(TAKE, {\n channel: patternOrChannel\n });\n }\n\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\"take(patternOrChannel): argument \" + patternOrChannel + \" is not valid channel or a valid pattern\");\n }\n}\n\nvar takeMaybe = function takeMaybe() {\n var eff = take.apply(void 0, arguments);\n eff.payload.maybe = true;\n return eff;\n};\n\nfunction put(channel$1, action) {\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n check(channel$1, notUndef, 'put(channel, action): argument channel is undefined');\n check(channel$1, channel, \"put(channel, action): argument \" + channel$1 + \" is not a valid channel\");\n check(action, notUndef, 'put(channel, action): argument action is undefined');\n } else {\n check(channel$1, notUndef, 'put(action): argument action is undefined');\n }\n }\n\n if (undef(action)) {\n action = channel$1; // `undefined` instead of `null` to make default parameter work\n\n channel$1 = undefined;\n }\n\n return makeEffect(PUT, {\n channel: channel$1,\n action: action\n });\n}\n\nvar putResolve = function putResolve() {\n var eff = put.apply(void 0, arguments);\n eff.payload.resolve = true;\n return eff;\n};\n\nfunction all(effects) {\n var eff = makeEffect(ALL, effects);\n eff.combinator = true;\n return eff;\n}\n\nfunction race(effects) {\n var eff = makeEffect(RACE, effects);\n eff.combinator = true;\n return eff;\n} // this match getFnCallDescriptor logic\n\n\nvar validateFnDescriptor = function validateFnDescriptor(effectName, fnDescriptor) {\n check(fnDescriptor, notUndef, effectName + \": argument fn is undefined or null\");\n\n if (func(fnDescriptor)) {\n return;\n }\n\n var context = null;\n var fn;\n\n if (array(fnDescriptor)) {\n context = fnDescriptor[0];\n fn = fnDescriptor[1];\n check(fn, notUndef, effectName + \": argument of type [context, fn] has undefined or null `fn`\");\n } else if (object(fnDescriptor)) {\n context = fnDescriptor.context;\n fn = fnDescriptor.fn;\n check(fn, notUndef, effectName + \": argument of type {context, fn} has undefined or null `fn`\");\n } else {\n check(fnDescriptor, func, effectName + \": argument fn is not function\");\n return;\n }\n\n if (context && string(fn)) {\n check(context[fn], func, effectName + \": context arguments has no such method - \\\"\" + fn + \"\\\"\");\n return;\n }\n\n check(fn, func, effectName + \": unpacked fn argument (from [context, fn] or {context, fn}) is not a function\");\n};\n\nfunction getFnCallDescriptor(fnDescriptor, args) {\n var context = null;\n var fn;\n\n if (func(fnDescriptor)) {\n fn = fnDescriptor;\n } else {\n if (array(fnDescriptor)) {\n context = fnDescriptor[0];\n fn = fnDescriptor[1];\n } else {\n context = fnDescriptor.context;\n fn = fnDescriptor.fn;\n }\n\n if (context && string(fn) && func(context[fn])) {\n fn = context[fn];\n }\n }\n\n return {\n context: context,\n fn: fn,\n args: args\n };\n}\n\nvar isNotDelayEffect = function isNotDelayEffect(fn) {\n return fn !== delay;\n};\n\nfunction call(fnDescriptor) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var arg0 = typeof args[0] === 'number' ? args[0] : 'ms';\n check(fnDescriptor, isNotDelayEffect, \"instead of writing `yield call(delay, \" + arg0 + \")` where delay is an effect from `redux-saga/effects` you should write `yield delay(\" + arg0 + \")`\");\n validateFnDescriptor('call', fnDescriptor);\n }\n\n return makeEffect(CALL, getFnCallDescriptor(fnDescriptor, args));\n}\n\nfunction apply(context, fn, args) {\n if (args === void 0) {\n args = [];\n }\n\n var fnDescriptor = [context, fn];\n\n if (process.env.NODE_ENV !== 'production') {\n validateFnDescriptor('apply', fnDescriptor);\n }\n\n return makeEffect(CALL, getFnCallDescriptor([context, fn], args));\n}\n\nfunction cps(fnDescriptor) {\n if (process.env.NODE_ENV !== 'production') {\n validateFnDescriptor('cps', fnDescriptor);\n }\n\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n return makeEffect(CPS, getFnCallDescriptor(fnDescriptor, args));\n}\n\nfunction fork(fnDescriptor) {\n if (process.env.NODE_ENV !== 'production') {\n validateFnDescriptor('fork', fnDescriptor);\n }\n\n for (var _len3 = arguments.length, args = new Array(_len3 > 1 ? _len3 - 1 : 0), _key3 = 1; _key3 < _len3; _key3++) {\n args[_key3 - 1] = arguments[_key3];\n }\n\n return makeEffect(FORK, getFnCallDescriptor(fnDescriptor, args));\n}\n\nfunction spawn(fnDescriptor) {\n if (process.env.NODE_ENV !== 'production') {\n validateFnDescriptor('spawn', fnDescriptor);\n }\n\n for (var _len4 = arguments.length, args = new Array(_len4 > 1 ? _len4 - 1 : 0), _key4 = 1; _key4 < _len4; _key4++) {\n args[_key4 - 1] = arguments[_key4];\n }\n\n return detach(fork.apply(void 0, [fnDescriptor].concat(args)));\n}\n\nfunction join(taskOrTasks) {\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n throw new Error('join(...tasks) is not supported any more. Please use join([...tasks]) to join multiple tasks.');\n }\n\n if (array(taskOrTasks)) {\n taskOrTasks.forEach(function (t) {\n check(t, task, \"join([...tasks]): argument \" + t + \" is not a valid Task object \" + TEST_HINT);\n });\n } else {\n check(taskOrTasks, task, \"join(task): argument \" + taskOrTasks + \" is not a valid Task object \" + TEST_HINT);\n }\n }\n\n return makeEffect(JOIN, taskOrTasks);\n}\n\nfunction cancel(taskOrTasks) {\n if (taskOrTasks === void 0) {\n taskOrTasks = SELF_CANCELLATION;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n throw new Error('cancel(...tasks) is not supported any more. Please use cancel([...tasks]) to cancel multiple tasks.');\n }\n\n if (array(taskOrTasks)) {\n taskOrTasks.forEach(function (t) {\n check(t, task, \"cancel([...tasks]): argument \" + t + \" is not a valid Task object \" + TEST_HINT);\n });\n } else if (taskOrTasks !== SELF_CANCELLATION && notUndef(taskOrTasks)) {\n check(taskOrTasks, task, \"cancel(task): argument \" + taskOrTasks + \" is not a valid Task object \" + TEST_HINT);\n }\n }\n\n return makeEffect(CANCEL, taskOrTasks);\n}\n\nfunction select(selector) {\n if (selector === void 0) {\n selector = identity;\n }\n\n for (var _len5 = arguments.length, args = new Array(_len5 > 1 ? _len5 - 1 : 0), _key5 = 1; _key5 < _len5; _key5++) {\n args[_key5 - 1] = arguments[_key5];\n }\n\n if (process.env.NODE_ENV !== 'production' && arguments.length) {\n check(arguments[0], notUndef, 'select(selector, [...]): argument selector is undefined');\n check(selector, func, \"select(selector, [...]): argument \" + selector + \" is not a function\");\n }\n\n return makeEffect(SELECT, {\n selector: selector,\n args: args\n });\n}\n/**\n channel(pattern, [buffer]) => creates a proxy channel for store actions\n**/\n\n\nfunction actionChannel(pattern$1, buffer$1) {\n if (process.env.NODE_ENV !== 'production') {\n check(pattern$1, pattern, 'actionChannel(pattern,...): argument pattern is not valid');\n\n if (arguments.length > 1) {\n check(buffer$1, notUndef, 'actionChannel(pattern, buffer): argument buffer is undefined');\n check(buffer$1, buffer, \"actionChannel(pattern, buffer): argument \" + buffer$1 + \" is not a valid buffer\");\n }\n }\n\n return makeEffect(ACTION_CHANNEL, {\n pattern: pattern$1,\n buffer: buffer$1\n });\n}\n\nfunction cancelled() {\n return makeEffect(CANCELLED, {});\n}\n\nfunction flush(channel$1) {\n if (process.env.NODE_ENV !== 'production') {\n check(channel$1, channel, \"flush(channel): argument \" + channel$1 + \" is not valid channel\");\n }\n\n return makeEffect(FLUSH, channel$1);\n}\n\nfunction getContext(prop) {\n if (process.env.NODE_ENV !== 'production') {\n check(prop, string, \"getContext(prop): argument \" + prop + \" is not a string\");\n }\n\n return makeEffect(GET_CONTEXT, prop);\n}\n\nfunction setContext(props) {\n if (process.env.NODE_ENV !== 'production') {\n check(props, object, createSetContextWarning(null, props));\n }\n\n return makeEffect(SET_CONTEXT, props);\n}\n\nvar delay =\n/*#__PURE__*/\ncall.bind(null, delayP);\nexport { kTrue as a, expanding as b, check as c, none as d, once as e, remove as f, internalErr as g, TAKE as h, PUT as i, ALL as j, RACE as k, CALL as l, CPS as m, FORK as n, JOIN as o, CANCEL as p, SELECT as q, ACTION_CHANNEL as r, CANCELLED as s, FLUSH as t, GET_CONTEXT as u, SET_CONTEXT as v, getMetaInfo as w, noop as x, createAllStyleChildCallbacks as y, createEmptyArray as z, assignWithSymbols as A, makeIterator as B, shouldComplete as C, flatMap as D, getLocation as E, createSetContextWarning as F, asyncIteratorSymbol as G, shouldCancel as H, shouldTerminate as I, logError as J, wrapSagaDispatch as K, identity as L, take as M, fork as N, cancel as O, call as P, actionChannel as Q, sliding as R, delay as S, race as T, buffers as U, detach as V, effectTypes as W, takeMaybe as X, put as Y, putResolve as Z, all as _, apply as $, cps as a0, spawn as a1, join as a2, select as a3, cancelled as a4, flush as a5, getContext as a6, setContext as a7 };","import { TASK, SAGA_ACTION, MULTICAST, IO } from '@redux-saga/symbols';\n\nvar undef = function undef(v) {\n return v === null || v === undefined;\n};\n\nvar notUndef = function notUndef(v) {\n return v !== null && v !== undefined;\n};\n\nvar func = function func(f) {\n return typeof f === 'function';\n};\n\nvar number = function number(n) {\n return typeof n === 'number';\n};\n\nvar string = function string(s) {\n return typeof s === 'string';\n};\n\nvar array = Array.isArray;\n\nvar object = function object(obj) {\n return obj && !array(obj) && typeof obj === 'object';\n};\n\nvar promise = function promise(p) {\n return p && func(p.then);\n};\n\nvar iterator = function iterator(it) {\n return it && func(it.next) && func(it.throw);\n};\n\nvar iterable = function iterable(it) {\n return it && func(Symbol) ? func(it[Symbol.iterator]) : array(it);\n};\n\nvar task = function task(t) {\n return t && t[TASK];\n};\n\nvar sagaAction = function sagaAction(a) {\n return Boolean(a && a[SAGA_ACTION]);\n};\n\nvar observable = function observable(ob) {\n return ob && func(ob.subscribe);\n};\n\nvar buffer = function buffer(buf) {\n return buf && func(buf.isEmpty) && func(buf.take) && func(buf.put);\n};\n\nvar pattern = function pattern(pat) {\n return pat && (string(pat) || symbol(pat) || func(pat) || array(pat) && pat.every(pattern));\n};\n\nvar channel = function channel(ch) {\n return ch && func(ch.take) && func(ch.close);\n};\n\nvar stringableFunc = function stringableFunc(f) {\n return func(f) && f.hasOwnProperty('toString');\n};\n\nvar symbol = function symbol(sym) {\n return Boolean(sym) && typeof Symbol === 'function' && sym.constructor === Symbol && sym !== Symbol.prototype;\n};\n\nvar multicast = function multicast(ch) {\n return channel(ch) && ch[MULTICAST];\n};\n\nvar effect = function effect(eff) {\n return eff && eff[IO];\n};\n\nexport { undef, notUndef, func, number, string, array, object, promise, iterator, iterable, task, sagaAction, observable, buffer, pattern, channel, stringableFunc, symbol, multicast, effect };","var createSymbol = function createSymbol(name) {\n return \"@@redux-saga/\" + name;\n};\n\nvar CANCEL =\n/*#__PURE__*/\ncreateSymbol('CANCEL_PROMISE');\nvar CHANNEL_END_TYPE =\n/*#__PURE__*/\ncreateSymbol('CHANNEL_END');\nvar IO =\n/*#__PURE__*/\ncreateSymbol('IO');\nvar MATCH =\n/*#__PURE__*/\ncreateSymbol('MATCH');\nvar MULTICAST =\n/*#__PURE__*/\ncreateSymbol('MULTICAST');\nvar SAGA_ACTION =\n/*#__PURE__*/\ncreateSymbol('SAGA_ACTION');\nvar SELF_CANCELLATION =\n/*#__PURE__*/\ncreateSymbol('SELF_CANCELLATION');\nvar TASK =\n/*#__PURE__*/\ncreateSymbol('TASK');\nvar TASK_CANCEL =\n/*#__PURE__*/\ncreateSymbol('TASK_CANCEL');\nvar TERMINATE =\n/*#__PURE__*/\ncreateSymbol('TERMINATE');\nvar SAGA_LOCATION =\n/*#__PURE__*/\ncreateSymbol('LOCATION');\nexport { CANCEL, CHANNEL_END_TYPE, IO, MATCH, MULTICAST, SAGA_ACTION, SELF_CANCELLATION, TASK, TASK_CANCEL, TERMINATE, SAGA_LOCATION };","export default function _extends() {\n _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n\n return _extends.apply(this, arguments);\n}","import '@redux-saga/symbols';\nimport '@babel/runtime/helpers/esm/extends';\nimport { channel, stringableFunc, func, notUndef } from '@redux-saga/is';\nimport { B as makeIterator, M as take, N as fork, O as cancel, P as call, Q as actionChannel, R as sliding, S as delay, T as race, c as check } from './chunk-e922c950.js';\nexport { W as effectTypes, M as take, X as takeMaybe, Y as put, Z as putResolve, _ as all, T as race, P as call, $ as apply, a0 as cps, N as fork, a1 as spawn, a2 as join, O as cancel, a3 as select, Q as actionChannel, a4 as cancelled, a5 as flush, a6 as getContext, a7 as setContext, S as delay } from './chunk-e922c950.js';\nimport '@redux-saga/delay-p';\n\nvar done = function done(value) {\n return {\n done: true,\n value: value\n };\n};\n\nvar qEnd = {};\n\nfunction safeName(patternOrChannel) {\n if (channel(patternOrChannel)) {\n return 'channel';\n }\n\n if (stringableFunc(patternOrChannel)) {\n return String(patternOrChannel);\n }\n\n if (func(patternOrChannel)) {\n return patternOrChannel.name;\n }\n\n return String(patternOrChannel);\n}\n\nfunction fsmIterator(fsm, startState, name) {\n var stateUpdater,\n errorState,\n effect,\n nextState = startState;\n\n function next(arg, error) {\n if (nextState === qEnd) {\n return done(arg);\n }\n\n if (error && !errorState) {\n nextState = qEnd;\n throw error;\n } else {\n stateUpdater && stateUpdater(arg);\n var currentState = error ? fsm[errorState](error) : fsm[nextState]();\n nextState = currentState.nextState;\n effect = currentState.effect;\n stateUpdater = currentState.stateUpdater;\n errorState = currentState.errorState;\n return nextState === qEnd ? done(arg) : effect;\n }\n }\n\n return makeIterator(next, function (error) {\n return next(null, error);\n }, name);\n}\n\nfunction takeEvery(patternOrChannel, worker) {\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n var yTake = {\n done: false,\n value: take(patternOrChannel)\n };\n\n var yFork = function yFork(ac) {\n return {\n done: false,\n value: fork.apply(void 0, [worker].concat(args, [ac]))\n };\n };\n\n var action,\n setAction = function setAction(ac) {\n return action = ac;\n };\n\n return fsmIterator({\n q1: function q1() {\n return {\n nextState: 'q2',\n effect: yTake,\n stateUpdater: setAction\n };\n },\n q2: function q2() {\n return {\n nextState: 'q1',\n effect: yFork(action)\n };\n }\n }, 'q1', \"takeEvery(\" + safeName(patternOrChannel) + \", \" + worker.name + \")\");\n}\n\nfunction takeLatest(patternOrChannel, worker) {\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n var yTake = {\n done: false,\n value: take(patternOrChannel)\n };\n\n var yFork = function yFork(ac) {\n return {\n done: false,\n value: fork.apply(void 0, [worker].concat(args, [ac]))\n };\n };\n\n var yCancel = function yCancel(task) {\n return {\n done: false,\n value: cancel(task)\n };\n };\n\n var task, action;\n\n var setTask = function setTask(t) {\n return task = t;\n };\n\n var setAction = function setAction(ac) {\n return action = ac;\n };\n\n return fsmIterator({\n q1: function q1() {\n return {\n nextState: 'q2',\n effect: yTake,\n stateUpdater: setAction\n };\n },\n q2: function q2() {\n return task ? {\n nextState: 'q3',\n effect: yCancel(task)\n } : {\n nextState: 'q1',\n effect: yFork(action),\n stateUpdater: setTask\n };\n },\n q3: function q3() {\n return {\n nextState: 'q1',\n effect: yFork(action),\n stateUpdater: setTask\n };\n }\n }, 'q1', \"takeLatest(\" + safeName(patternOrChannel) + \", \" + worker.name + \")\");\n}\n\nfunction takeLeading(patternOrChannel, worker) {\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n var yTake = {\n done: false,\n value: take(patternOrChannel)\n };\n\n var yCall = function yCall(ac) {\n return {\n done: false,\n value: call.apply(void 0, [worker].concat(args, [ac]))\n };\n };\n\n var action;\n\n var setAction = function setAction(ac) {\n return action = ac;\n };\n\n return fsmIterator({\n q1: function q1() {\n return {\n nextState: 'q2',\n effect: yTake,\n stateUpdater: setAction\n };\n },\n q2: function q2() {\n return {\n nextState: 'q1',\n effect: yCall(action)\n };\n }\n }, 'q1', \"takeLeading(\" + safeName(patternOrChannel) + \", \" + worker.name + \")\");\n}\n\nfunction throttle(delayLength, pattern, worker) {\n for (var _len = arguments.length, args = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++) {\n args[_key - 3] = arguments[_key];\n }\n\n var action, channel;\n var yActionChannel = {\n done: false,\n value: actionChannel(pattern, sliding(1))\n };\n\n var yTake = function yTake() {\n return {\n done: false,\n value: take(channel)\n };\n };\n\n var yFork = function yFork(ac) {\n return {\n done: false,\n value: fork.apply(void 0, [worker].concat(args, [ac]))\n };\n };\n\n var yDelay = {\n done: false,\n value: delay(delayLength)\n };\n\n var setAction = function setAction(ac) {\n return action = ac;\n };\n\n var setChannel = function setChannel(ch) {\n return channel = ch;\n };\n\n return fsmIterator({\n q1: function q1() {\n return {\n nextState: 'q2',\n effect: yActionChannel,\n stateUpdater: setChannel\n };\n },\n q2: function q2() {\n return {\n nextState: 'q3',\n effect: yTake(),\n stateUpdater: setAction\n };\n },\n q3: function q3() {\n return {\n nextState: 'q4',\n effect: yFork(action)\n };\n },\n q4: function q4() {\n return {\n nextState: 'q2',\n effect: yDelay\n };\n }\n }, 'q1', \"throttle(\" + safeName(pattern) + \", \" + worker.name + \")\");\n}\n\nfunction retry(maxTries, delayLength, fn) {\n var counter = maxTries;\n\n for (var _len = arguments.length, args = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++) {\n args[_key - 3] = arguments[_key];\n }\n\n var yCall = {\n done: false,\n value: call.apply(void 0, [fn].concat(args))\n };\n var yDelay = {\n done: false,\n value: delay(delayLength)\n };\n return fsmIterator({\n q1: function q1() {\n return {\n nextState: 'q2',\n effect: yCall,\n errorState: 'q10'\n };\n },\n q2: function q2() {\n return {\n nextState: qEnd\n };\n },\n q10: function q10(error) {\n counter -= 1;\n\n if (counter <= 0) {\n throw error;\n }\n\n return {\n nextState: 'q1',\n effect: yDelay\n };\n }\n }, 'q1', \"retry(\" + fn.name + \")\");\n}\n\nfunction debounceHelper(delayLength, patternOrChannel, worker) {\n for (var _len = arguments.length, args = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++) {\n args[_key - 3] = arguments[_key];\n }\n\n var action, raceOutput;\n var yTake = {\n done: false,\n value: take(patternOrChannel)\n };\n var yRace = {\n done: false,\n value: race({\n action: take(patternOrChannel),\n debounce: delay(delayLength)\n })\n };\n\n var yFork = function yFork(ac) {\n return {\n done: false,\n value: fork.apply(void 0, [worker].concat(args, [ac]))\n };\n };\n\n var yNoop = function yNoop(value) {\n return {\n done: false,\n value: value\n };\n };\n\n var setAction = function setAction(ac) {\n return action = ac;\n };\n\n var setRaceOutput = function setRaceOutput(ro) {\n return raceOutput = ro;\n };\n\n return fsmIterator({\n q1: function q1() {\n return {\n nextState: 'q2',\n effect: yTake,\n stateUpdater: setAction\n };\n },\n q2: function q2() {\n return {\n nextState: 'q3',\n effect: yRace,\n stateUpdater: setRaceOutput\n };\n },\n q3: function q3() {\n return raceOutput.debounce ? {\n nextState: 'q1',\n effect: yFork(action)\n } : {\n nextState: 'q2',\n effect: yNoop(raceOutput.action),\n stateUpdater: setAction\n };\n }\n }, 'q1', \"debounce(\" + safeName(patternOrChannel) + \", \" + worker.name + \")\");\n}\n\nvar validateTakeEffect = function validateTakeEffect(fn, patternOrChannel, worker) {\n check(patternOrChannel, notUndef, fn.name + \" requires a pattern or channel\");\n check(worker, notUndef, fn.name + \" requires a saga parameter\");\n};\n\nfunction takeEvery$1(patternOrChannel, worker) {\n if (process.env.NODE_ENV !== 'production') {\n validateTakeEffect(takeEvery$1, patternOrChannel, worker);\n }\n\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n return fork.apply(void 0, [takeEvery, patternOrChannel, worker].concat(args));\n}\n\nfunction takeLatest$1(patternOrChannel, worker) {\n if (process.env.NODE_ENV !== 'production') {\n validateTakeEffect(takeLatest$1, patternOrChannel, worker);\n }\n\n for (var _len2 = arguments.length, args = new Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n return fork.apply(void 0, [takeLatest, patternOrChannel, worker].concat(args));\n}\n\nfunction takeLeading$1(patternOrChannel, worker) {\n if (process.env.NODE_ENV !== 'production') {\n validateTakeEffect(takeLeading$1, patternOrChannel, worker);\n }\n\n for (var _len3 = arguments.length, args = new Array(_len3 > 2 ? _len3 - 2 : 0), _key3 = 2; _key3 < _len3; _key3++) {\n args[_key3 - 2] = arguments[_key3];\n }\n\n return fork.apply(void 0, [takeLeading, patternOrChannel, worker].concat(args));\n}\n\nfunction throttle$1(ms, pattern, worker) {\n if (process.env.NODE_ENV !== 'production') {\n check(pattern, notUndef, 'throttle requires a pattern');\n check(worker, notUndef, 'throttle requires a saga parameter');\n }\n\n for (var _len4 = arguments.length, args = new Array(_len4 > 3 ? _len4 - 3 : 0), _key4 = 3; _key4 < _len4; _key4++) {\n args[_key4 - 3] = arguments[_key4];\n }\n\n return fork.apply(void 0, [throttle, ms, pattern, worker].concat(args));\n}\n\nfunction retry$1(maxTries, delayLength, worker) {\n for (var _len5 = arguments.length, args = new Array(_len5 > 3 ? _len5 - 3 : 0), _key5 = 3; _key5 < _len5; _key5++) {\n args[_key5 - 3] = arguments[_key5];\n }\n\n return call.apply(void 0, [retry, maxTries, delayLength, worker].concat(args));\n}\n\nfunction debounce(delayLength, pattern, worker) {\n for (var _len6 = arguments.length, args = new Array(_len6 > 3 ? _len6 - 3 : 0), _key6 = 3; _key6 < _len6; _key6++) {\n args[_key6 - 3] = arguments[_key6];\n }\n\n return fork.apply(void 0, [debounceHelper, delayLength, pattern, worker].concat(args));\n}\n\nexport { debounce, retry$1 as retry, takeEvery$1 as takeEvery, takeLatest$1 as takeLatest, takeLeading$1 as takeLeading, throttle$1 as throttle };","export * from '@redux-saga/core/effects';","module.exports = require(\"regenerator-runtime\");\n","export default function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}","import defineProperty from \"./defineProperty\";\nexport default function _objectSpread(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n var ownKeys = Object.keys(source);\n\n if (typeof Object.getOwnPropertySymbols === 'function') {\n ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {\n return Object.getOwnPropertyDescriptor(source, sym).enumerable;\n }));\n }\n\n ownKeys.forEach(function (key) {\n defineProperty(target, key, source[key]);\n });\n }\n\n return target;\n}","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\nif (process.env.NODE_ENV !== 'production') {\n var ReactIs = require('react-is'); // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n\n\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(ReactIs.isElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}","export default function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n subClass.__proto__ = superClass;\n}","var isProduction = process.env.NODE_ENV === 'production';\nvar prefix = 'Invariant failed';\n\nfunction invariant(condition, message) {\n if (condition) {\n return;\n }\n\n if (isProduction) {\n throw new Error(prefix);\n } else {\n throw new Error(prefix + \": \" + (message || ''));\n }\n}\n\nexport default invariant;","function isAbsolute(pathname) {\n return pathname.charAt(0) === '/';\n} // About 1.5x faster than the two-arg version of Array#splice()\n\n\nfunction spliceOne(list, index) {\n for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) {\n list[i] = list[k];\n }\n\n list.pop();\n} // This implementation is based heavily on node's url.parse\n\n\nfunction resolvePathname(to) {\n var from = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : '';\n var toParts = to && to.split('/') || [];\n var fromParts = from && from.split('/') || [];\n var isToAbs = to && isAbsolute(to);\n var isFromAbs = from && isAbsolute(from);\n var mustEndAbs = isToAbs || isFromAbs;\n\n if (to && isAbsolute(to)) {\n // to is absolute\n fromParts = toParts;\n } else if (toParts.length) {\n // to is relative, drop the filename\n fromParts.pop();\n fromParts = fromParts.concat(toParts);\n }\n\n if (!fromParts.length) return '/';\n var hasTrailingSlash = void 0;\n\n if (fromParts.length) {\n var last = fromParts[fromParts.length - 1];\n hasTrailingSlash = last === '.' || last === '..' || last === '';\n } else {\n hasTrailingSlash = false;\n }\n\n var up = 0;\n\n for (var i = fromParts.length; i >= 0; i--) {\n var part = fromParts[i];\n\n if (part === '.') {\n spliceOne(fromParts, i);\n } else if (part === '..') {\n spliceOne(fromParts, i);\n up++;\n } else if (up) {\n spliceOne(fromParts, i);\n up--;\n }\n }\n\n if (!mustEndAbs) for (; up--; up) {\n fromParts.unshift('..');\n }\n if (mustEndAbs && fromParts[0] !== '' && (!fromParts[0] || !isAbsolute(fromParts[0]))) fromParts.unshift('');\n var result = fromParts.join('/');\n if (hasTrailingSlash && result.substr(-1) !== '/') result += '/';\n return result;\n}\n\nexport default resolvePathname;","var _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) {\n return typeof obj;\n} : function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n};\n\nfunction valueEqual(a, b) {\n if (a === b) return true;\n if (a == null || b == null) return false;\n\n if (Array.isArray(a)) {\n return Array.isArray(b) && a.length === b.length && a.every(function (item, index) {\n return valueEqual(item, b[index]);\n });\n }\n\n var aType = typeof a === 'undefined' ? 'undefined' : _typeof(a);\n var bType = typeof b === 'undefined' ? 'undefined' : _typeof(b);\n if (aType !== bType) return false;\n\n if (aType === 'object') {\n var aValue = a.valueOf();\n var bValue = b.valueOf();\n if (aValue !== a || bValue !== b) return valueEqual(aValue, bValue);\n var aKeys = Object.keys(a);\n var bKeys = Object.keys(b);\n if (aKeys.length !== bKeys.length) return false;\n return aKeys.every(function (key) {\n return valueEqual(a[key], b[key]);\n });\n }\n\n return false;\n}\n\nexport default valueEqual;","import _extends from '@babel/runtime/helpers/esm/extends';\nimport resolvePathname from 'resolve-pathname';\nimport valueEqual from 'value-equal';\nimport warning from 'tiny-warning';\nimport invariant from 'tiny-invariant';\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === '/' ? path : '/' + path;\n}\n\nfunction stripLeadingSlash(path) {\n return path.charAt(0) === '/' ? path.substr(1) : path;\n}\n\nfunction hasBasename(path, prefix) {\n return new RegExp('^' + prefix + '(\\\\/|\\\\?|#|$)', 'i').test(path);\n}\n\nfunction stripBasename(path, prefix) {\n return hasBasename(path, prefix) ? path.substr(prefix.length) : path;\n}\n\nfunction stripTrailingSlash(path) {\n return path.charAt(path.length - 1) === '/' ? path.slice(0, -1) : path;\n}\n\nfunction parsePath(path) {\n var pathname = path || '/';\n var search = '';\n var hash = '';\n var hashIndex = pathname.indexOf('#');\n\n if (hashIndex !== -1) {\n hash = pathname.substr(hashIndex);\n pathname = pathname.substr(0, hashIndex);\n }\n\n var searchIndex = pathname.indexOf('?');\n\n if (searchIndex !== -1) {\n search = pathname.substr(searchIndex);\n pathname = pathname.substr(0, searchIndex);\n }\n\n return {\n pathname: pathname,\n search: search === '?' ? '' : search,\n hash: hash === '#' ? '' : hash\n };\n}\n\nfunction createPath(location) {\n var pathname = location.pathname,\n search = location.search,\n hash = location.hash;\n var path = pathname || '/';\n if (search && search !== '?') path += search.charAt(0) === '?' ? search : \"?\" + search;\n if (hash && hash !== '#') path += hash.charAt(0) === '#' ? hash : \"#\" + hash;\n return path;\n}\n\nfunction createLocation(path, state, key, currentLocation) {\n var location;\n\n if (typeof path === 'string') {\n // Two-arg form: push(path, state)\n location = parsePath(path);\n location.state = state;\n } else {\n // One-arg form: push(location)\n location = _extends({}, path);\n if (location.pathname === undefined) location.pathname = '';\n\n if (location.search) {\n if (location.search.charAt(0) !== '?') location.search = '?' + location.search;\n } else {\n location.search = '';\n }\n\n if (location.hash) {\n if (location.hash.charAt(0) !== '#') location.hash = '#' + location.hash;\n } else {\n location.hash = '';\n }\n\n if (state !== undefined && location.state === undefined) location.state = state;\n }\n\n try {\n location.pathname = decodeURI(location.pathname);\n } catch (e) {\n if (e instanceof URIError) {\n throw new URIError('Pathname \"' + location.pathname + '\" could not be decoded. ' + 'This is likely caused by an invalid percent-encoding.');\n } else {\n throw e;\n }\n }\n\n if (key) location.key = key;\n\n if (currentLocation) {\n // Resolve incomplete/relative pathname relative to current location.\n if (!location.pathname) {\n location.pathname = currentLocation.pathname;\n } else if (location.pathname.charAt(0) !== '/') {\n location.pathname = resolvePathname(location.pathname, currentLocation.pathname);\n }\n } else {\n // When there is no prior location and pathname is empty, set it to /\n if (!location.pathname) {\n location.pathname = '/';\n }\n }\n\n return location;\n}\n\nfunction locationsAreEqual(a, b) {\n return a.pathname === b.pathname && a.search === b.search && a.hash === b.hash && a.key === b.key && valueEqual(a.state, b.state);\n}\n\nfunction createTransitionManager() {\n var prompt = null;\n\n function setPrompt(nextPrompt) {\n process.env.NODE_ENV !== \"production\" ? warning(prompt == null, 'A history supports only one prompt at a time') : void 0;\n prompt = nextPrompt;\n return function () {\n if (prompt === nextPrompt) prompt = null;\n };\n }\n\n function confirmTransitionTo(location, action, getUserConfirmation, callback) {\n // TODO: If another transition starts while we're still confirming\n // the previous one, we may end up in a weird state. Figure out the\n // best way to handle this.\n if (prompt != null) {\n var result = typeof prompt === 'function' ? prompt(location, action) : prompt;\n\n if (typeof result === 'string') {\n if (typeof getUserConfirmation === 'function') {\n getUserConfirmation(result, callback);\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'A history needs a getUserConfirmation function in order to use a prompt message') : void 0;\n callback(true);\n }\n } else {\n // Return false from a transition hook to cancel the transition.\n callback(result !== false);\n }\n } else {\n callback(true);\n }\n }\n\n var listeners = [];\n\n function appendListener(fn) {\n var isActive = true;\n\n function listener() {\n if (isActive) fn.apply(void 0, arguments);\n }\n\n listeners.push(listener);\n return function () {\n isActive = false;\n listeners = listeners.filter(function (item) {\n return item !== listener;\n });\n };\n }\n\n function notifyListeners() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n listeners.forEach(function (listener) {\n return listener.apply(void 0, args);\n });\n }\n\n return {\n setPrompt: setPrompt,\n confirmTransitionTo: confirmTransitionTo,\n appendListener: appendListener,\n notifyListeners: notifyListeners\n };\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\nfunction getConfirmation(message, callback) {\n callback(window.confirm(message)); // eslint-disable-line no-alert\n}\n/**\n * Returns true if the HTML5 history API is supported. Taken from Modernizr.\n *\n * https://github.com/Modernizr/Modernizr/blob/master/LICENSE\n * https://github.com/Modernizr/Modernizr/blob/master/feature-detects/history.js\n * changed to avoid false negatives for Windows Phones: https://github.com/reactjs/react-router/issues/586\n */\n\n\nfunction supportsHistory() {\n var ua = window.navigator.userAgent;\n if ((ua.indexOf('Android 2.') !== -1 || ua.indexOf('Android 4.0') !== -1) && ua.indexOf('Mobile Safari') !== -1 && ua.indexOf('Chrome') === -1 && ua.indexOf('Windows Phone') === -1) return false;\n return window.history && 'pushState' in window.history;\n}\n/**\n * Returns true if browser fires popstate on hash change.\n * IE10 and IE11 do not.\n */\n\n\nfunction supportsPopStateOnHashChange() {\n return window.navigator.userAgent.indexOf('Trident') === -1;\n}\n/**\n * Returns false if using go(n) with hash history causes a full page reload.\n */\n\n\nfunction supportsGoWithoutReloadUsingHash() {\n return window.navigator.userAgent.indexOf('Firefox') === -1;\n}\n/**\n * Returns true if a given popstate event is an extraneous WebKit event.\n * Accounts for the fact that Chrome on iOS fires real popstate events\n * containing undefined state when pressing the back button.\n */\n\n\nfunction isExtraneousPopstateEvent(event) {\n event.state === undefined && navigator.userAgent.indexOf('CriOS') === -1;\n}\n\nvar PopStateEvent = 'popstate';\nvar HashChangeEvent = 'hashchange';\n\nfunction getHistoryState() {\n try {\n return window.history.state || {};\n } catch (e) {\n // IE 11 sometimes throws when accessing window.history.state\n // See https://github.com/ReactTraining/history/pull/289\n return {};\n }\n}\n/**\n * Creates a history object that uses the HTML5 history API including\n * pushState, replaceState, and the popstate event.\n */\n\n\nfunction createBrowserHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n !canUseDOM ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Browser history needs a DOM') : invariant(false) : void 0;\n var globalHistory = window.history;\n var canUseHistory = supportsHistory();\n var needsHashChangeListener = !supportsPopStateOnHashChange();\n var _props = props,\n _props$forceRefresh = _props.forceRefresh,\n forceRefresh = _props$forceRefresh === void 0 ? false : _props$forceRefresh,\n _props$getUserConfirm = _props.getUserConfirmation,\n getUserConfirmation = _props$getUserConfirm === void 0 ? getConfirmation : _props$getUserConfirm,\n _props$keyLength = _props.keyLength,\n keyLength = _props$keyLength === void 0 ? 6 : _props$keyLength;\n var basename = props.basename ? stripTrailingSlash(addLeadingSlash(props.basename)) : '';\n\n function getDOMLocation(historyState) {\n var _ref = historyState || {},\n key = _ref.key,\n state = _ref.state;\n\n var _window$location = window.location,\n pathname = _window$location.pathname,\n search = _window$location.search,\n hash = _window$location.hash;\n var path = pathname + search + hash;\n process.env.NODE_ENV !== \"production\" ? warning(!basename || hasBasename(path, basename), 'You are attempting to use a basename on a page whose URL path does not begin ' + 'with the basename. Expected path \"' + path + '\" to begin with \"' + basename + '\".') : void 0;\n if (basename) path = stripBasename(path, basename);\n return createLocation(path, state, key);\n }\n\n function createKey() {\n return Math.random().toString(36).substr(2, keyLength);\n }\n\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = globalHistory.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n function handlePopState(event) {\n // Ignore extraneous popstate events in WebKit.\n if (isExtraneousPopstateEvent(event)) return;\n handlePop(getDOMLocation(event.state));\n }\n\n function handleHashChange() {\n handlePop(getDOMLocation(getHistoryState()));\n }\n\n var forceNextPop = false;\n\n function handlePop(location) {\n if (forceNextPop) {\n forceNextPop = false;\n setState();\n } else {\n var action = 'POP';\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location\n });\n } else {\n revertPop(location);\n }\n });\n }\n }\n\n function revertPop(fromLocation) {\n var toLocation = history.location; // TODO: We could probably make this more reliable by\n // keeping a list of keys we've seen in sessionStorage.\n // Instead, we just default to 0 for keys we don't know.\n\n var toIndex = allKeys.indexOf(toLocation.key);\n if (toIndex === -1) toIndex = 0;\n var fromIndex = allKeys.indexOf(fromLocation.key);\n if (fromIndex === -1) fromIndex = 0;\n var delta = toIndex - fromIndex;\n\n if (delta) {\n forceNextPop = true;\n go(delta);\n }\n }\n\n var initialLocation = getDOMLocation(getHistoryState());\n var allKeys = [initialLocation.key]; // Public interface\n\n function createHref(location) {\n return basename + createPath(location);\n }\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to push when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var href = createHref(location);\n var key = location.key,\n state = location.state;\n\n if (canUseHistory) {\n globalHistory.pushState({\n key: key,\n state: state\n }, null, href);\n\n if (forceRefresh) {\n window.location.href = href;\n } else {\n var prevIndex = allKeys.indexOf(history.location.key);\n var nextKeys = allKeys.slice(0, prevIndex === -1 ? 0 : prevIndex + 1);\n nextKeys.push(location.key);\n allKeys = nextKeys;\n setState({\n action: action,\n location: location\n });\n }\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Browser history cannot push state in browsers that do not support HTML5 history') : void 0;\n window.location.href = href;\n }\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to replace when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var href = createHref(location);\n var key = location.key,\n state = location.state;\n\n if (canUseHistory) {\n globalHistory.replaceState({\n key: key,\n state: state\n }, null, href);\n\n if (forceRefresh) {\n window.location.replace(href);\n } else {\n var prevIndex = allKeys.indexOf(history.location.key);\n if (prevIndex !== -1) allKeys[prevIndex] = location.key;\n setState({\n action: action,\n location: location\n });\n }\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Browser history cannot replace state in browsers that do not support HTML5 history') : void 0;\n window.location.replace(href);\n }\n });\n }\n\n function go(n) {\n globalHistory.go(n);\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n var listenerCount = 0;\n\n function checkDOMListeners(delta) {\n listenerCount += delta;\n\n if (listenerCount === 1 && delta === 1) {\n window.addEventListener(PopStateEvent, handlePopState);\n if (needsHashChangeListener) window.addEventListener(HashChangeEvent, handleHashChange);\n } else if (listenerCount === 0) {\n window.removeEventListener(PopStateEvent, handlePopState);\n if (needsHashChangeListener) window.removeEventListener(HashChangeEvent, handleHashChange);\n }\n }\n\n var isBlocked = false;\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n var unblock = transitionManager.setPrompt(prompt);\n\n if (!isBlocked) {\n checkDOMListeners(1);\n isBlocked = true;\n }\n\n return function () {\n if (isBlocked) {\n isBlocked = false;\n checkDOMListeners(-1);\n }\n\n return unblock();\n };\n }\n\n function listen(listener) {\n var unlisten = transitionManager.appendListener(listener);\n checkDOMListeners(1);\n return function () {\n checkDOMListeners(-1);\n unlisten();\n };\n }\n\n var history = {\n length: globalHistory.length,\n action: 'POP',\n location: initialLocation,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n block: block,\n listen: listen\n };\n return history;\n}\n\nvar HashChangeEvent$1 = 'hashchange';\nvar HashPathCoders = {\n hashbang: {\n encodePath: function encodePath(path) {\n return path.charAt(0) === '!' ? path : '!/' + stripLeadingSlash(path);\n },\n decodePath: function decodePath(path) {\n return path.charAt(0) === '!' ? path.substr(1) : path;\n }\n },\n noslash: {\n encodePath: stripLeadingSlash,\n decodePath: addLeadingSlash\n },\n slash: {\n encodePath: addLeadingSlash,\n decodePath: addLeadingSlash\n }\n};\n\nfunction getHashPath() {\n // We can't use window.location.hash here because it's not\n // consistent across browsers - Firefox will pre-decode it!\n var href = window.location.href;\n var hashIndex = href.indexOf('#');\n return hashIndex === -1 ? '' : href.substring(hashIndex + 1);\n}\n\nfunction pushHashPath(path) {\n window.location.hash = path;\n}\n\nfunction replaceHashPath(path) {\n var hashIndex = window.location.href.indexOf('#');\n window.location.replace(window.location.href.slice(0, hashIndex >= 0 ? hashIndex : 0) + '#' + path);\n}\n\nfunction createHashHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n !canUseDOM ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Hash history needs a DOM') : invariant(false) : void 0;\n var globalHistory = window.history;\n var canGoWithoutReload = supportsGoWithoutReloadUsingHash();\n var _props = props,\n _props$getUserConfirm = _props.getUserConfirmation,\n getUserConfirmation = _props$getUserConfirm === void 0 ? getConfirmation : _props$getUserConfirm,\n _props$hashType = _props.hashType,\n hashType = _props$hashType === void 0 ? 'slash' : _props$hashType;\n var basename = props.basename ? stripTrailingSlash(addLeadingSlash(props.basename)) : '';\n var _HashPathCoders$hashT = HashPathCoders[hashType],\n encodePath = _HashPathCoders$hashT.encodePath,\n decodePath = _HashPathCoders$hashT.decodePath;\n\n function getDOMLocation() {\n var path = decodePath(getHashPath());\n process.env.NODE_ENV !== \"production\" ? warning(!basename || hasBasename(path, basename), 'You are attempting to use a basename on a page whose URL path does not begin ' + 'with the basename. Expected path \"' + path + '\" to begin with \"' + basename + '\".') : void 0;\n if (basename) path = stripBasename(path, basename);\n return createLocation(path);\n }\n\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = globalHistory.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n var forceNextPop = false;\n var ignorePath = null;\n\n function handleHashChange() {\n var path = getHashPath();\n var encodedPath = encodePath(path);\n\n if (path !== encodedPath) {\n // Ensure we always have a properly-encoded hash.\n replaceHashPath(encodedPath);\n } else {\n var location = getDOMLocation();\n var prevLocation = history.location;\n if (!forceNextPop && locationsAreEqual(prevLocation, location)) return; // A hashchange doesn't always == location change.\n\n if (ignorePath === createPath(location)) return; // Ignore this change; we already setState in push/replace.\n\n ignorePath = null;\n handlePop(location);\n }\n }\n\n function handlePop(location) {\n if (forceNextPop) {\n forceNextPop = false;\n setState();\n } else {\n var action = 'POP';\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location\n });\n } else {\n revertPop(location);\n }\n });\n }\n }\n\n function revertPop(fromLocation) {\n var toLocation = history.location; // TODO: We could probably make this more reliable by\n // keeping a list of paths we've seen in sessionStorage.\n // Instead, we just default to 0 for paths we don't know.\n\n var toIndex = allPaths.lastIndexOf(createPath(toLocation));\n if (toIndex === -1) toIndex = 0;\n var fromIndex = allPaths.lastIndexOf(createPath(fromLocation));\n if (fromIndex === -1) fromIndex = 0;\n var delta = toIndex - fromIndex;\n\n if (delta) {\n forceNextPop = true;\n go(delta);\n }\n } // Ensure the hash is encoded properly before doing anything else.\n\n\n var path = getHashPath();\n var encodedPath = encodePath(path);\n if (path !== encodedPath) replaceHashPath(encodedPath);\n var initialLocation = getDOMLocation();\n var allPaths = [createPath(initialLocation)]; // Public interface\n\n function createHref(location) {\n return '#' + encodePath(basename + createPath(location));\n }\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Hash history cannot push state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, undefined, undefined, history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var path = createPath(location);\n var encodedPath = encodePath(basename + path);\n var hashChanged = getHashPath() !== encodedPath;\n\n if (hashChanged) {\n // We cannot tell if a hashchange was caused by a PUSH, so we'd\n // rather setState here and ignore the hashchange. The caveat here\n // is that other hash histories in the page will consider it a POP.\n ignorePath = path;\n pushHashPath(encodedPath);\n var prevIndex = allPaths.lastIndexOf(createPath(history.location));\n var nextPaths = allPaths.slice(0, prevIndex === -1 ? 0 : prevIndex + 1);\n nextPaths.push(path);\n allPaths = nextPaths;\n setState({\n action: action,\n location: location\n });\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'Hash history cannot PUSH the same path; a new entry will not be added to the history stack') : void 0;\n setState();\n }\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Hash history cannot replace state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, undefined, undefined, history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var path = createPath(location);\n var encodedPath = encodePath(basename + path);\n var hashChanged = getHashPath() !== encodedPath;\n\n if (hashChanged) {\n // We cannot tell if a hashchange was caused by a REPLACE, so we'd\n // rather setState here and ignore the hashchange. The caveat here\n // is that other hash histories in the page will consider it a POP.\n ignorePath = path;\n replaceHashPath(encodedPath);\n }\n\n var prevIndex = allPaths.indexOf(createPath(history.location));\n if (prevIndex !== -1) allPaths[prevIndex] = path;\n setState({\n action: action,\n location: location\n });\n });\n }\n\n function go(n) {\n process.env.NODE_ENV !== \"production\" ? warning(canGoWithoutReload, 'Hash history go(n) causes a full page reload in this browser') : void 0;\n globalHistory.go(n);\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n var listenerCount = 0;\n\n function checkDOMListeners(delta) {\n listenerCount += delta;\n\n if (listenerCount === 1 && delta === 1) {\n window.addEventListener(HashChangeEvent$1, handleHashChange);\n } else if (listenerCount === 0) {\n window.removeEventListener(HashChangeEvent$1, handleHashChange);\n }\n }\n\n var isBlocked = false;\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n var unblock = transitionManager.setPrompt(prompt);\n\n if (!isBlocked) {\n checkDOMListeners(1);\n isBlocked = true;\n }\n\n return function () {\n if (isBlocked) {\n isBlocked = false;\n checkDOMListeners(-1);\n }\n\n return unblock();\n };\n }\n\n function listen(listener) {\n var unlisten = transitionManager.appendListener(listener);\n checkDOMListeners(1);\n return function () {\n checkDOMListeners(-1);\n unlisten();\n };\n }\n\n var history = {\n length: globalHistory.length,\n action: 'POP',\n location: initialLocation,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n block: block,\n listen: listen\n };\n return history;\n}\n\nfunction clamp(n, lowerBound, upperBound) {\n return Math.min(Math.max(n, lowerBound), upperBound);\n}\n/**\n * Creates a history object that stores locations in memory.\n */\n\n\nfunction createMemoryHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n var _props = props,\n getUserConfirmation = _props.getUserConfirmation,\n _props$initialEntries = _props.initialEntries,\n initialEntries = _props$initialEntries === void 0 ? ['/'] : _props$initialEntries,\n _props$initialIndex = _props.initialIndex,\n initialIndex = _props$initialIndex === void 0 ? 0 : _props$initialIndex,\n _props$keyLength = _props.keyLength,\n keyLength = _props$keyLength === void 0 ? 6 : _props$keyLength;\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = history.entries.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n function createKey() {\n return Math.random().toString(36).substr(2, keyLength);\n }\n\n var index = clamp(initialIndex, 0, initialEntries.length - 1);\n var entries = initialEntries.map(function (entry) {\n return typeof entry === 'string' ? createLocation(entry, undefined, createKey()) : createLocation(entry, undefined, entry.key || createKey());\n }); // Public interface\n\n var createHref = createPath;\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to push when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var prevIndex = history.index;\n var nextIndex = prevIndex + 1;\n var nextEntries = history.entries.slice(0);\n\n if (nextEntries.length > nextIndex) {\n nextEntries.splice(nextIndex, nextEntries.length - nextIndex, location);\n } else {\n nextEntries.push(location);\n }\n\n setState({\n action: action,\n location: location,\n index: nextIndex,\n entries: nextEntries\n });\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to replace when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n history.entries[history.index] = location;\n setState({\n action: action,\n location: location\n });\n });\n }\n\n function go(n) {\n var nextIndex = clamp(history.index + n, 0, history.entries.length - 1);\n var action = 'POP';\n var location = history.entries[nextIndex];\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location,\n index: nextIndex\n });\n } else {\n // Mimic the behavior of DOM histories by\n // causing a render after a cancelled POP.\n setState();\n }\n });\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n function canGo(n) {\n var nextIndex = history.index + n;\n return nextIndex >= 0 && nextIndex < history.entries.length;\n }\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n return transitionManager.setPrompt(prompt);\n }\n\n function listen(listener) {\n return transitionManager.appendListener(listener);\n }\n\n var history = {\n length: entries.length,\n action: 'POP',\n location: entries[index],\n index: index,\n entries: entries,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n canGo: canGo,\n block: block,\n listen: listen\n };\n return history;\n}\n\nexport { createBrowserHistory, createHashHistory, createMemoryHistory, createLocation, locationsAreEqual, parsePath, createPath };","import $$observable from 'symbol-observable';\n/**\n * These are private action types reserved by Redux.\n * For any unknown actions, you must return the current state.\n * If the current state is undefined, you must return the initial state.\n * Do not reference these action types directly in your code.\n */\n\nvar randomString = function randomString() {\n return Math.random().toString(36).substring(7).split('').join('.');\n};\n\nvar ActionTypes = {\n INIT: \"@@redux/INIT\" + randomString(),\n REPLACE: \"@@redux/REPLACE\" + randomString(),\n PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {\n return \"@@redux/PROBE_UNKNOWN_ACTION\" + randomString();\n }\n};\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\n\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = obj;\n\n while (Object.getPrototypeOf(proto) !== null) {\n proto = Object.getPrototypeOf(proto);\n }\n\n return Object.getPrototypeOf(obj) === proto;\n}\n/**\n * Creates a Redux store that holds the state tree.\n * The only way to change the data in the store is to call `dispatch()` on it.\n *\n * There should only be a single store in your app. To specify how different\n * parts of the state tree respond to actions, you may combine several reducers\n * into a single reducer function by using `combineReducers`.\n *\n * @param {Function} reducer A function that returns the next state tree, given\n * the current state tree and the action to handle.\n *\n * @param {any} [preloadedState] The initial state. You may optionally specify it\n * to hydrate the state from the server in universal apps, or to restore a\n * previously serialized user session.\n * If you use `combineReducers` to produce the root reducer function, this must be\n * an object with the same shape as `combineReducers` keys.\n *\n * @param {Function} [enhancer] The store enhancer. You may optionally specify it\n * to enhance the store with third-party capabilities such as middleware,\n * time travel, persistence, etc. The only store enhancer that ships with Redux\n * is `applyMiddleware()`.\n *\n * @returns {Store} A Redux store that lets you read the state, dispatch actions\n * and subscribe to changes.\n */\n\n\nfunction createStore(reducer, preloadedState, enhancer) {\n var _ref2;\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {\n throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function.');\n }\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {\n enhancer = preloadedState;\n preloadedState = undefined;\n }\n\n if (typeof enhancer !== 'undefined') {\n if (typeof enhancer !== 'function') {\n throw new Error('Expected the enhancer to be a function.');\n }\n\n return enhancer(createStore)(reducer, preloadedState);\n }\n\n if (typeof reducer !== 'function') {\n throw new Error('Expected the reducer to be a function.');\n }\n\n var currentReducer = reducer;\n var currentState = preloadedState;\n var currentListeners = [];\n var nextListeners = currentListeners;\n var isDispatching = false;\n /**\n * This makes a shallow copy of currentListeners so we can use\n * nextListeners as a temporary list while dispatching.\n *\n * This prevents any bugs around consumers calling\n * subscribe/unsubscribe in the middle of a dispatch.\n */\n\n function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }\n /**\n * Reads the state tree managed by the store.\n *\n * @returns {any} The current state tree of your application.\n */\n\n\n function getState() {\n if (isDispatching) {\n throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');\n }\n\n return currentState;\n }\n /**\n * Adds a change listener. It will be called any time an action is dispatched,\n * and some part of the state tree may potentially have changed. You may then\n * call `getState()` to read the current state tree inside the callback.\n *\n * You may call `dispatch()` from a change listener, with the following\n * caveats:\n *\n * 1. The subscriptions are snapshotted just before every `dispatch()` call.\n * If you subscribe or unsubscribe while the listeners are being invoked, this\n * will not have any effect on the `dispatch()` that is currently in progress.\n * However, the next `dispatch()` call, whether nested or not, will use a more\n * recent snapshot of the subscription list.\n *\n * 2. The listener should not expect to see all state changes, as the state\n * might have been updated multiple times during a nested `dispatch()` before\n * the listener is called. It is, however, guaranteed that all subscribers\n * registered before the `dispatch()` started will be called with the latest\n * state by the time it exits.\n *\n * @param {Function} listener A callback to be invoked on every dispatch.\n * @returns {Function} A function to remove this change listener.\n */\n\n\n function subscribe(listener) {\n if (typeof listener !== 'function') {\n throw new Error('Expected the listener to be a function.');\n }\n\n if (isDispatching) {\n throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.');\n }\n\n var isSubscribed = true;\n ensureCanMutateNextListeners();\n nextListeners.push(listener);\n return function unsubscribe() {\n if (!isSubscribed) {\n return;\n }\n\n if (isDispatching) {\n throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.');\n }\n\n isSubscribed = false;\n ensureCanMutateNextListeners();\n var index = nextListeners.indexOf(listener);\n nextListeners.splice(index, 1);\n };\n }\n /**\n * Dispatches an action. It is the only way to trigger a state change.\n *\n * The `reducer` function, used to create the store, will be called with the\n * current state tree and the given `action`. Its return value will\n * be considered the **next** state of the tree, and the change listeners\n * will be notified.\n *\n * The base implementation only supports plain object actions. If you want to\n * dispatch a Promise, an Observable, a thunk, or something else, you need to\n * wrap your store creating function into the corresponding middleware. For\n * example, see the documentation for the `redux-thunk` package. Even the\n * middleware will eventually dispatch plain object actions using this method.\n *\n * @param {Object} action A plain object representing “what changed”. It is\n * a good idea to keep actions serializable so you can record and replay user\n * sessions, or use the time travelling `redux-devtools`. An action must have\n * a `type` property which may not be `undefined`. It is a good idea to use\n * string constants for action types.\n *\n * @returns {Object} For convenience, the same action object you dispatched.\n *\n * Note that, if you use a custom middleware, it may wrap `dispatch()` to\n * return something else (for example, a Promise you can await).\n */\n\n\n function dispatch(action) {\n if (!isPlainObject(action)) {\n throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');\n }\n\n if (typeof action.type === 'undefined') {\n throw new Error('Actions may not have an undefined \"type\" property. ' + 'Have you misspelled a constant?');\n }\n\n if (isDispatching) {\n throw new Error('Reducers may not dispatch actions.');\n }\n\n try {\n isDispatching = true;\n currentState = currentReducer(currentState, action);\n } finally {\n isDispatching = false;\n }\n\n var listeners = currentListeners = nextListeners;\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n listener();\n }\n\n return action;\n }\n /**\n * Replaces the reducer currently used by the store to calculate the state.\n *\n * You might need this if your app implements code splitting and you want to\n * load some of the reducers dynamically. You might also need this if you\n * implement a hot reloading mechanism for Redux.\n *\n * @param {Function} nextReducer The reducer for the store to use instead.\n * @returns {void}\n */\n\n\n function replaceReducer(nextReducer) {\n if (typeof nextReducer !== 'function') {\n throw new Error('Expected the nextReducer to be a function.');\n }\n\n currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT.\n // Any reducers that existed in both the new and old rootReducer\n // will receive the previous state. This effectively populates\n // the new state tree with any relevant data from the old one.\n\n dispatch({\n type: ActionTypes.REPLACE\n });\n }\n /**\n * Interoperability point for observable/reactive libraries.\n * @returns {observable} A minimal observable of state changes.\n * For more information, see the observable proposal:\n * https://github.com/tc39/proposal-observable\n */\n\n\n function observable() {\n var _ref;\n\n var outerSubscribe = subscribe;\n return _ref = {\n /**\n * The minimal observable subscription method.\n * @param {Object} observer Any object that can be used as an observer.\n * The observer object should have a `next` method.\n * @returns {subscription} An object with an `unsubscribe` method that can\n * be used to unsubscribe the observable from the store, and prevent further\n * emission of values from the observable.\n */\n subscribe: function subscribe(observer) {\n if (typeof observer !== 'object' || observer === null) {\n throw new TypeError('Expected the observer to be an object.');\n }\n\n function observeState() {\n if (observer.next) {\n observer.next(getState());\n }\n }\n\n observeState();\n var unsubscribe = outerSubscribe(observeState);\n return {\n unsubscribe: unsubscribe\n };\n }\n }, _ref[$$observable] = function () {\n return this;\n }, _ref;\n } // When a store is created, an \"INIT\" action is dispatched so that every\n // reducer returns their initial state. This effectively populates\n // the initial state tree.\n\n\n dispatch({\n type: ActionTypes.INIT\n });\n return _ref2 = {\n dispatch: dispatch,\n subscribe: subscribe,\n getState: getState,\n replaceReducer: replaceReducer\n }, _ref2[$$observable] = observable, _ref2;\n}\n/**\n * Prints a warning in the console if it exists.\n *\n * @param {String} message The warning message.\n * @returns {void}\n */\n\n\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n } catch (e) {} // eslint-disable-line no-empty\n\n}\n\nfunction getUndefinedStateErrorMessage(key, action) {\n var actionType = action && action.type;\n var actionDescription = actionType && \"action \\\"\" + String(actionType) + \"\\\"\" || 'an action';\n return \"Given \" + actionDescription + \", reducer \\\"\" + key + \"\\\" returned undefined. \" + \"To ignore an action, you must explicitly return the previous state. \" + \"If you want this reducer to hold no value, you can return null instead of undefined.\";\n}\n\nfunction getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {\n var reducerKeys = Object.keys(reducers);\n var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';\n\n if (reducerKeys.length === 0) {\n return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';\n }\n\n if (!isPlainObject(inputState)) {\n return \"The \" + argumentName + \" has unexpected type of \\\"\" + {}.toString.call(inputState).match(/\\s([a-z|A-Z]+)/)[1] + \"\\\". Expected argument to be an object with the following \" + (\"keys: \\\"\" + reducerKeys.join('\", \"') + \"\\\"\");\n }\n\n var unexpectedKeys = Object.keys(inputState).filter(function (key) {\n return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];\n });\n unexpectedKeys.forEach(function (key) {\n unexpectedKeyCache[key] = true;\n });\n if (action && action.type === ActionTypes.REPLACE) return;\n\n if (unexpectedKeys.length > 0) {\n return \"Unexpected \" + (unexpectedKeys.length > 1 ? 'keys' : 'key') + \" \" + (\"\\\"\" + unexpectedKeys.join('\", \"') + \"\\\" found in \" + argumentName + \". \") + \"Expected to find one of the known reducer keys instead: \" + (\"\\\"\" + reducerKeys.join('\", \"') + \"\\\". Unexpected keys will be ignored.\");\n }\n}\n\nfunction assertReducerShape(reducers) {\n Object.keys(reducers).forEach(function (key) {\n var reducer = reducers[key];\n var initialState = reducer(undefined, {\n type: ActionTypes.INIT\n });\n\n if (typeof initialState === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined during initialization. \" + \"If the state passed to the reducer is undefined, you must \" + \"explicitly return the initial state. The initial state may \" + \"not be undefined. If you don't want to set a value for this reducer, \" + \"you can use null instead of undefined.\");\n }\n\n if (typeof reducer(undefined, {\n type: ActionTypes.PROBE_UNKNOWN_ACTION()\n }) === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined when probed with a random type. \" + (\"Don't try to handle \" + ActionTypes.INIT + \" or other actions in \\\"redux/*\\\" \") + \"namespace. They are considered private. Instead, you must return the \" + \"current state for any unknown actions, unless it is undefined, \" + \"in which case you must return the initial state, regardless of the \" + \"action type. The initial state may not be undefined, but can be null.\");\n }\n });\n}\n/**\n * Turns an object whose values are different reducer functions, into a single\n * reducer function. It will call every child reducer, and gather their results\n * into a single state object, whose keys correspond to the keys of the passed\n * reducer functions.\n *\n * @param {Object} reducers An object whose values correspond to different\n * reducer functions that need to be combined into one. One handy way to obtain\n * it is to use ES6 `import * as reducers` syntax. The reducers may never return\n * undefined for any action. Instead, they should return their initial state\n * if the state passed to them was undefined, and the current state for any\n * unrecognized action.\n *\n * @returns {Function} A reducer function that invokes every reducer inside the\n * passed object, and builds a state object with the same shape.\n */\n\n\nfunction combineReducers(reducers) {\n var reducerKeys = Object.keys(reducers);\n var finalReducers = {};\n\n for (var i = 0; i < reducerKeys.length; i++) {\n var key = reducerKeys[i];\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof reducers[key] === 'undefined') {\n warning(\"No reducer provided for key \\\"\" + key + \"\\\"\");\n }\n }\n\n if (typeof reducers[key] === 'function') {\n finalReducers[key] = reducers[key];\n }\n }\n\n var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same\n // keys multiple times.\n\n var unexpectedKeyCache;\n\n if (process.env.NODE_ENV !== 'production') {\n unexpectedKeyCache = {};\n }\n\n var shapeAssertionError;\n\n try {\n assertReducerShape(finalReducers);\n } catch (e) {\n shapeAssertionError = e;\n }\n\n return function combination(state, action) {\n if (state === void 0) {\n state = {};\n }\n\n if (shapeAssertionError) {\n throw shapeAssertionError;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);\n\n if (warningMessage) {\n warning(warningMessage);\n }\n }\n\n var hasChanged = false;\n var nextState = {};\n\n for (var _i = 0; _i < finalReducerKeys.length; _i++) {\n var _key = finalReducerKeys[_i];\n var reducer = finalReducers[_key];\n var previousStateForKey = state[_key];\n var nextStateForKey = reducer(previousStateForKey, action);\n\n if (typeof nextStateForKey === 'undefined') {\n var errorMessage = getUndefinedStateErrorMessage(_key, action);\n throw new Error(errorMessage);\n }\n\n nextState[_key] = nextStateForKey;\n hasChanged = hasChanged || nextStateForKey !== previousStateForKey;\n }\n\n return hasChanged ? nextState : state;\n };\n}\n\nfunction bindActionCreator(actionCreator, dispatch) {\n return function () {\n return dispatch(actionCreator.apply(this, arguments));\n };\n}\n/**\n * Turns an object whose values are action creators, into an object with the\n * same keys, but with every function wrapped into a `dispatch` call so they\n * may be invoked directly. This is just a convenience method, as you can call\n * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.\n *\n * For convenience, you can also pass an action creator as the first argument,\n * and get a dispatch wrapped function in return.\n *\n * @param {Function|Object} actionCreators An object whose values are action\n * creator functions. One handy way to obtain it is to use ES6 `import * as`\n * syntax. You may also pass a single function.\n *\n * @param {Function} dispatch The `dispatch` function available on your Redux\n * store.\n *\n * @returns {Function|Object} The object mimicking the original object, but with\n * every action creator wrapped into the `dispatch` call. If you passed a\n * function as `actionCreators`, the return value will also be a single\n * function.\n */\n\n\nfunction bindActionCreators(actionCreators, dispatch) {\n if (typeof actionCreators === 'function') {\n return bindActionCreator(actionCreators, dispatch);\n }\n\n if (typeof actionCreators !== 'object' || actionCreators === null) {\n throw new Error(\"bindActionCreators expected an object or a function, instead received \" + (actionCreators === null ? 'null' : typeof actionCreators) + \". \" + \"Did you write \\\"import ActionCreators from\\\" instead of \\\"import * as ActionCreators from\\\"?\");\n }\n\n var boundActionCreators = {};\n\n for (var key in actionCreators) {\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);\n }\n }\n\n return boundActionCreators;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n keys.push.apply(keys, Object.getOwnPropertySymbols(object));\n }\n\n if (enumerableOnly) keys = keys.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n return keys;\n}\n\nfunction _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n if (i % 2) {\n var source = arguments[i] != null ? arguments[i] : {};\n ownKeys(source, true).forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(arguments[i]));\n } else {\n ownKeys(source).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(arguments[i], key));\n });\n }\n }\n\n return target;\n}\n/**\n * Composes single-argument functions from right to left. The rightmost\n * function can take multiple arguments as it provides the signature for\n * the resulting composite function.\n *\n * @param {...Function} funcs The functions to compose.\n * @returns {Function} A function obtained by composing the argument functions\n * from right to left. For example, compose(f, g, h) is identical to doing\n * (...args) => f(g(h(...args))).\n */\n\n\nfunction compose() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n if (funcs.length === 0) {\n return function (arg) {\n return arg;\n };\n }\n\n if (funcs.length === 1) {\n return funcs[0];\n }\n\n return funcs.reduce(function (a, b) {\n return function () {\n return a(b.apply(void 0, arguments));\n };\n });\n}\n/**\n * Creates a store enhancer that applies middleware to the dispatch method\n * of the Redux store. This is handy for a variety of tasks, such as expressing\n * asynchronous actions in a concise manner, or logging every action payload.\n *\n * See `redux-thunk` package as an example of the Redux middleware.\n *\n * Because middleware is potentially asynchronous, this should be the first\n * store enhancer in the composition chain.\n *\n * Note that each middleware will be given the `dispatch` and `getState` functions\n * as named arguments.\n *\n * @param {...Function} middlewares The middleware chain to be applied.\n * @returns {Function} A store enhancer applying the middleware.\n */\n\n\nfunction applyMiddleware() {\n for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {\n middlewares[_key] = arguments[_key];\n }\n\n return function (createStore) {\n return function () {\n var store = createStore.apply(void 0, arguments);\n\n var _dispatch = function dispatch() {\n throw new Error('Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.');\n };\n\n var middlewareAPI = {\n getState: store.getState,\n dispatch: function dispatch() {\n return _dispatch.apply(void 0, arguments);\n }\n };\n var chain = middlewares.map(function (middleware) {\n return middleware(middlewareAPI);\n });\n _dispatch = compose.apply(void 0, chain)(store.dispatch);\n return _objectSpread2({}, store, {\n dispatch: _dispatch\n });\n };\n };\n}\n/*\n * This is a dummy function to check if the function name has been altered by minification.\n * If the function has been minified and NODE_ENV !== 'production', warn the user.\n */\n\n\nfunction isCrushed() {}\n\nif (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {\n warning('You are currently using minified code outside of NODE_ENV === \"production\". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.');\n}\n\nexport { ActionTypes as __DO_NOT_USE__ActionTypes, applyMiddleware, bindActionCreators, combineReducers, compose, createStore };","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n'use strict';\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar invariant = function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n\n throw error;\n }\n};\n\nmodule.exports = invariant;","import React, { Component } from 'react';\nimport _inheritsLoose from '@babel/runtime/helpers/inheritsLoose';\nimport PropTypes from 'prop-types';\nimport gud from 'gud';\nimport warning from 'tiny-warning';\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\n\nfunction objectIs(x, y) {\n if (x === y) {\n return x !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nfunction createEventEmitter(value) {\n var handlers = [];\n return {\n on: function on(handler) {\n handlers.push(handler);\n },\n off: function off(handler) {\n handlers = handlers.filter(function (h) {\n return h !== handler;\n });\n },\n get: function get() {\n return value;\n },\n set: function set(newValue, changedBits) {\n value = newValue;\n handlers.forEach(function (handler) {\n return handler(value, changedBits);\n });\n }\n };\n}\n\nfunction onlyChild(children) {\n return Array.isArray(children) ? children[0] : children;\n}\n\nfunction createReactContext(defaultValue, calculateChangedBits) {\n var _Provider$childContex, _Consumer$contextType;\n\n var contextProp = '__create-react-context-' + gud() + '__';\n\n var Provider =\n /*#__PURE__*/\n function (_Component) {\n _inheritsLoose(Provider, _Component);\n\n function Provider() {\n var _this;\n\n _this = _Component.apply(this, arguments) || this;\n _this.emitter = createEventEmitter(_this.props.value);\n return _this;\n }\n\n var _proto = Provider.prototype;\n\n _proto.getChildContext = function getChildContext() {\n var _ref;\n\n return _ref = {}, _ref[contextProp] = this.emitter, _ref;\n };\n\n _proto.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n if (this.props.value !== nextProps.value) {\n var oldValue = this.props.value;\n var newValue = nextProps.value;\n var changedBits;\n\n if (objectIs(oldValue, newValue)) {\n changedBits = 0;\n } else {\n changedBits = typeof calculateChangedBits === 'function' ? calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n if (process.env.NODE_ENV !== 'production') {\n warning((changedBits & MAX_SIGNED_31_BIT_INT) === changedBits, 'calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: ' + changedBits);\n }\n\n changedBits |= 0;\n\n if (changedBits !== 0) {\n this.emitter.set(nextProps.value, changedBits);\n }\n }\n }\n };\n\n _proto.render = function render() {\n return this.props.children;\n };\n\n return Provider;\n }(Component);\n\n Provider.childContextTypes = (_Provider$childContex = {}, _Provider$childContex[contextProp] = PropTypes.object.isRequired, _Provider$childContex);\n\n var Consumer =\n /*#__PURE__*/\n function (_Component2) {\n _inheritsLoose(Consumer, _Component2);\n\n function Consumer() {\n var _this2;\n\n _this2 = _Component2.apply(this, arguments) || this;\n _this2.state = {\n value: _this2.getValue()\n };\n\n _this2.onUpdate = function (newValue, changedBits) {\n var observedBits = _this2.observedBits | 0;\n\n if ((observedBits & changedBits) !== 0) {\n _this2.setState({\n value: _this2.getValue()\n });\n }\n };\n\n return _this2;\n }\n\n var _proto2 = Consumer.prototype;\n\n _proto2.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var observedBits = nextProps.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT : observedBits;\n };\n\n _proto2.componentDidMount = function componentDidMount() {\n if (this.context[contextProp]) {\n this.context[contextProp].on(this.onUpdate);\n }\n\n var observedBits = this.props.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT : observedBits;\n };\n\n _proto2.componentWillUnmount = function componentWillUnmount() {\n if (this.context[contextProp]) {\n this.context[contextProp].off(this.onUpdate);\n }\n };\n\n _proto2.getValue = function getValue() {\n if (this.context[contextProp]) {\n return this.context[contextProp].get();\n } else {\n return defaultValue;\n }\n };\n\n _proto2.render = function render() {\n return onlyChild(this.props.children)(this.state.value);\n };\n\n return Consumer;\n }(Component);\n\n Consumer.contextTypes = (_Consumer$contextType = {}, _Consumer$contextType[contextProp] = PropTypes.object, _Consumer$contextType);\n return {\n Provider: Provider,\n Consumer: Consumer\n };\n}\n\nvar index = React.createContext || createReactContext;\nexport default index;","import createContext from 'mini-create-react-context';\nimport _inheritsLoose from '@babel/runtime/helpers/esm/inheritsLoose';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport warning from 'tiny-warning';\nimport { createMemoryHistory, createLocation, locationsAreEqual, createPath } from 'history';\nimport invariant from 'tiny-invariant';\nimport pathToRegexp from 'path-to-regexp';\nimport _extends from '@babel/runtime/helpers/esm/extends';\nimport { isValidElementType } from 'react-is';\nimport _objectWithoutPropertiesLoose from '@babel/runtime/helpers/esm/objectWithoutPropertiesLoose';\nimport hoistStatics from 'hoist-non-react-statics'; // TODO: Replace with React.createContext once we can assume React 16+\n\nvar createNamedContext = function createNamedContext(name) {\n var context = createContext();\n context.displayName = name;\n return context;\n};\n\nvar context =\n/*#__PURE__*/\ncreateNamedContext(\"Router\");\n/**\n * The public API for putting history on context.\n */\n\nvar Router =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Router, _React$Component);\n\n Router.computeRootMatch = function computeRootMatch(pathname) {\n return {\n path: \"/\",\n url: \"/\",\n params: {},\n isExact: pathname === \"/\"\n };\n };\n\n function Router(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.state = {\n location: props.history.location\n }; // This is a bit of a hack. We have to start listening for location\n // changes here in the constructor in case there are any s\n // on the initial render. If there are, they will replace/push when\n // they mount and since cDM fires in children before parents, we may\n // get a new location before the is mounted.\n\n _this._isMounted = false;\n _this._pendingLocation = null;\n\n if (!props.staticContext) {\n _this.unlisten = props.history.listen(function (location) {\n if (_this._isMounted) {\n _this.setState({\n location: location\n });\n } else {\n _this._pendingLocation = location;\n }\n });\n }\n\n return _this;\n }\n\n var _proto = Router.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this._isMounted = true;\n\n if (this._pendingLocation) {\n this.setState({\n location: this._pendingLocation\n });\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.unlisten) this.unlisten();\n };\n\n _proto.render = function render() {\n return React.createElement(context.Provider, {\n children: this.props.children || null,\n value: {\n history: this.props.history,\n location: this.state.location,\n match: Router.computeRootMatch(this.state.location.pathname),\n staticContext: this.props.staticContext\n }\n });\n };\n\n return Router;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n Router.propTypes = {\n children: PropTypes.node,\n history: PropTypes.object.isRequired,\n staticContext: PropTypes.object\n };\n\n Router.prototype.componentDidUpdate = function (prevProps) {\n process.env.NODE_ENV !== \"production\" ? warning(prevProps.history === this.props.history, \"You cannot change \") : void 0;\n };\n}\n/**\n * The public API for a that stores location in memory.\n */\n\n\nvar MemoryRouter =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(MemoryRouter, _React$Component);\n\n function MemoryRouter() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.history = createMemoryHistory(_this.props);\n return _this;\n }\n\n var _proto = MemoryRouter.prototype;\n\n _proto.render = function render() {\n return React.createElement(Router, {\n history: this.history,\n children: this.props.children\n });\n };\n\n return MemoryRouter;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n MemoryRouter.propTypes = {\n initialEntries: PropTypes.array,\n initialIndex: PropTypes.number,\n getUserConfirmation: PropTypes.func,\n keyLength: PropTypes.number,\n children: PropTypes.node\n };\n\n MemoryRouter.prototype.componentDidMount = function () {\n process.env.NODE_ENV !== \"production\" ? warning(!this.props.history, \" ignores the history prop. To use a custom history, \" + \"use `import { Router }` instead of `import { MemoryRouter as Router }`.\") : void 0;\n };\n}\n\nvar Lifecycle =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Lifecycle, _React$Component);\n\n function Lifecycle() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Lifecycle.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n if (this.props.onMount) this.props.onMount.call(this, this);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n if (this.props.onUpdate) this.props.onUpdate.call(this, this, prevProps);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.props.onUnmount) this.props.onUnmount.call(this, this);\n };\n\n _proto.render = function render() {\n return null;\n };\n\n return Lifecycle;\n}(React.Component);\n/**\n * The public API for prompting the user before navigating away from a screen.\n */\n\n\nfunction Prompt(_ref) {\n var message = _ref.message,\n _ref$when = _ref.when,\n when = _ref$when === void 0 ? true : _ref$when;\n return React.createElement(context.Consumer, null, function (context$$1) {\n !context$$1 ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use outside a \") : invariant(false) : void 0;\n if (!when || context$$1.staticContext) return null;\n var method = context$$1.history.block;\n return React.createElement(Lifecycle, {\n onMount: function onMount(self) {\n self.release = method(message);\n },\n onUpdate: function onUpdate(self, prevProps) {\n if (prevProps.message !== message) {\n self.release();\n self.release = method(message);\n }\n },\n onUnmount: function onUnmount(self) {\n self.release();\n },\n message: message\n });\n });\n}\n\nif (process.env.NODE_ENV !== \"production\") {\n var messageType = PropTypes.oneOfType([PropTypes.func, PropTypes.string]);\n Prompt.propTypes = {\n when: PropTypes.bool,\n message: messageType.isRequired\n };\n}\n\nvar cache = {};\nvar cacheLimit = 10000;\nvar cacheCount = 0;\n\nfunction compilePath(path) {\n if (cache[path]) return cache[path];\n var generator = pathToRegexp.compile(path);\n\n if (cacheCount < cacheLimit) {\n cache[path] = generator;\n cacheCount++;\n }\n\n return generator;\n}\n/**\n * Public API for generating a URL pathname from a path and parameters.\n */\n\n\nfunction generatePath(path, params) {\n if (path === void 0) {\n path = \"/\";\n }\n\n if (params === void 0) {\n params = {};\n }\n\n return path === \"/\" ? path : compilePath(path)(params, {\n pretty: true\n });\n}\n/**\n * The public API for navigating programmatically with a component.\n */\n\n\nfunction Redirect(_ref) {\n var computedMatch = _ref.computedMatch,\n to = _ref.to,\n _ref$push = _ref.push,\n push = _ref$push === void 0 ? false : _ref$push;\n return React.createElement(context.Consumer, null, function (context$$1) {\n !context$$1 ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use outside a \") : invariant(false) : void 0;\n var history = context$$1.history,\n staticContext = context$$1.staticContext;\n var method = push ? history.push : history.replace;\n var location = createLocation(computedMatch ? typeof to === \"string\" ? generatePath(to, computedMatch.params) : _extends({}, to, {\n pathname: generatePath(to.pathname, computedMatch.params)\n }) : to); // When rendering in a static context,\n // set the new location immediately.\n\n if (staticContext) {\n method(location);\n return null;\n }\n\n return React.createElement(Lifecycle, {\n onMount: function onMount() {\n method(location);\n },\n onUpdate: function onUpdate(self, prevProps) {\n var prevLocation = createLocation(prevProps.to);\n\n if (!locationsAreEqual(prevLocation, _extends({}, location, {\n key: prevLocation.key\n }))) {\n method(location);\n }\n },\n to: to\n });\n });\n}\n\nif (process.env.NODE_ENV !== \"production\") {\n Redirect.propTypes = {\n push: PropTypes.bool,\n from: PropTypes.string,\n to: PropTypes.oneOfType([PropTypes.string, PropTypes.object]).isRequired\n };\n}\n\nvar cache$1 = {};\nvar cacheLimit$1 = 10000;\nvar cacheCount$1 = 0;\n\nfunction compilePath$1(path, options) {\n var cacheKey = \"\" + options.end + options.strict + options.sensitive;\n var pathCache = cache$1[cacheKey] || (cache$1[cacheKey] = {});\n if (pathCache[path]) return pathCache[path];\n var keys = [];\n var regexp = pathToRegexp(path, keys, options);\n var result = {\n regexp: regexp,\n keys: keys\n };\n\n if (cacheCount$1 < cacheLimit$1) {\n pathCache[path] = result;\n cacheCount$1++;\n }\n\n return result;\n}\n/**\n * Public API for matching a URL pathname to a path.\n */\n\n\nfunction matchPath(pathname, options) {\n if (options === void 0) {\n options = {};\n }\n\n if (typeof options === \"string\") options = {\n path: options\n };\n var _options = options,\n path = _options.path,\n _options$exact = _options.exact,\n exact = _options$exact === void 0 ? false : _options$exact,\n _options$strict = _options.strict,\n strict = _options$strict === void 0 ? false : _options$strict,\n _options$sensitive = _options.sensitive,\n sensitive = _options$sensitive === void 0 ? false : _options$sensitive;\n var paths = [].concat(path);\n return paths.reduce(function (matched, path) {\n if (!path) return null;\n if (matched) return matched;\n\n var _compilePath = compilePath$1(path, {\n end: exact,\n strict: strict,\n sensitive: sensitive\n }),\n regexp = _compilePath.regexp,\n keys = _compilePath.keys;\n\n var match = regexp.exec(pathname);\n if (!match) return null;\n var url = match[0],\n values = match.slice(1);\n var isExact = pathname === url;\n if (exact && !isExact) return null;\n return {\n path: path,\n // the path used to match\n url: path === \"/\" && url === \"\" ? \"/\" : url,\n // the matched portion of the URL\n isExact: isExact,\n // whether or not we matched exactly\n params: keys.reduce(function (memo, key, index) {\n memo[key.name] = values[index];\n return memo;\n }, {})\n };\n }, null);\n}\n\nfunction isEmptyChildren(children) {\n return React.Children.count(children) === 0;\n}\n/**\n * The public API for matching a single path and rendering.\n */\n\n\nvar Route =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Route, _React$Component);\n\n function Route() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Route.prototype;\n\n _proto.render = function render() {\n var _this = this;\n\n return React.createElement(context.Consumer, null, function (context$$1) {\n !context$$1 ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use outside a \") : invariant(false) : void 0;\n var location = _this.props.location || context$$1.location;\n var match = _this.props.computedMatch ? _this.props.computedMatch // already computed the match for us\n : _this.props.path ? matchPath(location.pathname, _this.props) : context$$1.match;\n\n var props = _extends({}, context$$1, {\n location: location,\n match: match\n });\n\n var _this$props = _this.props,\n children = _this$props.children,\n component = _this$props.component,\n render = _this$props.render; // Preact uses an empty array as children by\n // default, so use null if that's the case.\n\n if (Array.isArray(children) && children.length === 0) {\n children = null;\n }\n\n if (typeof children === \"function\") {\n children = children(props);\n\n if (children === undefined) {\n if (process.env.NODE_ENV !== \"production\") {\n var path = _this.props.path;\n process.env.NODE_ENV !== \"production\" ? warning(false, \"You returned `undefined` from the `children` function of \" + (\", but you \") + \"should have returned a React element or `null`\") : void 0;\n }\n\n children = null;\n }\n }\n\n return React.createElement(context.Provider, {\n value: props\n }, children && !isEmptyChildren(children) ? children : props.match ? component ? React.createElement(component, props) : render ? render(props) : null : null);\n });\n };\n\n return Route;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n Route.propTypes = {\n children: PropTypes.oneOfType([PropTypes.func, PropTypes.node]),\n component: function component(props, propName) {\n if (props[propName] && !isValidElementType(props[propName])) {\n return new Error(\"Invalid prop 'component' supplied to 'Route': the prop is not a valid React component\");\n }\n },\n exact: PropTypes.bool,\n location: PropTypes.object,\n path: PropTypes.oneOfType([PropTypes.string, PropTypes.arrayOf(PropTypes.string)]),\n render: PropTypes.func,\n sensitive: PropTypes.bool,\n strict: PropTypes.bool\n };\n\n Route.prototype.componentDidMount = function () {\n process.env.NODE_ENV !== \"production\" ? warning(!(this.props.children && !isEmptyChildren(this.props.children) && this.props.component), \"You should not use and in the same route; will be ignored\") : void 0;\n process.env.NODE_ENV !== \"production\" ? warning(!(this.props.children && !isEmptyChildren(this.props.children) && this.props.render), \"You should not use and in the same route; will be ignored\") : void 0;\n process.env.NODE_ENV !== \"production\" ? warning(!(this.props.component && this.props.render), \"You should not use and in the same route; will be ignored\") : void 0;\n };\n\n Route.prototype.componentDidUpdate = function (prevProps) {\n process.env.NODE_ENV !== \"production\" ? warning(!(this.props.location && !prevProps.location), ' elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.') : void 0;\n process.env.NODE_ENV !== \"production\" ? warning(!(!this.props.location && prevProps.location), ' elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.') : void 0;\n };\n}\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === \"/\" ? path : \"/\" + path;\n}\n\nfunction addBasename(basename, location) {\n if (!basename) return location;\n return _extends({}, location, {\n pathname: addLeadingSlash(basename) + location.pathname\n });\n}\n\nfunction stripBasename(basename, location) {\n if (!basename) return location;\n var base = addLeadingSlash(basename);\n if (location.pathname.indexOf(base) !== 0) return location;\n return _extends({}, location, {\n pathname: location.pathname.substr(base.length)\n });\n}\n\nfunction createURL(location) {\n return typeof location === \"string\" ? location : createPath(location);\n}\n\nfunction staticHandler(methodName) {\n return function () {\n process.env.NODE_ENV !== \"production\" ? invariant(false, \"You cannot %s with \", methodName) : invariant(false);\n };\n}\n\nfunction noop() {}\n/**\n * The public top-level API for a \"static\" , so-called because it\n * can't actually change the current location. Instead, it just records\n * location changes in a context object. Useful mainly in testing and\n * server-rendering scenarios.\n */\n\n\nvar StaticRouter =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(StaticRouter, _React$Component);\n\n function StaticRouter() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _this.handlePush = function (location) {\n return _this.navigateTo(location, \"PUSH\");\n };\n\n _this.handleReplace = function (location) {\n return _this.navigateTo(location, \"REPLACE\");\n };\n\n _this.handleListen = function () {\n return noop;\n };\n\n _this.handleBlock = function () {\n return noop;\n };\n\n return _this;\n }\n\n var _proto = StaticRouter.prototype;\n\n _proto.navigateTo = function navigateTo(location, action) {\n var _this$props = this.props,\n _this$props$basename = _this$props.basename,\n basename = _this$props$basename === void 0 ? \"\" : _this$props$basename,\n _this$props$context = _this$props.context,\n context = _this$props$context === void 0 ? {} : _this$props$context;\n context.action = action;\n context.location = addBasename(basename, createLocation(location));\n context.url = createURL(context.location);\n };\n\n _proto.render = function render() {\n var _this$props2 = this.props,\n _this$props2$basename = _this$props2.basename,\n basename = _this$props2$basename === void 0 ? \"\" : _this$props2$basename,\n _this$props2$context = _this$props2.context,\n context = _this$props2$context === void 0 ? {} : _this$props2$context,\n _this$props2$location = _this$props2.location,\n location = _this$props2$location === void 0 ? \"/\" : _this$props2$location,\n rest = _objectWithoutPropertiesLoose(_this$props2, [\"basename\", \"context\", \"location\"]);\n\n var history = {\n createHref: function createHref(path) {\n return addLeadingSlash(basename + createURL(path));\n },\n action: \"POP\",\n location: stripBasename(basename, createLocation(location)),\n push: this.handlePush,\n replace: this.handleReplace,\n go: staticHandler(\"go\"),\n goBack: staticHandler(\"goBack\"),\n goForward: staticHandler(\"goForward\"),\n listen: this.handleListen,\n block: this.handleBlock\n };\n return React.createElement(Router, _extends({}, rest, {\n history: history,\n staticContext: context\n }));\n };\n\n return StaticRouter;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n StaticRouter.propTypes = {\n basename: PropTypes.string,\n context: PropTypes.object,\n location: PropTypes.oneOfType([PropTypes.string, PropTypes.object])\n };\n\n StaticRouter.prototype.componentDidMount = function () {\n process.env.NODE_ENV !== \"production\" ? warning(!this.props.history, \" ignores the history prop. To use a custom history, \" + \"use `import { Router }` instead of `import { StaticRouter as Router }`.\") : void 0;\n };\n}\n/**\n * The public API for rendering the first that matches.\n */\n\n\nvar Switch =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Switch, _React$Component);\n\n function Switch() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Switch.prototype;\n\n _proto.render = function render() {\n var _this = this;\n\n return React.createElement(context.Consumer, null, function (context$$1) {\n !context$$1 ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use outside a \") : invariant(false) : void 0;\n var location = _this.props.location || context$$1.location;\n var element, match; // We use React.Children.forEach instead of React.Children.toArray().find()\n // here because toArray adds keys to all child elements and we do not want\n // to trigger an unmount/remount for two s that render the same\n // component at different URLs.\n\n React.Children.forEach(_this.props.children, function (child) {\n if (match == null && React.isValidElement(child)) {\n element = child;\n var path = child.props.path || child.props.from;\n match = path ? matchPath(location.pathname, _extends({}, child.props, {\n path: path\n })) : context$$1.match;\n }\n });\n return match ? React.cloneElement(element, {\n location: location,\n computedMatch: match\n }) : null;\n });\n };\n\n return Switch;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n Switch.propTypes = {\n children: PropTypes.node,\n location: PropTypes.object\n };\n\n Switch.prototype.componentDidUpdate = function (prevProps) {\n process.env.NODE_ENV !== \"production\" ? warning(!(this.props.location && !prevProps.location), ' elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.') : void 0;\n process.env.NODE_ENV !== \"production\" ? warning(!(!this.props.location && prevProps.location), ' elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.') : void 0;\n };\n}\n/**\n * A public higher-order component to access the imperative API\n */\n\n\nfunction withRouter(Component) {\n var displayName = \"withRouter(\" + (Component.displayName || Component.name) + \")\";\n\n var C = function C(props) {\n var wrappedComponentRef = props.wrappedComponentRef,\n remainingProps = _objectWithoutPropertiesLoose(props, [\"wrappedComponentRef\"]);\n\n return React.createElement(context.Consumer, null, function (context$$1) {\n !context$$1 ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use <\" + displayName + \" /> outside a \") : invariant(false) : void 0;\n return React.createElement(Component, _extends({}, remainingProps, context$$1, {\n ref: wrappedComponentRef\n }));\n });\n };\n\n C.displayName = displayName;\n C.WrappedComponent = Component;\n\n if (process.env.NODE_ENV !== \"production\") {\n C.propTypes = {\n wrappedComponentRef: PropTypes.oneOfType([PropTypes.string, PropTypes.func, PropTypes.object])\n };\n }\n\n return hoistStatics(C, Component);\n}\n\nif (process.env.NODE_ENV !== \"production\") {\n if (typeof window !== \"undefined\") {\n var global = window;\n var key = \"__react_router_build__\";\n var buildNames = {\n cjs: \"CommonJS\",\n esm: \"ES modules\",\n umd: \"UMD\"\n };\n\n if (global[key] && global[key] !== \"esm\") {\n var initialBuildName = buildNames[global[key]];\n var secondaryBuildName = buildNames[\"esm\"]; // TODO: Add link to article that explains in detail how to avoid\n // loading 2 different builds.\n\n throw new Error(\"You are loading the \" + secondaryBuildName + \" build of React Router \" + (\"on a page that is already running the \" + initialBuildName + \" \") + \"build, so things won't work right.\");\n }\n\n global[key] = \"esm\";\n }\n}\n\nexport { MemoryRouter, Prompt, Redirect, Route, Router, StaticRouter, Switch, generatePath, matchPath, withRouter, context as __RouterContext };","'use strict';\n/**\n * Copyright 2015, Yahoo! Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\n\nvar ReactIs = require('react-is');\n\nvar REACT_STATICS = {\n childContextTypes: true,\n contextType: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromError: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n};\nvar KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n};\nvar FORWARD_REF_STATICS = {\n '$$typeof': true,\n render: true,\n defaultProps: true,\n displayName: true,\n propTypes: true\n};\nvar MEMO_STATICS = {\n '$$typeof': true,\n compare: true,\n defaultProps: true,\n displayName: true,\n propTypes: true,\n type: true\n};\nvar TYPE_STATICS = {};\nTYPE_STATICS[ReactIs.ForwardRef] = FORWARD_REF_STATICS;\n\nfunction getStatics(component) {\n if (ReactIs.isMemo(component)) {\n return MEMO_STATICS;\n }\n\n return TYPE_STATICS[component['$$typeof']] || REACT_STATICS;\n}\n\nvar defineProperty = Object.defineProperty;\nvar getOwnPropertyNames = Object.getOwnPropertyNames;\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\nvar getPrototypeOf = Object.getPrototypeOf;\nvar objectPrototype = Object.prototype;\n\nfunction hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') {\n // don't hoist over string (html) components\n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n\n var keys = getOwnPropertyNames(sourceComponent);\n\n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n\n var targetStatics = getStatics(targetComponent);\n var sourceStatics = getStatics(sourceComponent);\n\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n\n if (!KNOWN_STATICS[key] && !(blacklist && blacklist[key]) && !(sourceStatics && sourceStatics[key]) && !(targetStatics && targetStatics[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n\n try {\n // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n\n return targetComponent;\n }\n\n return targetComponent;\n}\n\nmodule.exports = hoistNonReactStatics;","/*!\n * cookie\n * Copyright(c) 2012-2014 Roman Shtylman\n * Copyright(c) 2015 Douglas Christopher Wilson\n * MIT Licensed\n */\n'use strict';\n/**\n * Module exports.\n * @public\n */\n\nexports.parse = parse;\nexports.serialize = serialize;\n/**\n * Module variables.\n * @private\n */\n\nvar decode = decodeURIComponent;\nvar encode = encodeURIComponent;\nvar pairSplitRegExp = /; */;\n/**\n * RegExp to match field-content in RFC 7230 sec 3.2\n *\n * field-content = field-vchar [ 1*( SP / HTAB ) field-vchar ]\n * field-vchar = VCHAR / obs-text\n * obs-text = %x80-FF\n */\n\nvar fieldContentRegExp = /^[\\u0009\\u0020-\\u007e\\u0080-\\u00ff]+$/;\n/**\n * Parse a cookie header.\n *\n * Parse the given cookie header string into an object\n * The object has the various cookies as keys(names) => values\n *\n * @param {string} str\n * @param {object} [options]\n * @return {object}\n * @public\n */\n\nfunction parse(str, options) {\n if (typeof str !== 'string') {\n throw new TypeError('argument str must be a string');\n }\n\n var obj = {};\n var opt = options || {};\n var pairs = str.split(pairSplitRegExp);\n var dec = opt.decode || decode;\n\n for (var i = 0; i < pairs.length; i++) {\n var pair = pairs[i];\n var eq_idx = pair.indexOf('='); // skip things that don't look like key=value\n\n if (eq_idx < 0) {\n continue;\n }\n\n var key = pair.substr(0, eq_idx).trim();\n var val = pair.substr(++eq_idx, pair.length).trim(); // quoted values\n\n if ('\"' == val[0]) {\n val = val.slice(1, -1);\n } // only assign once\n\n\n if (undefined == obj[key]) {\n obj[key] = tryDecode(val, dec);\n }\n }\n\n return obj;\n}\n/**\n * Serialize data into a cookie header.\n *\n * Serialize the a name value pair into a cookie string suitable for\n * http headers. An optional options object specified cookie parameters.\n *\n * serialize('foo', 'bar', { httpOnly: true })\n * => \"foo=bar; httpOnly\"\n *\n * @param {string} name\n * @param {string} val\n * @param {object} [options]\n * @return {string}\n * @public\n */\n\n\nfunction serialize(name, val, options) {\n var opt = options || {};\n var enc = opt.encode || encode;\n\n if (typeof enc !== 'function') {\n throw new TypeError('option encode is invalid');\n }\n\n if (!fieldContentRegExp.test(name)) {\n throw new TypeError('argument name is invalid');\n }\n\n var value = enc(val);\n\n if (value && !fieldContentRegExp.test(value)) {\n throw new TypeError('argument val is invalid');\n }\n\n var str = name + '=' + value;\n\n if (null != opt.maxAge) {\n var maxAge = opt.maxAge - 0;\n if (isNaN(maxAge)) throw new Error('maxAge should be a Number');\n str += '; Max-Age=' + Math.floor(maxAge);\n }\n\n if (opt.domain) {\n if (!fieldContentRegExp.test(opt.domain)) {\n throw new TypeError('option domain is invalid');\n }\n\n str += '; Domain=' + opt.domain;\n }\n\n if (opt.path) {\n if (!fieldContentRegExp.test(opt.path)) {\n throw new TypeError('option path is invalid');\n }\n\n str += '; Path=' + opt.path;\n }\n\n if (opt.expires) {\n if (typeof opt.expires.toUTCString !== 'function') {\n throw new TypeError('option expires is invalid');\n }\n\n str += '; Expires=' + opt.expires.toUTCString();\n }\n\n if (opt.httpOnly) {\n str += '; HttpOnly';\n }\n\n if (opt.secure) {\n str += '; Secure';\n }\n\n if (opt.sameSite) {\n var sameSite = typeof opt.sameSite === 'string' ? opt.sameSite.toLowerCase() : opt.sameSite;\n\n switch (sameSite) {\n case true:\n str += '; SameSite=Strict';\n break;\n\n case 'lax':\n str += '; SameSite=Lax';\n break;\n\n case 'strict':\n str += '; SameSite=Strict';\n break;\n\n default:\n throw new TypeError('option sameSite is invalid');\n }\n }\n\n return str;\n}\n/**\n * Try decoding a string using a decoding function.\n *\n * @param {string} str\n * @param {function} decode\n * @private\n */\n\n\nfunction tryDecode(str, decode) {\n try {\n return decode(str);\n } catch (e) {\n return str;\n }\n}","import * as cookie from 'cookie';\nexport function hasDocumentCookie() {\n // Can we get/set cookies on document.cookie?\n return typeof document === 'object' && typeof document.cookie === 'string';\n}\nexport function cleanCookies() {\n document.cookie.split(';').forEach(function (c) {\n document.cookie = c.replace(/^ +/, '').replace(/=.*/, '=;expires=' + new Date().toUTCString() + ';path=/');\n });\n}\nexport function parseCookies(cookies) {\n if (typeof cookies === 'string') {\n return cookie.parse(cookies);\n } else if (typeof cookies === 'object' && cookies !== null) {\n return cookies;\n } else {\n return {};\n }\n}\nexport function isParsingCookie(value, doNotParse) {\n if (typeof doNotParse === 'undefined') {\n // We guess if the cookie start with { or [, it has been serialized\n doNotParse = !value || value[0] !== '{' && value[0] !== '[' && value[0] !== '\"';\n }\n\n return !doNotParse;\n}\nexport function readCookie(value, options) {\n if (options === void 0) {\n options = {};\n }\n\n var cleanValue = cleanupCookieValue(value);\n\n if (isParsingCookie(cleanValue, options.doNotParse)) {\n try {\n return JSON.parse(cleanValue);\n } catch (e) {// At least we tried\n }\n } // Ignore clean value if we failed the deserialization\n // It is not relevant anymore to trim those values\n\n\n return value;\n}\n\nfunction cleanupCookieValue(value) {\n // express prepend j: before serializing a cookie\n if (value && value[0] === 'j' && value[1] === ':') {\n return value.substr(2);\n }\n\n return value;\n}","import * as cookie from 'cookie';\nimport { parseCookies, readCookie, hasDocumentCookie } from './utils'; // We can't please Rollup and TypeScript at the same time\n// Only way to make both of them work\n\nvar objectAssign = require('object-assign');\n\nvar Cookies =\n/** @class */\nfunction () {\n function Cookies(cookies) {\n this.changeListeners = [];\n this.TESTING_ONETWO = 2;\n this.cookies = parseCookies(cookies);\n this.HAS_DOCUMENT_COOKIE = hasDocumentCookie();\n }\n\n Cookies.prototype._updateBrowserValues = function () {\n if (!this.HAS_DOCUMENT_COOKIE) {\n return;\n }\n\n this.cookies = cookie.parse(document.cookie);\n };\n\n Cookies.prototype._emitChange = function (params) {\n for (var i = 0; i < this.changeListeners.length; ++i) {\n this.changeListeners[i](params);\n }\n };\n\n Cookies.prototype.get = function (name, options) {\n if (options === void 0) {\n options = {};\n }\n\n this._updateBrowserValues();\n\n return readCookie(this.cookies[name], options);\n };\n\n Cookies.prototype.getAll = function (options) {\n if (options === void 0) {\n options = {};\n }\n\n this._updateBrowserValues();\n\n var result = {};\n\n for (var name_1 in this.cookies) {\n result[name_1] = readCookie(this.cookies[name_1], options);\n }\n\n return result;\n };\n\n Cookies.prototype.set = function (name, value, options) {\n var _a;\n\n if (typeof value === 'object') {\n value = JSON.stringify(value);\n }\n\n this.cookies = objectAssign({}, this.cookies, (_a = {}, _a[name] = value, _a));\n\n if (this.HAS_DOCUMENT_COOKIE) {\n document.cookie = cookie.serialize(name, value, options);\n }\n\n this._emitChange({\n name: name,\n value: value,\n options: options\n });\n };\n\n Cookies.prototype.remove = function (name, options) {\n var finalOptions = options = objectAssign({}, options, {\n expires: new Date(1970, 1, 1, 0, 0, 1),\n maxAge: 0\n });\n this.cookies = objectAssign({}, this.cookies);\n delete this.cookies[name];\n\n if (this.HAS_DOCUMENT_COOKIE) {\n document.cookie = cookie.serialize(name, '', finalOptions);\n }\n\n this._emitChange({\n name: name,\n value: undefined,\n options: options\n });\n };\n\n Cookies.prototype.addChangeListener = function (callback) {\n this.changeListeners.push(callback);\n };\n\n Cookies.prototype.removeChangeListener = function (callback) {\n var idx = this.changeListeners.indexOf(callback);\n\n if (idx >= 0) {\n this.changeListeners.splice(idx, 1);\n }\n };\n\n return Cookies;\n}();\n\nexport default Cookies;","import Cookies from './Cookies';\nexport default Cookies;","import Cookies from 'universal-cookie';\nexport default Cookies;","import * as React from 'react';\nimport Cookies from './Cookies';\nvar CookiesContext = React.createContext(new Cookies());\nexport var Provider = CookiesContext.Provider,\n Consumer = CookiesContext.Consumer;\nexport default CookiesContext;","var __extends = this && this.__extends || function () {\n var _extendStatics = function extendStatics(d, b) {\n _extendStatics = Object.setPrototypeOf || {\n __proto__: []\n } instanceof Array && function (d, b) {\n d.__proto__ = b;\n } || function (d, b) {\n for (var p in b) {\n if (b.hasOwnProperty(p)) d[p] = b[p];\n }\n };\n\n return _extendStatics(d, b);\n };\n\n return function (d, b) {\n _extendStatics(d, b);\n\n function __() {\n this.constructor = d;\n }\n\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n}();\n\nimport * as React from 'react';\nimport Cookies from 'universal-cookie';\nimport { Provider } from './CookiesContext';\n\nvar CookiesProvider =\n/** @class */\nfunction (_super) {\n __extends(CookiesProvider, _super);\n\n function CookiesProvider(props) {\n var _this = _super.call(this, props) || this;\n\n if (props.cookies) {\n _this.cookies = props.cookies;\n } else {\n _this.cookies = new Cookies();\n }\n\n return _this;\n }\n\n CookiesProvider.prototype.render = function () {\n return React.createElement(Provider, {\n value: this.cookies\n }, this.props.children);\n };\n\n return CookiesProvider;\n}(React.Component);\n\nexport default CookiesProvider;","var __extends = this && this.__extends || function () {\n var _extendStatics = function extendStatics(d, b) {\n _extendStatics = Object.setPrototypeOf || {\n __proto__: []\n } instanceof Array && function (d, b) {\n d.__proto__ = b;\n } || function (d, b) {\n for (var p in b) {\n if (b.hasOwnProperty(p)) d[p] = b[p];\n }\n };\n\n return _extendStatics(d, b);\n };\n\n return function (d, b) {\n _extendStatics(d, b);\n\n function __() {\n this.constructor = d;\n }\n\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n}();\n\nvar __assign = this && this.__assign || function () {\n __assign = Object.assign || function (t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n\n for (var p in s) {\n if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n }\n\n return t;\n };\n\n return __assign.apply(this, arguments);\n};\n\nvar __rest = this && this.__rest || function (s, e) {\n var t = {};\n\n for (var p in s) {\n if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p];\n }\n\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0) t[p[i]] = s[p[i]];\n }\n return t;\n};\n\nimport * as React from 'react';\nimport { Consumer } from './CookiesContext'; // Only way to make function modules work with both TypeScript and Rollup\n\nvar hoistStatics = require('hoist-non-react-statics');\n\nexport default function withCookies(WrapperComponent) {\n // @ts-ignore\n var name = WrapperComponent.displayName || WrapperComponent.name;\n\n var CookieWrapper =\n /** @class */\n function (_super) {\n __extends(CookieWrapper, _super);\n\n function CookieWrapper() {\n var _this = _super !== null && _super.apply(this, arguments) || this;\n\n _this.onChange = function () {\n // Make sure to update children with new values\n _this.forceUpdate();\n };\n\n return _this;\n }\n\n CookieWrapper.prototype.listen = function () {\n this.props.cookies.addChangeListener(this.onChange);\n };\n\n CookieWrapper.prototype.unlisten = function (cookies) {\n (cookies || this.props.cookies).removeChangeListener(this.onChange);\n };\n\n CookieWrapper.prototype.componentDidMount = function () {\n this.listen();\n };\n\n CookieWrapper.prototype.componentDidUpdate = function (prevProps) {\n if (prevProps.cookies !== this.props.cookies) {\n this.unlisten(prevProps.cookies);\n this.listen();\n }\n };\n\n CookieWrapper.prototype.componentWillUnmount = function () {\n this.unlisten();\n };\n\n CookieWrapper.prototype.render = function () {\n var _a = this.props,\n forwardedRef = _a.forwardedRef,\n cookies = _a.cookies,\n restProps = __rest(_a, [\"forwardedRef\", \"cookies\"]);\n\n var allCookies = cookies.getAll();\n return React.createElement(WrapperComponent, __assign({}, restProps, {\n ref: forwardedRef,\n cookies: cookies,\n allCookies: allCookies\n }));\n };\n\n CookieWrapper.displayName = \"withCookies(\" + name + \")\";\n CookieWrapper.WrapperComponent = WrapperComponent;\n return CookieWrapper;\n }(React.Component);\n\n var CookieWrapperWithRefAndCookieConsumer = React.forwardRef(function (props, ref) {\n return React.createElement(Consumer, null, function (cookies) {\n return React.createElement(CookieWrapper, __assign({\n cookies: cookies\n }, props, {\n forwardedRef: ref\n }));\n });\n });\n return hoistStatics(CookieWrapperWithRefAndCookieConsumer, WrapperComponent, {\n WrappedComponent: true\n });\n}","export { default as Cookies } from './Cookies';\nexport { default as CookiesProvider } from './CookiesProvider';\nexport { default as withCookies } from './withCookies';\nexport { default as useCookies } from './useCookies';","import React from 'react';\nexport var ReactReduxContext = React.createContext(null);\nexport default ReactReduxContext;","// Default to a dummy \"batch\" implementation that just runs the callback\nfunction defaultNoopBatch(callback) {\n callback();\n}\n\nvar batch = defaultNoopBatch; // Allow injecting another batching function later\n\nexport var setBatch = function setBatch(newBatch) {\n return batch = newBatch;\n}; // Supply a getter just to skip dealing with ESM bindings\n\nexport var getBatch = function getBatch() {\n return batch;\n};","import { getBatch } from './batch'; // encapsulates the subscription logic for connecting a component to the redux store, as\n// well as nesting subscriptions of descendant components, so that we can ensure the\n// ancestor components re-render before descendants\n\nvar CLEARED = null;\nvar nullListeners = {\n notify: function notify() {}\n};\n\nfunction createListenerCollection() {\n var batch = getBatch(); // the current/next pattern is copied from redux's createStore code.\n // TODO: refactor+expose that code to be reusable here?\n\n var current = [];\n var next = [];\n return {\n clear: function clear() {\n next = CLEARED;\n current = CLEARED;\n },\n notify: function notify() {\n var listeners = current = next;\n batch(function () {\n for (var i = 0; i < listeners.length; i++) {\n listeners[i]();\n }\n });\n },\n get: function get() {\n return next;\n },\n subscribe: function subscribe(listener) {\n var isSubscribed = true;\n if (next === current) next = current.slice();\n next.push(listener);\n return function unsubscribe() {\n if (!isSubscribed || current === CLEARED) return;\n isSubscribed = false;\n if (next === current) next = current.slice();\n next.splice(next.indexOf(listener), 1);\n };\n }\n };\n}\n\nvar Subscription =\n/*#__PURE__*/\nfunction () {\n function Subscription(store, parentSub) {\n this.store = store;\n this.parentSub = parentSub;\n this.unsubscribe = null;\n this.listeners = nullListeners;\n this.handleChangeWrapper = this.handleChangeWrapper.bind(this);\n }\n\n var _proto = Subscription.prototype;\n\n _proto.addNestedSub = function addNestedSub(listener) {\n this.trySubscribe();\n return this.listeners.subscribe(listener);\n };\n\n _proto.notifyNestedSubs = function notifyNestedSubs() {\n this.listeners.notify();\n };\n\n _proto.handleChangeWrapper = function handleChangeWrapper() {\n if (this.onStateChange) {\n this.onStateChange();\n }\n };\n\n _proto.isSubscribed = function isSubscribed() {\n return Boolean(this.unsubscribe);\n };\n\n _proto.trySubscribe = function trySubscribe() {\n if (!this.unsubscribe) {\n this.unsubscribe = this.parentSub ? this.parentSub.addNestedSub(this.handleChangeWrapper) : this.store.subscribe(this.handleChangeWrapper);\n this.listeners = createListenerCollection();\n }\n };\n\n _proto.tryUnsubscribe = function tryUnsubscribe() {\n if (this.unsubscribe) {\n this.unsubscribe();\n this.unsubscribe = null;\n this.listeners.clear();\n this.listeners = nullListeners;\n }\n };\n\n return Subscription;\n}();\n\nexport { Subscription as default };","import _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport { ReactReduxContext } from './Context';\nimport Subscription from '../utils/Subscription';\n\nvar Provider =\n/*#__PURE__*/\nfunction (_Component) {\n _inheritsLoose(Provider, _Component);\n\n function Provider(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n var store = props.store;\n _this.notifySubscribers = _this.notifySubscribers.bind(_assertThisInitialized(_this));\n var subscription = new Subscription(store);\n subscription.onStateChange = _this.notifySubscribers;\n _this.state = {\n store: store,\n subscription: subscription\n };\n _this.previousState = store.getState();\n return _this;\n }\n\n var _proto = Provider.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this._isMounted = true;\n this.state.subscription.trySubscribe();\n\n if (this.previousState !== this.props.store.getState()) {\n this.state.subscription.notifyNestedSubs();\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.unsubscribe) this.unsubscribe();\n this.state.subscription.tryUnsubscribe();\n this._isMounted = false;\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n if (this.props.store !== prevProps.store) {\n this.state.subscription.tryUnsubscribe();\n var subscription = new Subscription(this.props.store);\n subscription.onStateChange = this.notifySubscribers;\n this.setState({\n store: this.props.store,\n subscription: subscription\n });\n }\n };\n\n _proto.notifySubscribers = function notifySubscribers() {\n this.state.subscription.notifyNestedSubs();\n };\n\n _proto.render = function render() {\n var Context = this.props.context || ReactReduxContext;\n return React.createElement(Context.Provider, {\n value: this.state\n }, this.props.children);\n };\n\n return Provider;\n}(Component);\n\nProvider.propTypes = {\n store: PropTypes.shape({\n subscribe: PropTypes.func.isRequired,\n dispatch: PropTypes.func.isRequired,\n getState: PropTypes.func.isRequired\n }),\n context: PropTypes.object,\n children: PropTypes.any\n};\nexport default Provider;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport hoistStatics from 'hoist-non-react-statics';\nimport invariant from 'invariant';\nimport React, { useContext, useMemo, useEffect, useLayoutEffect, useRef, useReducer } from 'react';\nimport { isValidElementType, isContextConsumer } from 'react-is';\nimport Subscription from '../utils/Subscription';\nimport { ReactReduxContext } from './Context'; // Define some constant arrays just to avoid re-creating these\n\nvar EMPTY_ARRAY = [];\nvar NO_SUBSCRIPTION_ARRAY = [null, null];\n\nvar stringifyComponent = function stringifyComponent(Comp) {\n try {\n return JSON.stringify(Comp);\n } catch (err) {\n return String(Comp);\n }\n};\n\nfunction storeStateUpdatesReducer(state, action) {\n var updateCount = state[1];\n return [action.payload, updateCount + 1];\n}\n\nvar initStateUpdates = function initStateUpdates() {\n return [null, 0];\n}; // React currently throws a warning when using useLayoutEffect on the server.\n// To get around it, we can conditionally useEffect on the server (no-op) and\n// useLayoutEffect in the browser. We need useLayoutEffect because we want\n// `connect` to perform sync updates to a ref to save the latest props after\n// a render is actually committed to the DOM.\n\n\nvar useIsomorphicLayoutEffect = typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined' ? useLayoutEffect : useEffect;\nexport default function connectAdvanced(\n/*\n selectorFactory is a func that is responsible for returning the selector function used to\n compute new props from state, props, and dispatch. For example:\n export default connectAdvanced((dispatch, options) => (state, props) => ({\n thing: state.things[props.thingId],\n saveThing: fields => dispatch(actionCreators.saveThing(props.thingId, fields)),\n }))(YourComponent)\n Access to dispatch is provided to the factory so selectorFactories can bind actionCreators\n outside of their selector as an optimization. Options passed to connectAdvanced are passed to\n the selectorFactory, along with displayName and WrappedComponent, as the second argument.\n Note that selectorFactory is responsible for all caching/memoization of inbound and outbound\n props. Do not use connectAdvanced directly without memoizing results between calls to your\n selector, otherwise the Connect component will re-render on every state or props change.\n*/\nselectorFactory, // options object:\n_ref) {\n if (_ref === void 0) {\n _ref = {};\n }\n\n var _ref2 = _ref,\n _ref2$getDisplayName = _ref2.getDisplayName,\n getDisplayName = _ref2$getDisplayName === void 0 ? function (name) {\n return \"ConnectAdvanced(\" + name + \")\";\n } : _ref2$getDisplayName,\n _ref2$methodName = _ref2.methodName,\n methodName = _ref2$methodName === void 0 ? 'connectAdvanced' : _ref2$methodName,\n _ref2$renderCountProp = _ref2.renderCountProp,\n renderCountProp = _ref2$renderCountProp === void 0 ? undefined : _ref2$renderCountProp,\n _ref2$shouldHandleSta = _ref2.shouldHandleStateChanges,\n shouldHandleStateChanges = _ref2$shouldHandleSta === void 0 ? true : _ref2$shouldHandleSta,\n _ref2$storeKey = _ref2.storeKey,\n storeKey = _ref2$storeKey === void 0 ? 'store' : _ref2$storeKey,\n _ref2$withRef = _ref2.withRef,\n withRef = _ref2$withRef === void 0 ? false : _ref2$withRef,\n _ref2$forwardRef = _ref2.forwardRef,\n forwardRef = _ref2$forwardRef === void 0 ? false : _ref2$forwardRef,\n _ref2$context = _ref2.context,\n context = _ref2$context === void 0 ? ReactReduxContext : _ref2$context,\n connectOptions = _objectWithoutPropertiesLoose(_ref2, [\"getDisplayName\", \"methodName\", \"renderCountProp\", \"shouldHandleStateChanges\", \"storeKey\", \"withRef\", \"forwardRef\", \"context\"]);\n\n invariant(renderCountProp === undefined, \"renderCountProp is removed. render counting is built into the latest React Dev Tools profiling extension\");\n invariant(!withRef, 'withRef is removed. To access the wrapped instance, use a ref on the connected component');\n var customStoreWarningMessage = 'To use a custom Redux store for specific components, create a custom React context with ' + \"React.createContext(), and pass the context object to React Redux's Provider and specific components\" + ' like: . ' + 'You may also pass a {context : MyContext} option to connect';\n invariant(storeKey === 'store', 'storeKey has been removed and does not do anything. ' + customStoreWarningMessage);\n var Context = context;\n return function wrapWithConnect(WrappedComponent) {\n if (process.env.NODE_ENV !== 'production') {\n invariant(isValidElementType(WrappedComponent), \"You must pass a component to the function returned by \" + (methodName + \". Instead received \" + stringifyComponent(WrappedComponent)));\n }\n\n var wrappedComponentName = WrappedComponent.displayName || WrappedComponent.name || 'Component';\n var displayName = getDisplayName(wrappedComponentName);\n\n var selectorFactoryOptions = _extends({}, connectOptions, {\n getDisplayName: getDisplayName,\n methodName: methodName,\n renderCountProp: renderCountProp,\n shouldHandleStateChanges: shouldHandleStateChanges,\n storeKey: storeKey,\n displayName: displayName,\n wrappedComponentName: wrappedComponentName,\n WrappedComponent: WrappedComponent\n });\n\n var pure = connectOptions.pure;\n\n function createChildSelector(store) {\n return selectorFactory(store.dispatch, selectorFactoryOptions);\n } // If we aren't running in \"pure\" mode, we don't want to memoize values.\n // To avoid conditionally calling hooks, we fall back to a tiny wrapper\n // that just executes the given callback immediately.\n\n\n var usePureOnlyMemo = pure ? useMemo : function (callback) {\n return callback();\n };\n\n function ConnectFunction(props) {\n var _useMemo = useMemo(function () {\n // Distinguish between actual \"data\" props that were passed to the wrapper component,\n // and values needed to control behavior (forwarded refs, alternate context instances).\n // To maintain the wrapperProps object reference, memoize this destructuring.\n var forwardedRef = props.forwardedRef,\n wrapperProps = _objectWithoutPropertiesLoose(props, [\"forwardedRef\"]);\n\n return [props.context, forwardedRef, wrapperProps];\n }, [props]),\n propsContext = _useMemo[0],\n forwardedRef = _useMemo[1],\n wrapperProps = _useMemo[2];\n\n var ContextToUse = useMemo(function () {\n // Users may optionally pass in a custom context instance to use instead of our ReactReduxContext.\n // Memoize the check that determines which context instance we should use.\n return propsContext && propsContext.Consumer && isContextConsumer(React.createElement(propsContext.Consumer, null)) ? propsContext : Context;\n }, [propsContext, Context]); // Retrieve the store and ancestor subscription via context, if available\n\n var contextValue = useContext(ContextToUse); // The store _must_ exist as either a prop or in context\n\n var didStoreComeFromProps = Boolean(props.store);\n var didStoreComeFromContext = Boolean(contextValue) && Boolean(contextValue.store);\n invariant(didStoreComeFromProps || didStoreComeFromContext, \"Could not find \\\"store\\\" in the context of \" + (\"\\\"\" + displayName + \"\\\". Either wrap the root component in a , \") + \"or pass a custom React context provider to and the corresponding \" + (\"React context consumer to \" + displayName + \" in connect options.\"));\n var store = props.store || contextValue.store;\n var childPropsSelector = useMemo(function () {\n // The child props selector needs the store reference as an input.\n // Re-create this selector whenever the store changes.\n return createChildSelector(store);\n }, [store]);\n\n var _useMemo2 = useMemo(function () {\n if (!shouldHandleStateChanges) return NO_SUBSCRIPTION_ARRAY; // This Subscription's source should match where store came from: props vs. context. A component\n // connected to the store via props shouldn't use subscription from context, or vice versa.\n\n var subscription = new Subscription(store, didStoreComeFromProps ? null : contextValue.subscription); // `notifyNestedSubs` is duplicated to handle the case where the component is unmounted in\n // the middle of the notification loop, where `subscription` will then be null. This can\n // probably be avoided if Subscription's listeners logic is changed to not call listeners\n // that have been unsubscribed in the middle of the notification loop.\n\n var notifyNestedSubs = subscription.notifyNestedSubs.bind(subscription);\n return [subscription, notifyNestedSubs];\n }, [store, didStoreComeFromProps, contextValue]),\n subscription = _useMemo2[0],\n notifyNestedSubs = _useMemo2[1]; // Determine what {store, subscription} value should be put into nested context, if necessary,\n // and memoize that value to avoid unnecessary context updates.\n\n\n var overriddenContextValue = useMemo(function () {\n if (didStoreComeFromProps) {\n // This component is directly subscribed to a store from props.\n // We don't want descendants reading from this store - pass down whatever\n // the existing context value is from the nearest connected ancestor.\n return contextValue;\n } // Otherwise, put this component's subscription instance into context, so that\n // connected descendants won't update until after this component is done\n\n\n return _extends({}, contextValue, {\n subscription: subscription\n });\n }, [didStoreComeFromProps, contextValue, subscription]); // We need to force this wrapper component to re-render whenever a Redux store update\n // causes a change to the calculated child component props (or we caught an error in mapState)\n\n var _useReducer = useReducer(storeStateUpdatesReducer, EMPTY_ARRAY, initStateUpdates),\n _useReducer$ = _useReducer[0],\n previousStateUpdateResult = _useReducer$[0],\n forceComponentUpdateDispatch = _useReducer[1]; // Propagate any mapState/mapDispatch errors upwards\n\n\n if (previousStateUpdateResult && previousStateUpdateResult.error) {\n throw previousStateUpdateResult.error;\n } // Set up refs to coordinate values between the subscription effect and the render logic\n\n\n var lastChildProps = useRef();\n var lastWrapperProps = useRef(wrapperProps);\n var childPropsFromStoreUpdate = useRef();\n var renderIsScheduled = useRef(false);\n var actualChildProps = usePureOnlyMemo(function () {\n // Tricky logic here:\n // - This render may have been triggered by a Redux store update that produced new child props\n // - However, we may have gotten new wrapper props after that\n // If we have new child props, and the same wrapper props, we know we should use the new child props as-is.\n // But, if we have new wrapper props, those might change the child props, so we have to recalculate things.\n // So, we'll use the child props from store update only if the wrapper props are the same as last time.\n if (childPropsFromStoreUpdate.current && wrapperProps === lastWrapperProps.current) {\n return childPropsFromStoreUpdate.current;\n } // TODO We're reading the store directly in render() here. Bad idea?\n // This will likely cause Bad Things (TM) to happen in Concurrent Mode.\n // Note that we do this because on renders _not_ caused by store updates, we need the latest store state\n // to determine what the child props should be.\n\n\n return childPropsSelector(store.getState(), wrapperProps);\n }, [store, previousStateUpdateResult, wrapperProps]); // We need this to execute synchronously every time we re-render. However, React warns\n // about useLayoutEffect in SSR, so we try to detect environment and fall back to\n // just useEffect instead to avoid the warning, since neither will run anyway.\n\n useIsomorphicLayoutEffect(function () {\n // We want to capture the wrapper props and child props we used for later comparisons\n lastWrapperProps.current = wrapperProps;\n lastChildProps.current = actualChildProps;\n renderIsScheduled.current = false; // If the render was from a store update, clear out that reference and cascade the subscriber update\n\n if (childPropsFromStoreUpdate.current) {\n childPropsFromStoreUpdate.current = null;\n notifyNestedSubs();\n }\n }); // Our re-subscribe logic only runs when the store/subscription setup changes\n\n useIsomorphicLayoutEffect(function () {\n // If we're not subscribed to the store, nothing to do here\n if (!shouldHandleStateChanges) return; // Capture values for checking if and when this component unmounts\n\n var didUnsubscribe = false;\n var lastThrownError = null; // We'll run this callback every time a store subscription update propagates to this component\n\n var checkForUpdates = function checkForUpdates() {\n if (didUnsubscribe) {\n // Don't run stale listeners.\n // Redux doesn't guarantee unsubscriptions happen until next dispatch.\n return;\n }\n\n var latestStoreState = store.getState();\n var newChildProps, error;\n\n try {\n // Actually run the selector with the most recent store state and wrapper props\n // to determine what the child props should be\n newChildProps = childPropsSelector(latestStoreState, lastWrapperProps.current);\n } catch (e) {\n error = e;\n lastThrownError = e;\n }\n\n if (!error) {\n lastThrownError = null;\n } // If the child props haven't changed, nothing to do here - cascade the subscription update\n\n\n if (newChildProps === lastChildProps.current) {\n if (!renderIsScheduled.current) {\n notifyNestedSubs();\n }\n } else {\n // Save references to the new child props. Note that we track the \"child props from store update\"\n // as a ref instead of a useState/useReducer because we need a way to determine if that value has\n // been processed. If this went into useState/useReducer, we couldn't clear out the value without\n // forcing another re-render, which we don't want.\n lastChildProps.current = newChildProps;\n childPropsFromStoreUpdate.current = newChildProps;\n renderIsScheduled.current = true; // If the child props _did_ change (or we caught an error), this wrapper component needs to re-render\n\n forceComponentUpdateDispatch({\n type: 'STORE_UPDATED',\n payload: {\n latestStoreState: latestStoreState,\n error: error\n }\n });\n }\n }; // Actually subscribe to the nearest connected ancestor (or store)\n\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe(); // Pull data from the store after first render in case the store has\n // changed since we began.\n\n checkForUpdates();\n\n var unsubscribeWrapper = function unsubscribeWrapper() {\n didUnsubscribe = true;\n subscription.tryUnsubscribe();\n\n if (lastThrownError) {\n // It's possible that we caught an error due to a bad mapState function, but the\n // parent re-rendered without this component and we're about to unmount.\n // This shouldn't happen as long as we do top-down subscriptions correctly, but\n // if we ever do those wrong, this throw will surface the error in our tests.\n // In that case, throw the error from here so it doesn't get lost.\n throw lastThrownError;\n }\n };\n\n return unsubscribeWrapper;\n }, [store, subscription, childPropsSelector]); // Now that all that's done, we can finally try to actually render the child component.\n // We memoize the elements for the rendered child component as an optimization.\n\n var renderedWrappedComponent = useMemo(function () {\n return React.createElement(WrappedComponent, _extends({}, actualChildProps, {\n ref: forwardedRef\n }));\n }, [forwardedRef, WrappedComponent, actualChildProps]); // If React sees the exact same element reference as last time, it bails out of re-rendering\n // that child, same as if it was wrapped in React.memo() or returned false from shouldComponentUpdate.\n\n var renderedChild = useMemo(function () {\n if (shouldHandleStateChanges) {\n // If this component is subscribed to store updates, we need to pass its own\n // subscription instance down to our descendants. That means rendering the same\n // Context instance, and putting a different value into the context.\n return React.createElement(ContextToUse.Provider, {\n value: overriddenContextValue\n }, renderedWrappedComponent);\n }\n\n return renderedWrappedComponent;\n }, [ContextToUse, renderedWrappedComponent, overriddenContextValue]);\n return renderedChild;\n } // If we're in \"pure\" mode, ensure our wrapper component only re-renders when incoming props have changed.\n\n\n var Connect = pure ? React.memo(ConnectFunction) : ConnectFunction;\n Connect.WrappedComponent = WrappedComponent;\n Connect.displayName = displayName;\n\n if (forwardRef) {\n var forwarded = React.forwardRef(function forwardConnectRef(props, ref) {\n return React.createElement(Connect, _extends({}, props, {\n forwardedRef: ref\n }));\n });\n forwarded.displayName = displayName;\n forwarded.WrappedComponent = WrappedComponent;\n return hoistStatics(forwarded, WrappedComponent);\n }\n\n return hoistStatics(Connect, WrappedComponent);\n };\n}","var hasOwn = Object.prototype.hasOwnProperty;\n\nfunction is(x, y) {\n if (x === y) {\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nexport default function shallowEqual(objA, objB) {\n if (is(objA, objB)) return true;\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n if (keysA.length !== keysB.length) return false;\n\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwn.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}","import verifyPlainObject from '../utils/verifyPlainObject';\nexport function wrapMapToPropsConstant(getConstant) {\n return function initConstantSelector(dispatch, options) {\n var constant = getConstant(dispatch, options);\n\n function constantSelector() {\n return constant;\n }\n\n constantSelector.dependsOnOwnProps = false;\n return constantSelector;\n };\n} // dependsOnOwnProps is used by createMapToPropsProxy to determine whether to pass props as args\n// to the mapToProps function being wrapped. It is also used by makePurePropsSelector to determine\n// whether mapToProps needs to be invoked when props have changed.\n//\n// A length of one signals that mapToProps does not depend on props from the parent component.\n// A length of zero is assumed to mean mapToProps is getting args via arguments or ...args and\n// therefore not reporting its length accurately..\n\nexport function getDependsOnOwnProps(mapToProps) {\n return mapToProps.dependsOnOwnProps !== null && mapToProps.dependsOnOwnProps !== undefined ? Boolean(mapToProps.dependsOnOwnProps) : mapToProps.length !== 1;\n} // Used by whenMapStateToPropsIsFunction and whenMapDispatchToPropsIsFunction,\n// this function wraps mapToProps in a proxy function which does several things:\n//\n// * Detects whether the mapToProps function being called depends on props, which\n// is used by selectorFactory to decide if it should reinvoke on props changes.\n//\n// * On first call, handles mapToProps if returns another function, and treats that\n// new function as the true mapToProps for subsequent calls.\n//\n// * On first call, verifies the first result is a plain object, in order to warn\n// the developer that their mapToProps function is not returning a valid result.\n//\n\nexport function wrapMapToPropsFunc(mapToProps, methodName) {\n return function initProxySelector(dispatch, _ref) {\n var displayName = _ref.displayName;\n\n var proxy = function mapToPropsProxy(stateOrDispatch, ownProps) {\n return proxy.dependsOnOwnProps ? proxy.mapToProps(stateOrDispatch, ownProps) : proxy.mapToProps(stateOrDispatch);\n }; // allow detectFactoryAndVerify to get ownProps\n\n\n proxy.dependsOnOwnProps = true;\n\n proxy.mapToProps = function detectFactoryAndVerify(stateOrDispatch, ownProps) {\n proxy.mapToProps = mapToProps;\n proxy.dependsOnOwnProps = getDependsOnOwnProps(mapToProps);\n var props = proxy(stateOrDispatch, ownProps);\n\n if (typeof props === 'function') {\n proxy.mapToProps = props;\n proxy.dependsOnOwnProps = getDependsOnOwnProps(props);\n props = proxy(stateOrDispatch, ownProps);\n }\n\n if (process.env.NODE_ENV !== 'production') verifyPlainObject(props, displayName, methodName);\n return props;\n };\n\n return proxy;\n };\n}","import { bindActionCreators } from 'redux';\nimport { wrapMapToPropsConstant, wrapMapToPropsFunc } from './wrapMapToProps';\nexport function whenMapDispatchToPropsIsFunction(mapDispatchToProps) {\n return typeof mapDispatchToProps === 'function' ? wrapMapToPropsFunc(mapDispatchToProps, 'mapDispatchToProps') : undefined;\n}\nexport function whenMapDispatchToPropsIsMissing(mapDispatchToProps) {\n return !mapDispatchToProps ? wrapMapToPropsConstant(function (dispatch) {\n return {\n dispatch: dispatch\n };\n }) : undefined;\n}\nexport function whenMapDispatchToPropsIsObject(mapDispatchToProps) {\n return mapDispatchToProps && typeof mapDispatchToProps === 'object' ? wrapMapToPropsConstant(function (dispatch) {\n return bindActionCreators(mapDispatchToProps, dispatch);\n }) : undefined;\n}\nexport default [whenMapDispatchToPropsIsFunction, whenMapDispatchToPropsIsMissing, whenMapDispatchToPropsIsObject];","import { wrapMapToPropsConstant, wrapMapToPropsFunc } from './wrapMapToProps';\nexport function whenMapStateToPropsIsFunction(mapStateToProps) {\n return typeof mapStateToProps === 'function' ? wrapMapToPropsFunc(mapStateToProps, 'mapStateToProps') : undefined;\n}\nexport function whenMapStateToPropsIsMissing(mapStateToProps) {\n return !mapStateToProps ? wrapMapToPropsConstant(function () {\n return {};\n }) : undefined;\n}\nexport default [whenMapStateToPropsIsFunction, whenMapStateToPropsIsMissing];","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport verifyPlainObject from '../utils/verifyPlainObject';\nexport function defaultMergeProps(stateProps, dispatchProps, ownProps) {\n return _extends({}, ownProps, stateProps, dispatchProps);\n}\nexport function wrapMergePropsFunc(mergeProps) {\n return function initMergePropsProxy(dispatch, _ref) {\n var displayName = _ref.displayName,\n pure = _ref.pure,\n areMergedPropsEqual = _ref.areMergedPropsEqual;\n var hasRunOnce = false;\n var mergedProps;\n return function mergePropsProxy(stateProps, dispatchProps, ownProps) {\n var nextMergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n\n if (hasRunOnce) {\n if (!pure || !areMergedPropsEqual(nextMergedProps, mergedProps)) mergedProps = nextMergedProps;\n } else {\n hasRunOnce = true;\n mergedProps = nextMergedProps;\n if (process.env.NODE_ENV !== 'production') verifyPlainObject(mergedProps, displayName, 'mergeProps');\n }\n\n return mergedProps;\n };\n };\n}\nexport function whenMergePropsIsFunction(mergeProps) {\n return typeof mergeProps === 'function' ? wrapMergePropsFunc(mergeProps) : undefined;\n}\nexport function whenMergePropsIsOmitted(mergeProps) {\n return !mergeProps ? function () {\n return defaultMergeProps;\n } : undefined;\n}\nexport default [whenMergePropsIsFunction, whenMergePropsIsOmitted];","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport verifySubselectors from './verifySubselectors';\nexport function impureFinalPropsSelectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch) {\n return function impureFinalPropsSelector(state, ownProps) {\n return mergeProps(mapStateToProps(state, ownProps), mapDispatchToProps(dispatch, ownProps), ownProps);\n };\n}\nexport function pureFinalPropsSelectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch, _ref) {\n var areStatesEqual = _ref.areStatesEqual,\n areOwnPropsEqual = _ref.areOwnPropsEqual,\n areStatePropsEqual = _ref.areStatePropsEqual;\n var hasRunAtLeastOnce = false;\n var state;\n var ownProps;\n var stateProps;\n var dispatchProps;\n var mergedProps;\n\n function handleFirstCall(firstState, firstOwnProps) {\n state = firstState;\n ownProps = firstOwnProps;\n stateProps = mapStateToProps(state, ownProps);\n dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n hasRunAtLeastOnce = true;\n return mergedProps;\n }\n\n function handleNewPropsAndNewState() {\n stateProps = mapStateToProps(state, ownProps);\n if (mapDispatchToProps.dependsOnOwnProps) dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleNewProps() {\n if (mapStateToProps.dependsOnOwnProps) stateProps = mapStateToProps(state, ownProps);\n if (mapDispatchToProps.dependsOnOwnProps) dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleNewState() {\n var nextStateProps = mapStateToProps(state, ownProps);\n var statePropsChanged = !areStatePropsEqual(nextStateProps, stateProps);\n stateProps = nextStateProps;\n if (statePropsChanged) mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleSubsequentCalls(nextState, nextOwnProps) {\n var propsChanged = !areOwnPropsEqual(nextOwnProps, ownProps);\n var stateChanged = !areStatesEqual(nextState, state);\n state = nextState;\n ownProps = nextOwnProps;\n if (propsChanged && stateChanged) return handleNewPropsAndNewState();\n if (propsChanged) return handleNewProps();\n if (stateChanged) return handleNewState();\n return mergedProps;\n }\n\n return function pureFinalPropsSelector(nextState, nextOwnProps) {\n return hasRunAtLeastOnce ? handleSubsequentCalls(nextState, nextOwnProps) : handleFirstCall(nextState, nextOwnProps);\n };\n} // TODO: Add more comments\n// If pure is true, the selector returned by selectorFactory will memoize its results,\n// allowing connectAdvanced's shouldComponentUpdate to return false if final\n// props have not changed. If false, the selector will always return a new\n// object and shouldComponentUpdate will always return true.\n\nexport default function finalPropsSelectorFactory(dispatch, _ref2) {\n var initMapStateToProps = _ref2.initMapStateToProps,\n initMapDispatchToProps = _ref2.initMapDispatchToProps,\n initMergeProps = _ref2.initMergeProps,\n options = _objectWithoutPropertiesLoose(_ref2, [\"initMapStateToProps\", \"initMapDispatchToProps\", \"initMergeProps\"]);\n\n var mapStateToProps = initMapStateToProps(dispatch, options);\n var mapDispatchToProps = initMapDispatchToProps(dispatch, options);\n var mergeProps = initMergeProps(dispatch, options);\n\n if (process.env.NODE_ENV !== 'production') {\n verifySubselectors(mapStateToProps, mapDispatchToProps, mergeProps, options.displayName);\n }\n\n var selectorFactory = options.pure ? pureFinalPropsSelectorFactory : impureFinalPropsSelectorFactory;\n return selectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch, options);\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport connectAdvanced from '../components/connectAdvanced';\nimport shallowEqual from '../utils/shallowEqual';\nimport defaultMapDispatchToPropsFactories from './mapDispatchToProps';\nimport defaultMapStateToPropsFactories from './mapStateToProps';\nimport defaultMergePropsFactories from './mergeProps';\nimport defaultSelectorFactory from './selectorFactory';\n/*\n connect is a facade over connectAdvanced. It turns its args into a compatible\n selectorFactory, which has the signature:\n\n (dispatch, options) => (nextState, nextOwnProps) => nextFinalProps\n \n connect passes its args to connectAdvanced as options, which will in turn pass them to\n selectorFactory each time a Connect component instance is instantiated or hot reloaded.\n\n selectorFactory returns a final props selector from its mapStateToProps,\n mapStateToPropsFactories, mapDispatchToProps, mapDispatchToPropsFactories, mergeProps,\n mergePropsFactories, and pure args.\n\n The resulting final props selector is called by the Connect component instance whenever\n it receives new props or store state.\n */\n\nfunction match(arg, factories, name) {\n for (var i = factories.length - 1; i >= 0; i--) {\n var result = factories[i](arg);\n if (result) return result;\n }\n\n return function (dispatch, options) {\n throw new Error(\"Invalid value of type \" + typeof arg + \" for \" + name + \" argument when connecting component \" + options.wrappedComponentName + \".\");\n };\n}\n\nfunction strictEqual(a, b) {\n return a === b;\n} // createConnect with default args builds the 'official' connect behavior. Calling it with\n// different options opens up some testing and extensibility scenarios\n\n\nexport function createConnect(_temp) {\n var _ref = _temp === void 0 ? {} : _temp,\n _ref$connectHOC = _ref.connectHOC,\n connectHOC = _ref$connectHOC === void 0 ? connectAdvanced : _ref$connectHOC,\n _ref$mapStateToPropsF = _ref.mapStateToPropsFactories,\n mapStateToPropsFactories = _ref$mapStateToPropsF === void 0 ? defaultMapStateToPropsFactories : _ref$mapStateToPropsF,\n _ref$mapDispatchToPro = _ref.mapDispatchToPropsFactories,\n mapDispatchToPropsFactories = _ref$mapDispatchToPro === void 0 ? defaultMapDispatchToPropsFactories : _ref$mapDispatchToPro,\n _ref$mergePropsFactor = _ref.mergePropsFactories,\n mergePropsFactories = _ref$mergePropsFactor === void 0 ? defaultMergePropsFactories : _ref$mergePropsFactor,\n _ref$selectorFactory = _ref.selectorFactory,\n selectorFactory = _ref$selectorFactory === void 0 ? defaultSelectorFactory : _ref$selectorFactory;\n\n return function connect(mapStateToProps, mapDispatchToProps, mergeProps, _ref2) {\n if (_ref2 === void 0) {\n _ref2 = {};\n }\n\n var _ref3 = _ref2,\n _ref3$pure = _ref3.pure,\n pure = _ref3$pure === void 0 ? true : _ref3$pure,\n _ref3$areStatesEqual = _ref3.areStatesEqual,\n areStatesEqual = _ref3$areStatesEqual === void 0 ? strictEqual : _ref3$areStatesEqual,\n _ref3$areOwnPropsEqua = _ref3.areOwnPropsEqual,\n areOwnPropsEqual = _ref3$areOwnPropsEqua === void 0 ? shallowEqual : _ref3$areOwnPropsEqua,\n _ref3$areStatePropsEq = _ref3.areStatePropsEqual,\n areStatePropsEqual = _ref3$areStatePropsEq === void 0 ? shallowEqual : _ref3$areStatePropsEq,\n _ref3$areMergedPropsE = _ref3.areMergedPropsEqual,\n areMergedPropsEqual = _ref3$areMergedPropsE === void 0 ? shallowEqual : _ref3$areMergedPropsE,\n extraOptions = _objectWithoutPropertiesLoose(_ref3, [\"pure\", \"areStatesEqual\", \"areOwnPropsEqual\", \"areStatePropsEqual\", \"areMergedPropsEqual\"]);\n\n var initMapStateToProps = match(mapStateToProps, mapStateToPropsFactories, 'mapStateToProps');\n var initMapDispatchToProps = match(mapDispatchToProps, mapDispatchToPropsFactories, 'mapDispatchToProps');\n var initMergeProps = match(mergeProps, mergePropsFactories, 'mergeProps');\n return connectHOC(selectorFactory, _extends({\n // used in error messages\n methodName: 'connect',\n // used to compute Connect's displayName from the wrapped component's displayName.\n getDisplayName: function getDisplayName(name) {\n return \"Connect(\" + name + \")\";\n },\n // if mapStateToProps is falsy, the Connect component doesn't subscribe to store state changes\n shouldHandleStateChanges: Boolean(mapStateToProps),\n // passed through to selectorFactory\n initMapStateToProps: initMapStateToProps,\n initMapDispatchToProps: initMapDispatchToProps,\n initMergeProps: initMergeProps,\n pure: pure,\n areStatesEqual: areStatesEqual,\n areOwnPropsEqual: areOwnPropsEqual,\n areStatePropsEqual: areStatePropsEqual,\n areMergedPropsEqual: areMergedPropsEqual\n }, extraOptions));\n };\n}\nexport default createConnect();","import { useContext } from 'react';\nimport invariant from 'invariant';\nimport { ReactReduxContext } from '../components/Context';\n/**\n * A hook to access the value of the `ReactReduxContext`. This is a low-level\n * hook that you should usually not need to call directly.\n *\n * @returns {any} the value of the `ReactReduxContext`\n *\n * @example\n *\n * import React from 'react'\n * import { useReduxContext } from 'react-redux'\n *\n * export const CounterComponent = ({ value }) => {\n * const { store } = useReduxContext()\n * return
{store.getState()}
\n * }\n */\n\nexport function useReduxContext() {\n var contextValue = useContext(ReactReduxContext);\n invariant(contextValue, 'could not find react-redux context value; please ensure the component is wrapped in a ');\n return contextValue;\n}","import { useReducer, useRef, useEffect, useMemo, useLayoutEffect } from 'react';\nimport invariant from 'invariant';\nimport { useReduxContext } from './useReduxContext';\nimport Subscription from '../utils/Subscription'; // React currently throws a warning when using useLayoutEffect on the server.\n// To get around it, we can conditionally useEffect on the server (no-op) and\n// useLayoutEffect in the browser. We need useLayoutEffect to ensure the store\n// subscription callback always has the selector from the latest render commit\n// available, otherwise a store update may happen between render and the effect,\n// which may cause missed updates; we also must ensure the store subscription\n// is created synchronously, otherwise a store update may occur before the\n// subscription is created and an inconsistent state may be observed\n\nvar useIsomorphicLayoutEffect = typeof window !== 'undefined' ? useLayoutEffect : useEffect;\n\nvar refEquality = function refEquality(a, b) {\n return a === b;\n};\n/**\n * A hook to access the redux store's state. This hook takes a selector function\n * as an argument. The selector is called with the store state.\n *\n * This hook takes an optional equality comparison function as the second parameter\n * that allows you to customize the way the selected state is compared to determine\n * whether the component needs to be re-rendered.\n *\n * @param {Function} selector the selector function\n * @param {Function=} equalityFn the function that will be used to determine equality\n *\n * @returns {any} the selected state\n *\n * @example\n *\n * import React from 'react'\n * import { useSelector } from 'react-redux'\n *\n * export const CounterComponent = () => {\n * const counter = useSelector(state => state.counter)\n * return
{counter}
\n * }\n */\n\n\nexport function useSelector(selector, equalityFn) {\n if (equalityFn === void 0) {\n equalityFn = refEquality;\n }\n\n invariant(selector, \"You must pass a selector to useSelectors\");\n\n var _useReduxContext = useReduxContext(),\n store = _useReduxContext.store,\n contextSub = _useReduxContext.subscription;\n\n var _useReducer = useReducer(function (s) {\n return s + 1;\n }, 0),\n forceRender = _useReducer[1];\n\n var subscription = useMemo(function () {\n return new Subscription(store, contextSub);\n }, [store, contextSub]);\n var latestSubscriptionCallbackError = useRef();\n var latestSelector = useRef();\n var latestSelectedState = useRef();\n var selectedState;\n\n try {\n if (selector !== latestSelector.current || latestSubscriptionCallbackError.current) {\n selectedState = selector(store.getState());\n } else {\n selectedState = latestSelectedState.current;\n }\n } catch (err) {\n var errorMessage = \"An error occured while selecting the store state: \" + err.message + \".\";\n\n if (latestSubscriptionCallbackError.current) {\n errorMessage += \"\\nThe error may be correlated with this previous error:\\n\" + latestSubscriptionCallbackError.current.stack + \"\\n\\nOriginal stack trace:\";\n }\n\n throw new Error(errorMessage);\n }\n\n useIsomorphicLayoutEffect(function () {\n latestSelector.current = selector;\n latestSelectedState.current = selectedState;\n latestSubscriptionCallbackError.current = undefined;\n });\n useIsomorphicLayoutEffect(function () {\n function checkForUpdates() {\n try {\n var newSelectedState = latestSelector.current(store.getState());\n\n if (equalityFn(newSelectedState, latestSelectedState.current)) {\n return;\n }\n\n latestSelectedState.current = newSelectedState;\n } catch (err) {\n // we ignore all errors here, since when the component\n // is re-rendered, the selectors are called again, and\n // will throw again, if neither props nor store state\n // changed\n latestSubscriptionCallbackError.current = err;\n }\n\n forceRender({});\n }\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe();\n checkForUpdates();\n return function () {\n return subscription.tryUnsubscribe();\n };\n }, [store, subscription]);\n return selectedState;\n}","import Provider from './components/Provider';\nimport connectAdvanced from './components/connectAdvanced';\nimport { ReactReduxContext } from './components/Context';\nimport connect from './connect/connect';\nimport { useDispatch } from './hooks/useDispatch';\nimport { useSelector } from './hooks/useSelector';\nimport { useStore } from './hooks/useStore';\nimport { setBatch } from './utils/batch';\nimport { unstable_batchedUpdates as batch } from './utils/reactBatchedUpdates';\nimport shallowEqual from './utils/shallowEqual';\nsetBatch(batch);\nexport { Provider, connectAdvanced, ReactReduxContext, connect, batch, useDispatch, useSelector, useStore, shallowEqual };","import _inheritsLoose from '@babel/runtime/helpers/esm/inheritsLoose';\nimport React from 'react';\nimport { Router, __RouterContext, matchPath } from 'react-router';\nexport * from 'react-router';\nimport { createBrowserHistory, createHashHistory, createLocation } from 'history';\nimport PropTypes from 'prop-types';\nimport warning from 'tiny-warning';\nimport _extends from '@babel/runtime/helpers/esm/extends';\nimport _objectWithoutPropertiesLoose from '@babel/runtime/helpers/esm/objectWithoutPropertiesLoose';\nimport invariant from 'tiny-invariant';\n/**\n * The public API for a that uses HTML5 history.\n */\n\nvar BrowserRouter =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(BrowserRouter, _React$Component);\n\n function BrowserRouter() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.history = createBrowserHistory(_this.props);\n return _this;\n }\n\n var _proto = BrowserRouter.prototype;\n\n _proto.render = function render() {\n return React.createElement(Router, {\n history: this.history,\n children: this.props.children\n });\n };\n\n return BrowserRouter;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n BrowserRouter.propTypes = {\n basename: PropTypes.string,\n children: PropTypes.node,\n forceRefresh: PropTypes.bool,\n getUserConfirmation: PropTypes.func,\n keyLength: PropTypes.number\n };\n\n BrowserRouter.prototype.componentDidMount = function () {\n process.env.NODE_ENV !== \"production\" ? warning(!this.props.history, \" ignores the history prop. To use a custom history, \" + \"use `import { Router }` instead of `import { BrowserRouter as Router }`.\") : void 0;\n };\n}\n/**\n * The public API for a that uses window.location.hash.\n */\n\n\nvar HashRouter =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(HashRouter, _React$Component);\n\n function HashRouter() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.history = createHashHistory(_this.props);\n return _this;\n }\n\n var _proto = HashRouter.prototype;\n\n _proto.render = function render() {\n return React.createElement(Router, {\n history: this.history,\n children: this.props.children\n });\n };\n\n return HashRouter;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n HashRouter.propTypes = {\n basename: PropTypes.string,\n children: PropTypes.node,\n getUserConfirmation: PropTypes.func,\n hashType: PropTypes.oneOf([\"hashbang\", \"noslash\", \"slash\"])\n };\n\n HashRouter.prototype.componentDidMount = function () {\n process.env.NODE_ENV !== \"production\" ? warning(!this.props.history, \" ignores the history prop. To use a custom history, \" + \"use `import { Router }` instead of `import { HashRouter as Router }`.\") : void 0;\n };\n}\n\nfunction isModifiedEvent(event) {\n return !!(event.metaKey || event.altKey || event.ctrlKey || event.shiftKey);\n}\n/**\n * The public API for rendering a history-aware .\n */\n\n\nvar Link =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Link, _React$Component);\n\n function Link() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Link.prototype;\n\n _proto.handleClick = function handleClick(event, history) {\n try {\n if (this.props.onClick) this.props.onClick(event);\n } catch (ex) {\n event.preventDefault();\n throw ex;\n }\n\n if (!event.defaultPrevented && // onClick prevented default\n event.button === 0 && ( // ignore everything but left clicks\n !this.props.target || this.props.target === \"_self\") && // let browser handle \"target=_blank\" etc.\n !isModifiedEvent(event) // ignore clicks with modifier keys\n ) {\n event.preventDefault();\n var method = this.props.replace ? history.replace : history.push;\n method(this.props.to);\n }\n };\n\n _proto.render = function render() {\n var _this = this;\n\n var _this$props = this.props,\n innerRef = _this$props.innerRef,\n replace = _this$props.replace,\n to = _this$props.to,\n rest = _objectWithoutPropertiesLoose(_this$props, [\"innerRef\", \"replace\", \"to\"]); // eslint-disable-line no-unused-vars\n\n\n return React.createElement(__RouterContext.Consumer, null, function (context) {\n !context ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use outside a \") : invariant(false) : void 0;\n var location = typeof to === \"string\" ? createLocation(to, null, null, context.location) : to;\n var href = location ? context.history.createHref(location) : \"\";\n return React.createElement(\"a\", _extends({}, rest, {\n onClick: function onClick(event) {\n return _this.handleClick(event, context.history);\n },\n href: href,\n ref: innerRef\n }));\n });\n };\n\n return Link;\n}(React.Component);\n\nif (process.env.NODE_ENV !== \"production\") {\n var toType = PropTypes.oneOfType([PropTypes.string, PropTypes.object]);\n var innerRefType = PropTypes.oneOfType([PropTypes.string, PropTypes.func, PropTypes.shape({\n current: PropTypes.any\n })]);\n Link.propTypes = {\n innerRef: innerRefType,\n onClick: PropTypes.func,\n replace: PropTypes.bool,\n target: PropTypes.string,\n to: toType.isRequired\n };\n}\n\nfunction joinClassnames() {\n for (var _len = arguments.length, classnames = new Array(_len), _key = 0; _key < _len; _key++) {\n classnames[_key] = arguments[_key];\n }\n\n return classnames.filter(function (i) {\n return i;\n }).join(\" \");\n}\n/**\n * A wrapper that knows if it's \"active\" or not.\n */\n\n\nfunction NavLink(_ref) {\n var _ref$ariaCurrent = _ref[\"aria-current\"],\n ariaCurrent = _ref$ariaCurrent === void 0 ? \"page\" : _ref$ariaCurrent,\n _ref$activeClassName = _ref.activeClassName,\n activeClassName = _ref$activeClassName === void 0 ? \"active\" : _ref$activeClassName,\n activeStyle = _ref.activeStyle,\n classNameProp = _ref.className,\n exact = _ref.exact,\n isActiveProp = _ref.isActive,\n locationProp = _ref.location,\n strict = _ref.strict,\n styleProp = _ref.style,\n to = _ref.to,\n rest = _objectWithoutPropertiesLoose(_ref, [\"aria-current\", \"activeClassName\", \"activeStyle\", \"className\", \"exact\", \"isActive\", \"location\", \"strict\", \"style\", \"to\"]);\n\n var path = typeof to === \"object\" ? to.pathname : to; // Regex taken from: https://github.com/pillarjs/path-to-regexp/blob/master/index.js#L202\n\n var escapedPath = path && path.replace(/([.+*?=^!:${}()[\\]|/\\\\])/g, \"\\\\$1\");\n return React.createElement(__RouterContext.Consumer, null, function (context) {\n !context ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"You should not use outside a \") : invariant(false) : void 0;\n var pathToMatch = locationProp ? locationProp.pathname : context.location.pathname;\n var match = escapedPath ? matchPath(pathToMatch, {\n path: escapedPath,\n exact: exact,\n strict: strict\n }) : null;\n var isActive = !!(isActiveProp ? isActiveProp(match, context.location) : match);\n var className = isActive ? joinClassnames(classNameProp, activeClassName) : classNameProp;\n var style = isActive ? _extends({}, styleProp, activeStyle) : styleProp;\n return React.createElement(Link, _extends({\n \"aria-current\": isActive && ariaCurrent || null,\n className: className,\n style: style,\n to: to\n }, rest));\n });\n}\n\nif (process.env.NODE_ENV !== \"production\") {\n var ariaCurrentType = PropTypes.oneOf([\"page\", \"step\", \"location\", \"date\", \"time\", \"true\"]);\n NavLink.propTypes = _extends({}, Link.propTypes, {\n \"aria-current\": ariaCurrentType,\n activeClassName: PropTypes.string,\n activeStyle: PropTypes.object,\n className: PropTypes.string,\n exact: PropTypes.bool,\n isActive: PropTypes.func,\n location: PropTypes.object,\n strict: PropTypes.bool,\n style: PropTypes.object\n });\n}\n\nexport { BrowserRouter, HashRouter, Link, NavLink };","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' || typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function') {\n return;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react-is.production.min.js');\n} else {\n module.exports = require('./cjs/react-is.development.js');\n}","import { CANCEL } from '@redux-saga/symbols';\n\nfunction delayP(ms, val) {\n if (val === void 0) {\n val = true;\n }\n\n var timeoutId;\n var promise = new Promise(function (resolve) {\n timeoutId = setTimeout(resolve, ms, val);\n });\n\n promise[CANCEL] = function () {\n clearTimeout(timeoutId);\n };\n\n return promise;\n}\n\nexport default delayP;","export default function _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}","function _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nexport default function _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}","export default function _getPrototypeOf(o) {\n _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {\n return o.__proto__ || Object.getPrototypeOf(o);\n };\n return _getPrototypeOf(o);\n}","function _typeof2(obj) { if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof2 = function _typeof2(obj) { return typeof obj; }; } else { _typeof2 = function _typeof2(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof2(obj); }\n\nexport default function _typeof(obj) {\n if (typeof Symbol === \"function\" && _typeof2(Symbol.iterator) === \"symbol\") {\n _typeof = function _typeof(obj) {\n return _typeof2(obj);\n };\n } else {\n _typeof = function _typeof(obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : _typeof2(obj);\n };\n }\n\n return _typeof(obj);\n}","import _typeof from \"../../helpers/esm/typeof\";\nimport assertThisInitialized from \"./assertThisInitialized\";\nexport default function _possibleConstructorReturn(self, call) {\n if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) {\n return call;\n }\n\n return assertThisInitialized(self);\n}","export default function _setPrototypeOf(o, p) {\n _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n\n return _setPrototypeOf(o, p);\n}","import setPrototypeOf from \"./setPrototypeOf\";\nexport default function _inherits(subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function\");\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n writable: true,\n configurable: true\n }\n });\n if (superClass) setPrototypeOf(subClass, superClass);\n}","var g; // This works in non-strict mode\n\ng = function () {\n return this;\n}();\n\ntry {\n // This works if eval is allowed (see CSP)\n g = g || new Function(\"return this\")();\n} catch (e) {\n // This works if the window reference is available\n if (typeof window === \"object\") g = window;\n} // g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\n\nmodule.exports = g;","function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n subClass.__proto__ = superClass;\n}\n\nmodule.exports = _inheritsLoose;","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n'use strict';\n/* eslint-disable no-unused-vars */\n\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n if (val === null || val === undefined) {\n throw new TypeError('Object.assign cannot be called with null or undefined');\n }\n\n return Object(val);\n}\n\nfunction shouldUseNative() {\n try {\n if (!Object.assign) {\n return false;\n } // Detect buggy property enumeration order in older V8 versions.\n // https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\n\n var test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\n test1[5] = 'de';\n\n if (Object.getOwnPropertyNames(test1)[0] === '5') {\n return false;\n } // https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\n\n var test2 = {};\n\n for (var i = 0; i < 10; i++) {\n test2['_' + String.fromCharCode(i)] = i;\n }\n\n var order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n return test2[n];\n });\n\n if (order2.join('') !== '0123456789') {\n return false;\n } // https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\n\n var test3 = {};\n 'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n test3[letter] = letter;\n });\n\n if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') {\n return false;\n }\n\n return true;\n } catch (err) {\n // We don't expect any of the above to throw, but better to be safe.\n return false;\n }\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n var from;\n var to = toObject(target);\n var symbols;\n\n for (var s = 1; s < arguments.length; s++) {\n from = Object(arguments[s]);\n\n for (var key in from) {\n if (hasOwnProperty.call(from, key)) {\n to[key] = from[key];\n }\n }\n\n if (getOwnPropertySymbols) {\n symbols = getOwnPropertySymbols(from);\n\n for (var i = 0; i < symbols.length; i++) {\n if (propIsEnumerable.call(from, symbols[i])) {\n to[symbols[i]] = from[symbols[i]];\n }\n }\n }\n }\n\n return to;\n};","/* global window */\nimport ponyfill from './ponyfill.js';\nvar root;\n\nif (typeof self !== 'undefined') {\n root = self;\n} else if (typeof window !== 'undefined') {\n root = window;\n} else if (typeof global !== 'undefined') {\n root = global;\n} else if (typeof module !== 'undefined') {\n root = module;\n} else {\n root = Function('return this')();\n}\n\nvar result = ponyfill(root);\nexport default result;","\"use strict\";\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) {\n return typeof obj;\n} : function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n};\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _possibleConstructorReturn(self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n}\n\nfunction _inherits(subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n}\n\nvar React = require(\"react\");\n\nvar PropTypes = require(\"prop-types\");\n\nvar ALL_INITIALIZERS = [];\nvar READY_INITIALIZERS = [];\n\nfunction isWebpackReady(getModuleIds) {\n if ((typeof __webpack_modules__ === \"undefined\" ? \"undefined\" : _typeof(__webpack_modules__)) !== \"object\") {\n return false;\n }\n\n return getModuleIds().every(function (moduleId) {\n return typeof moduleId !== \"undefined\" && typeof __webpack_modules__[moduleId] !== \"undefined\";\n });\n}\n\nfunction load(loader) {\n var promise = loader();\n var state = {\n loading: true,\n loaded: null,\n error: null\n };\n state.promise = promise.then(function (loaded) {\n state.loading = false;\n state.loaded = loaded;\n return loaded;\n }).catch(function (err) {\n state.loading = false;\n state.error = err;\n throw err;\n });\n return state;\n}\n\nfunction loadMap(obj) {\n var state = {\n loading: false,\n loaded: {},\n error: null\n };\n var promises = [];\n\n try {\n Object.keys(obj).forEach(function (key) {\n var result = load(obj[key]);\n\n if (!result.loading) {\n state.loaded[key] = result.loaded;\n state.error = result.error;\n } else {\n state.loading = true;\n }\n\n promises.push(result.promise);\n result.promise.then(function (res) {\n state.loaded[key] = res;\n }).catch(function (err) {\n state.error = err;\n });\n });\n } catch (err) {\n state.error = err;\n }\n\n state.promise = Promise.all(promises).then(function (res) {\n state.loading = false;\n return res;\n }).catch(function (err) {\n state.loading = false;\n throw err;\n });\n return state;\n}\n\nfunction resolve(obj) {\n return obj && obj.__esModule ? obj.default : obj;\n}\n\nfunction render(loaded, props) {\n return React.createElement(resolve(loaded), props);\n}\n\nfunction createLoadableComponent(loadFn, options) {\n var _class, _temp;\n\n if (!options.loading) {\n throw new Error(\"react-loadable requires a `loading` component\");\n }\n\n var opts = Object.assign({\n loader: null,\n loading: null,\n delay: 200,\n timeout: null,\n render: render,\n webpack: null,\n modules: null\n }, options);\n var res = null;\n\n function init() {\n if (!res) {\n res = loadFn(opts.loader);\n }\n\n return res.promise;\n }\n\n ALL_INITIALIZERS.push(init);\n\n if (typeof opts.webpack === \"function\") {\n READY_INITIALIZERS.push(function () {\n if (isWebpackReady(opts.webpack)) {\n return init();\n }\n });\n }\n\n return _temp = _class = function (_React$Component) {\n _inherits(LoadableComponent, _React$Component);\n\n function LoadableComponent(props) {\n _classCallCheck(this, LoadableComponent);\n\n var _this = _possibleConstructorReturn(this, _React$Component.call(this, props));\n\n _this.retry = function () {\n _this.setState({\n error: null,\n loading: true,\n timedOut: false\n });\n\n res = loadFn(opts.loader);\n\n _this._loadModule();\n };\n\n init();\n _this.state = {\n error: res.error,\n pastDelay: false,\n timedOut: false,\n loading: res.loading,\n loaded: res.loaded\n };\n return _this;\n }\n\n LoadableComponent.preload = function preload() {\n return init();\n };\n\n LoadableComponent.prototype.componentWillMount = function componentWillMount() {\n this._mounted = true;\n\n this._loadModule();\n };\n\n LoadableComponent.prototype._loadModule = function _loadModule() {\n var _this2 = this;\n\n if (this.context.loadable && Array.isArray(opts.modules)) {\n opts.modules.forEach(function (moduleName) {\n _this2.context.loadable.report(moduleName);\n });\n }\n\n if (!res.loading) {\n return;\n }\n\n if (typeof opts.delay === \"number\") {\n if (opts.delay === 0) {\n this.setState({\n pastDelay: true\n });\n } else {\n this._delay = setTimeout(function () {\n _this2.setState({\n pastDelay: true\n });\n }, opts.delay);\n }\n }\n\n if (typeof opts.timeout === \"number\") {\n this._timeout = setTimeout(function () {\n _this2.setState({\n timedOut: true\n });\n }, opts.timeout);\n }\n\n var update = function update() {\n if (!_this2._mounted) {\n return;\n }\n\n _this2.setState({\n error: res.error,\n loaded: res.loaded,\n loading: res.loading\n });\n\n _this2._clearTimeouts();\n };\n\n res.promise.then(function () {\n update();\n }).catch(function (err) {\n update();\n });\n };\n\n LoadableComponent.prototype.componentWillUnmount = function componentWillUnmount() {\n this._mounted = false;\n\n this._clearTimeouts();\n };\n\n LoadableComponent.prototype._clearTimeouts = function _clearTimeouts() {\n clearTimeout(this._delay);\n clearTimeout(this._timeout);\n };\n\n LoadableComponent.prototype.render = function render() {\n if (this.state.loading || this.state.error) {\n return React.createElement(opts.loading, {\n isLoading: this.state.loading,\n pastDelay: this.state.pastDelay,\n timedOut: this.state.timedOut,\n error: this.state.error,\n retry: this.retry\n });\n } else if (this.state.loaded) {\n return opts.render(this.state.loaded, this.props);\n } else {\n return null;\n }\n };\n\n return LoadableComponent;\n }(React.Component), _class.contextTypes = {\n loadable: PropTypes.shape({\n report: PropTypes.func.isRequired\n })\n }, _temp;\n}\n\nfunction Loadable(opts) {\n return createLoadableComponent(load, opts);\n}\n\nfunction LoadableMap(opts) {\n if (typeof opts.render !== \"function\") {\n throw new Error(\"LoadableMap requires a `render(loaded, props)` function\");\n }\n\n return createLoadableComponent(loadMap, opts);\n}\n\nLoadable.Map = LoadableMap;\n\nvar Capture = function (_React$Component2) {\n _inherits(Capture, _React$Component2);\n\n function Capture() {\n _classCallCheck(this, Capture);\n\n return _possibleConstructorReturn(this, _React$Component2.apply(this, arguments));\n }\n\n Capture.prototype.getChildContext = function getChildContext() {\n return {\n loadable: {\n report: this.props.report\n }\n };\n };\n\n Capture.prototype.render = function render() {\n return React.Children.only(this.props.children);\n };\n\n return Capture;\n}(React.Component);\n\nCapture.propTypes = {\n report: PropTypes.func.isRequired\n};\nCapture.childContextTypes = {\n loadable: PropTypes.shape({\n report: PropTypes.func.isRequired\n }).isRequired\n};\nLoadable.Capture = Capture;\n\nfunction flushInitializers(initializers) {\n var promises = [];\n\n while (initializers.length) {\n var init = initializers.pop();\n promises.push(init());\n }\n\n return Promise.all(promises).then(function () {\n if (initializers.length) {\n return flushInitializers(initializers);\n }\n });\n}\n\nLoadable.preloadAll = function () {\n return new Promise(function (resolve, reject) {\n flushInitializers(ALL_INITIALIZERS).then(resolve, reject);\n });\n};\n\nLoadable.preloadReady = function () {\n return new Promise(function (resolve, reject) {\n // We always will resolve, errors should be handled within loading UIs.\n flushInitializers(READY_INITIALIZERS).then(resolve, resolve);\n });\n};\n\nmodule.exports = Loadable;","var isarray = require('isarray');\n/**\n * Expose `pathToRegexp`.\n */\n\n\nmodule.exports = pathToRegexp;\nmodule.exports.parse = parse;\nmodule.exports.compile = compile;\nmodule.exports.tokensToFunction = tokensToFunction;\nmodule.exports.tokensToRegExp = tokensToRegExp;\n/**\n * The main path matching regexp utility.\n *\n * @type {RegExp}\n */\n\nvar PATH_REGEXP = new RegExp([// Match escaped characters that would otherwise appear in future matches.\n// This allows the user to escape special characters that won't transform.\n'(\\\\\\\\.)', // Match Express-style parameters and un-named parameters with a prefix\n// and optional suffixes. Matches appear as:\n//\n// \"/:test(\\\\d+)?\" => [\"/\", \"test\", \"\\d+\", undefined, \"?\", undefined]\n// \"/route(\\\\d+)\" => [undefined, undefined, undefined, \"\\d+\", undefined, undefined]\n// \"/*\" => [\"/\", undefined, undefined, undefined, undefined, \"*\"]\n'([\\\\/.])?(?:(?:\\\\:(\\\\w+)(?:\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))?|\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))([+*?])?|(\\\\*))'].join('|'), 'g');\n/**\n * Parse a string for the raw tokens.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!Array}\n */\n\nfunction parse(str, options) {\n var tokens = [];\n var key = 0;\n var index = 0;\n var path = '';\n var defaultDelimiter = options && options.delimiter || '/';\n var res;\n\n while ((res = PATH_REGEXP.exec(str)) != null) {\n var m = res[0];\n var escaped = res[1];\n var offset = res.index;\n path += str.slice(index, offset);\n index = offset + m.length; // Ignore already escaped sequences.\n\n if (escaped) {\n path += escaped[1];\n continue;\n }\n\n var next = str[index];\n var prefix = res[2];\n var name = res[3];\n var capture = res[4];\n var group = res[5];\n var modifier = res[6];\n var asterisk = res[7]; // Push the current path onto the tokens.\n\n if (path) {\n tokens.push(path);\n path = '';\n }\n\n var partial = prefix != null && next != null && next !== prefix;\n var repeat = modifier === '+' || modifier === '*';\n var optional = modifier === '?' || modifier === '*';\n var delimiter = res[2] || defaultDelimiter;\n var pattern = capture || group;\n tokens.push({\n name: name || key++,\n prefix: prefix || '',\n delimiter: delimiter,\n optional: optional,\n repeat: repeat,\n partial: partial,\n asterisk: !!asterisk,\n pattern: pattern ? escapeGroup(pattern) : asterisk ? '.*' : '[^' + escapeString(delimiter) + ']+?'\n });\n } // Match any characters still remaining.\n\n\n if (index < str.length) {\n path += str.substr(index);\n } // If the path exists, push it onto the end.\n\n\n if (path) {\n tokens.push(path);\n }\n\n return tokens;\n}\n/**\n * Compile a string to a template function for the path.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!function(Object=, Object=)}\n */\n\n\nfunction compile(str, options) {\n return tokensToFunction(parse(str, options));\n}\n/**\n * Prettier encoding of URI path segments.\n *\n * @param {string}\n * @return {string}\n */\n\n\nfunction encodeURIComponentPretty(str) {\n return encodeURI(str).replace(/[\\/?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase();\n });\n}\n/**\n * Encode the asterisk parameter. Similar to `pretty`, but allows slashes.\n *\n * @param {string}\n * @return {string}\n */\n\n\nfunction encodeAsterisk(str) {\n return encodeURI(str).replace(/[?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase();\n });\n}\n/**\n * Expose a method for transforming tokens into the path function.\n */\n\n\nfunction tokensToFunction(tokens) {\n // Compile all the tokens into regexps.\n var matches = new Array(tokens.length); // Compile all the patterns before compilation.\n\n for (var i = 0; i < tokens.length; i++) {\n if (typeof tokens[i] === 'object') {\n matches[i] = new RegExp('^(?:' + tokens[i].pattern + ')$');\n }\n }\n\n return function (obj, opts) {\n var path = '';\n var data = obj || {};\n var options = opts || {};\n var encode = options.pretty ? encodeURIComponentPretty : encodeURIComponent;\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i];\n\n if (typeof token === 'string') {\n path += token;\n continue;\n }\n\n var value = data[token.name];\n var segment;\n\n if (value == null) {\n if (token.optional) {\n // Prepend partial segment prefixes.\n if (token.partial) {\n path += token.prefix;\n }\n\n continue;\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to be defined');\n }\n }\n\n if (isarray(value)) {\n if (!token.repeat) {\n throw new TypeError('Expected \"' + token.name + '\" to not repeat, but received `' + JSON.stringify(value) + '`');\n }\n\n if (value.length === 0) {\n if (token.optional) {\n continue;\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to not be empty');\n }\n }\n\n for (var j = 0; j < value.length; j++) {\n segment = encode(value[j]);\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected all \"' + token.name + '\" to match \"' + token.pattern + '\", but received `' + JSON.stringify(segment) + '`');\n }\n\n path += (j === 0 ? token.prefix : token.delimiter) + segment;\n }\n\n continue;\n }\n\n segment = token.asterisk ? encodeAsterisk(value) : encode(value);\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected \"' + token.name + '\" to match \"' + token.pattern + '\", but received \"' + segment + '\"');\n }\n\n path += token.prefix + segment;\n }\n\n return path;\n };\n}\n/**\n * Escape a regular expression string.\n *\n * @param {string} str\n * @return {string}\n */\n\n\nfunction escapeString(str) {\n return str.replace(/([.+*?=^!:${}()[\\]|\\/\\\\])/g, '\\\\$1');\n}\n/**\n * Escape the capturing group by escaping special characters and meaning.\n *\n * @param {string} group\n * @return {string}\n */\n\n\nfunction escapeGroup(group) {\n return group.replace(/([=!:$\\/()])/g, '\\\\$1');\n}\n/**\n * Attach the keys as a property of the regexp.\n *\n * @param {!RegExp} re\n * @param {Array} keys\n * @return {!RegExp}\n */\n\n\nfunction attachKeys(re, keys) {\n re.keys = keys;\n return re;\n}\n/**\n * Get the flags for a regexp from the options.\n *\n * @param {Object} options\n * @return {string}\n */\n\n\nfunction flags(options) {\n return options.sensitive ? '' : 'i';\n}\n/**\n * Pull out keys from a regexp.\n *\n * @param {!RegExp} path\n * @param {!Array} keys\n * @return {!RegExp}\n */\n\n\nfunction regexpToRegexp(path, keys) {\n // Use a negative lookahead to match only capturing groups.\n var groups = path.source.match(/\\((?!\\?)/g);\n\n if (groups) {\n for (var i = 0; i < groups.length; i++) {\n keys.push({\n name: i,\n prefix: null,\n delimiter: null,\n optional: false,\n repeat: false,\n partial: false,\n asterisk: false,\n pattern: null\n });\n }\n }\n\n return attachKeys(path, keys);\n}\n/**\n * Transform an array into a regexp.\n *\n * @param {!Array} path\n * @param {Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\n\n\nfunction arrayToRegexp(path, keys, options) {\n var parts = [];\n\n for (var i = 0; i < path.length; i++) {\n parts.push(pathToRegexp(path[i], keys, options).source);\n }\n\n var regexp = new RegExp('(?:' + parts.join('|') + ')', flags(options));\n return attachKeys(regexp, keys);\n}\n/**\n * Create a path regexp from string input.\n *\n * @param {string} path\n * @param {!Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\n\n\nfunction stringToRegexp(path, keys, options) {\n return tokensToRegExp(parse(path, options), keys, options);\n}\n/**\n * Expose a function for taking tokens and returning a RegExp.\n *\n * @param {!Array} tokens\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\n\n\nfunction tokensToRegExp(tokens, keys, options) {\n if (!isarray(keys)) {\n options =\n /** @type {!Object} */\n keys || options;\n keys = [];\n }\n\n options = options || {};\n var strict = options.strict;\n var end = options.end !== false;\n var route = ''; // Iterate over the tokens and create our regexp string.\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i];\n\n if (typeof token === 'string') {\n route += escapeString(token);\n } else {\n var prefix = escapeString(token.prefix);\n var capture = '(?:' + token.pattern + ')';\n keys.push(token);\n\n if (token.repeat) {\n capture += '(?:' + prefix + capture + ')*';\n }\n\n if (token.optional) {\n if (!token.partial) {\n capture = '(?:' + prefix + '(' + capture + '))?';\n } else {\n capture = prefix + '(' + capture + ')?';\n }\n } else {\n capture = prefix + '(' + capture + ')';\n }\n\n route += capture;\n }\n }\n\n var delimiter = escapeString(options.delimiter || '/');\n var endsWithDelimiter = route.slice(-delimiter.length) === delimiter; // In non-strict mode we allow a slash at the end of match. If the path to\n // match already ends with a slash, we remove it for consistency. The slash\n // is valid at the end of a path match, not in the middle. This is important\n // in non-ending mode, where \"/test/\" shouldn't match \"/test//route\".\n\n if (!strict) {\n route = (endsWithDelimiter ? route.slice(0, -delimiter.length) : route) + '(?:' + delimiter + '(?=$))?';\n }\n\n if (end) {\n route += '$';\n } else {\n // In non-ending mode, we need the capturing groups to match as much as\n // possible by using a positive lookahead to the end or next path segment.\n route += strict && endsWithDelimiter ? '' : '(?=' + delimiter + '|$)';\n }\n\n return attachKeys(new RegExp('^' + route, flags(options)), keys);\n}\n/**\n * Normalize the given path string, returning a regular expression.\n *\n * An empty array can be passed in for the keys, which will hold the\n * placeholder key descriptions. For example, using `/user/:id`, `keys` will\n * contain `[{ name: 'id', delimiter: '/', optional: false, repeat: false }]`.\n *\n * @param {(string|RegExp|Array)} path\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\n\n\nfunction pathToRegexp(path, keys, options) {\n if (!isarray(keys)) {\n options =\n /** @type {!Object} */\n keys || options;\n keys = [];\n }\n\n options = options || {};\n\n if (path instanceof RegExp) {\n return regexpToRegexp(path,\n /** @type {!Array} */\n keys);\n }\n\n if (isarray(path)) {\n return arrayToRegexp(\n /** @type {!Array} */\n path,\n /** @type {!Array} */\n keys, options);\n }\n\n return stringToRegexp(\n /** @type {string} */\n path,\n /** @type {!Array} */\n keys, options);\n}","import objectWithoutPropertiesLoose from \"./objectWithoutPropertiesLoose\";\nexport default function _objectWithoutProperties(source, excluded) {\n if (source == null) return {};\n var target = objectWithoutPropertiesLoose(source, excluded);\n var key, i;\n\n if (Object.getOwnPropertySymbols) {\n var sourceSymbolKeys = Object.getOwnPropertySymbols(source);\n\n for (i = 0; i < sourceSymbolKeys.length; i++) {\n key = sourceSymbolKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;\n target[key] = source[key];\n }\n }\n\n return target;\n}","export default function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}","export default function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}","// @flow\n'use strict';\n\nvar key = '__global_unique_id__';\n\nmodule.exports = function () {\n return global[key] = (global[key] || 0) + 1;\n};","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}","export default function symbolObservablePonyfill(root) {\n var result;\n var Symbol = root.Symbol;\n\n if (typeof Symbol === 'function') {\n if (Symbol.observable) {\n result = Symbol.observable;\n } else {\n result = Symbol('observable');\n Symbol.observable = result;\n }\n } else {\n result = '@@observable';\n }\n\n return result;\n}\n;","'use strict';\n\nvar base64_url_decode = require('./base64_url_decode');\n\nfunction InvalidTokenError(message) {\n this.message = message;\n}\n\nInvalidTokenError.prototype = new Error();\nInvalidTokenError.prototype.name = 'InvalidTokenError';\n\nmodule.exports = function (token, options) {\n if (typeof token !== 'string') {\n throw new InvalidTokenError('Invalid token specified');\n }\n\n options = options || {};\n var pos = options.header === true ? 0 : 1;\n\n try {\n return JSON.parse(base64_url_decode(token.split('.')[pos]));\n } catch (e) {\n throw new InvalidTokenError('Invalid token specified: ' + e.message);\n }\n};\n\nmodule.exports.InvalidTokenError = InvalidTokenError;","function deferred() {\n var def = {};\n def.promise = new Promise(function (resolve, reject) {\n def.resolve = resolve;\n def.reject = reject;\n });\n return def;\n}\n\nfunction arrayOfDeferred(length) {\n var arr = [];\n\n for (var i = 0; i < length; i++) {\n arr.push(deferred());\n }\n\n return arr;\n}\n\nexport default deferred;\nexport { arrayOfDeferred };","import { CHANNEL_END_TYPE, MULTICAST, MATCH, SAGA_ACTION, CANCEL, SELF_CANCELLATION, TERMINATE, TASK, TASK_CANCEL, IO } from '@redux-saga/symbols';\nexport { CANCEL, SAGA_LOCATION } from '@redux-saga/symbols';\nimport _extends from '@babel/runtime/helpers/esm/extends';\nimport _objectWithoutPropertiesLoose from '@babel/runtime/helpers/esm/objectWithoutPropertiesLoose';\nimport { string as string$1, array as array$1, stringableFunc, func, symbol as symbol$1, buffer, notUndef, promise, iterator, undef, object, channel as channel$1 } from '@redux-saga/is';\nimport { a as kTrue, b as expanding, c as check, d as none, e as once, f as remove, g as internalErr, h as TAKE, i as PUT, j as ALL, k as RACE, l as CALL, m as CPS, n as FORK, o as JOIN, p as CANCEL$1, q as SELECT, r as ACTION_CHANNEL, s as CANCELLED$1, t as FLUSH, u as GET_CONTEXT, v as SET_CONTEXT, w as getMetaInfo, x as noop, y as createAllStyleChildCallbacks, z as createEmptyArray, A as assignWithSymbols, B as makeIterator, C as shouldComplete, D as flatMap, E as getLocation, F as createSetContextWarning, G as asyncIteratorSymbol, H as shouldCancel, I as shouldTerminate, J as logError, K as wrapSagaDispatch, L as identity } from './chunk-e922c950.js';\nexport { U as buffers, V as detach } from './chunk-e922c950.js';\nimport { compose } from 'redux';\nimport deferred from '@redux-saga/deferred';\nimport '@redux-saga/delay-p';\nvar queue = [];\n/**\n Variable to hold a counting semaphore\n - Incrementing adds a lock and puts the scheduler in a `suspended` state (if it's not\n already suspended)\n - Decrementing releases a lock. Zero locks puts the scheduler in a `released` state. This\n triggers flushing the queued tasks.\n**/\n\nvar semaphore = 0;\n/**\n Executes a task 'atomically'. Tasks scheduled during this execution will be queued\n and flushed after this task has finished (assuming the scheduler endup in a released\n state).\n**/\n\nfunction exec(task) {\n try {\n suspend();\n task();\n } finally {\n release();\n }\n}\n/**\n Executes or queues a task depending on the state of the scheduler (`suspended` or `released`)\n**/\n\n\nfunction asap(task) {\n queue.push(task);\n\n if (!semaphore) {\n suspend();\n flush();\n }\n}\n/**\n * Puts the scheduler in a `suspended` state and executes a task immediately.\n */\n\n\nfunction immediately(task) {\n try {\n suspend();\n return task();\n } finally {\n flush();\n }\n}\n/**\n Puts the scheduler in a `suspended` state. Scheduled tasks will be queued until the\n scheduler is released.\n**/\n\n\nfunction suspend() {\n semaphore++;\n}\n/**\n Puts the scheduler in a `released` state.\n**/\n\n\nfunction release() {\n semaphore--;\n}\n/**\n Releases the current lock. Executes all queued tasks if the scheduler is in the released state.\n**/\n\n\nfunction flush() {\n release();\n var task;\n\n while (!semaphore && (task = queue.shift()) !== undefined) {\n exec(task);\n }\n}\n\nvar array = function array(patterns) {\n return function (input) {\n return patterns.some(function (p) {\n return matcher(p)(input);\n });\n };\n};\n\nvar predicate = function predicate(_predicate) {\n return function (input) {\n return _predicate(input);\n };\n};\n\nvar string = function string(pattern) {\n return function (input) {\n return input.type === String(pattern);\n };\n};\n\nvar symbol = function symbol(pattern) {\n return function (input) {\n return input.type === pattern;\n };\n};\n\nvar wildcard = function wildcard() {\n return kTrue;\n};\n\nfunction matcher(pattern) {\n // prettier-ignore\n var matcherCreator = pattern === '*' ? wildcard : string$1(pattern) ? string : array$1(pattern) ? array : stringableFunc(pattern) ? string : func(pattern) ? predicate : symbol$1(pattern) ? symbol : null;\n\n if (matcherCreator === null) {\n throw new Error(\"invalid pattern: \" + pattern);\n }\n\n return matcherCreator(pattern);\n}\n\nvar END = {\n type: CHANNEL_END_TYPE\n};\n\nvar isEnd = function isEnd(a) {\n return a && a.type === CHANNEL_END_TYPE;\n};\n\nvar CLOSED_CHANNEL_WITH_TAKERS = 'Cannot have a closed channel with pending takers';\nvar INVALID_BUFFER = 'invalid buffer passed to channel factory function';\nvar UNDEFINED_INPUT_ERROR = \"Saga or channel was provided with an undefined action\\nHints:\\n - check that your Action Creator returns a non-undefined value\\n - if the Saga was started using runSaga, check that your subscribe source provides the action to its listeners\";\n\nfunction channel(buffer$1) {\n if (buffer$1 === void 0) {\n buffer$1 = expanding();\n }\n\n var closed = false;\n var takers = [];\n\n if (process.env.NODE_ENV !== 'production') {\n check(buffer$1, buffer, INVALID_BUFFER);\n }\n\n function checkForbiddenStates() {\n if (closed && takers.length) {\n throw internalErr(CLOSED_CHANNEL_WITH_TAKERS);\n }\n\n if (takers.length && !buffer$1.isEmpty()) {\n throw internalErr('Cannot have pending takers with non empty buffer');\n }\n }\n\n function put(input) {\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n check(input, notUndef, UNDEFINED_INPUT_ERROR);\n }\n\n if (closed) {\n return;\n }\n\n if (takers.length === 0) {\n return buffer$1.put(input);\n }\n\n var cb = takers.shift();\n cb(input);\n }\n\n function take(cb) {\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n check(cb, func, \"channel.take's callback must be a function\");\n }\n\n if (closed && buffer$1.isEmpty()) {\n cb(END);\n } else if (!buffer$1.isEmpty()) {\n cb(buffer$1.take());\n } else {\n takers.push(cb);\n\n cb.cancel = function () {\n remove(takers, cb);\n };\n }\n }\n\n function flush(cb) {\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n check(cb, func, \"channel.flush' callback must be a function\");\n }\n\n if (closed && buffer$1.isEmpty()) {\n cb(END);\n return;\n }\n\n cb(buffer$1.flush());\n }\n\n function close() {\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n }\n\n if (closed) {\n return;\n }\n\n closed = true;\n var arr = takers;\n takers = [];\n\n for (var i = 0, len = arr.length; i < len; i++) {\n var taker = arr[i];\n taker(END);\n }\n }\n\n return {\n take: take,\n put: put,\n flush: flush,\n close: close\n };\n}\n\nfunction eventChannel(subscribe, buffer) {\n if (buffer === void 0) {\n buffer = none();\n }\n\n var closed = false;\n var unsubscribe;\n var chan = channel(buffer);\n\n var close = function close() {\n if (closed) {\n return;\n }\n\n closed = true;\n\n if (func(unsubscribe)) {\n unsubscribe();\n }\n\n chan.close();\n };\n\n unsubscribe = subscribe(function (input) {\n if (isEnd(input)) {\n close();\n return;\n }\n\n chan.put(input);\n });\n\n if (process.env.NODE_ENV !== 'production') {\n check(unsubscribe, func, 'in eventChannel: subscribe should return a function to unsubscribe');\n }\n\n unsubscribe = once(unsubscribe);\n\n if (closed) {\n unsubscribe();\n }\n\n return {\n take: chan.take,\n flush: chan.flush,\n close: close\n };\n}\n\nfunction multicastChannel() {\n var _ref;\n\n var closed = false;\n var currentTakers = [];\n var nextTakers = currentTakers;\n\n function checkForbiddenStates() {\n if (closed && nextTakers.length) {\n throw internalErr(CLOSED_CHANNEL_WITH_TAKERS);\n }\n }\n\n var ensureCanMutateNextTakers = function ensureCanMutateNextTakers() {\n if (nextTakers !== currentTakers) {\n return;\n }\n\n nextTakers = currentTakers.slice();\n };\n\n var close = function close() {\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n }\n\n closed = true;\n var takers = currentTakers = nextTakers;\n nextTakers = [];\n takers.forEach(function (taker) {\n taker(END);\n });\n };\n\n return _ref = {}, _ref[MULTICAST] = true, _ref.put = function put(input) {\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n check(input, notUndef, UNDEFINED_INPUT_ERROR);\n }\n\n if (closed) {\n return;\n }\n\n if (isEnd(input)) {\n close();\n return;\n }\n\n var takers = currentTakers = nextTakers;\n\n for (var i = 0, len = takers.length; i < len; i++) {\n var taker = takers[i];\n\n if (taker[MATCH](input)) {\n taker.cancel();\n taker(input);\n }\n }\n }, _ref.take = function take(cb, matcher) {\n if (matcher === void 0) {\n matcher = wildcard;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n checkForbiddenStates();\n }\n\n if (closed) {\n cb(END);\n return;\n }\n\n cb[MATCH] = matcher;\n ensureCanMutateNextTakers();\n nextTakers.push(cb);\n cb.cancel = once(function () {\n ensureCanMutateNextTakers();\n remove(nextTakers, cb);\n });\n }, _ref.close = close, _ref;\n}\n\nfunction stdChannel() {\n var chan = multicastChannel();\n var put = chan.put;\n\n chan.put = function (input) {\n if (input[SAGA_ACTION]) {\n put(input);\n return;\n }\n\n asap(function () {\n put(input);\n });\n };\n\n return chan;\n}\n\nvar RUNNING = 0;\nvar CANCELLED = 1;\nvar ABORTED = 2;\nvar DONE = 3;\n\nfunction resolvePromise(promise, cb) {\n var cancelPromise = promise[CANCEL];\n\n if (func(cancelPromise)) {\n cb.cancel = cancelPromise;\n }\n\n promise.then(cb, function (error) {\n cb(error, true);\n });\n}\n\nvar current = 0;\n\nvar nextEffectId = function nextEffectId() {\n return ++current;\n};\n\nvar _effectRunnerMap;\n\nfunction getIteratorMetaInfo(iterator, fn) {\n if (iterator.isSagaIterator) {\n return {\n name: iterator.meta.name\n };\n }\n\n return getMetaInfo(fn);\n}\n\nfunction createTaskIterator(_ref) {\n var context = _ref.context,\n fn = _ref.fn,\n args = _ref.args; // catch synchronous failures; see #152 and #441\n\n try {\n var result = fn.apply(context, args); // i.e. a generator function returns an iterator\n\n if (iterator(result)) {\n return result;\n }\n\n var resolved = false;\n\n var next = function next(arg) {\n if (!resolved) {\n resolved = true; // Only promises returned from fork will be interpreted. See #1573\n\n return {\n value: result,\n done: !promise(result)\n };\n } else {\n return {\n value: arg,\n done: true\n };\n }\n };\n\n return makeIterator(next);\n } catch (err) {\n // do not bubble up synchronous failures for detached forks\n // instead create a failed task. See #152 and #441\n return makeIterator(function () {\n throw err;\n });\n }\n}\n\nfunction runPutEffect(env, _ref2, cb) {\n var channel = _ref2.channel,\n action = _ref2.action,\n resolve = _ref2.resolve;\n /**\n Schedule the put in case another saga is holding a lock.\n The put will be executed atomically. ie nested puts will execute after\n this put has terminated.\n **/\n\n asap(function () {\n var result;\n\n try {\n result = (channel ? channel.put : env.dispatch)(action);\n } catch (error) {\n cb(error, true);\n return;\n }\n\n if (resolve && promise(result)) {\n resolvePromise(result, cb);\n } else {\n cb(result);\n }\n }); // Put effects are non cancellables\n}\n\nfunction runTakeEffect(env, _ref3, cb) {\n var _ref3$channel = _ref3.channel,\n channel = _ref3$channel === void 0 ? env.channel : _ref3$channel,\n pattern = _ref3.pattern,\n maybe = _ref3.maybe;\n\n var takeCb = function takeCb(input) {\n if (input instanceof Error) {\n cb(input, true);\n return;\n }\n\n if (isEnd(input) && !maybe) {\n cb(TERMINATE);\n return;\n }\n\n cb(input);\n };\n\n try {\n channel.take(takeCb, notUndef(pattern) ? matcher(pattern) : null);\n } catch (err) {\n cb(err, true);\n return;\n }\n\n cb.cancel = takeCb.cancel;\n}\n\nfunction runCallEffect(env, _ref4, cb, _ref5) {\n var context = _ref4.context,\n fn = _ref4.fn,\n args = _ref4.args;\n var task = _ref5.task; // catch synchronous failures; see #152\n\n try {\n var result = fn.apply(context, args);\n\n if (promise(result)) {\n resolvePromise(result, cb);\n return;\n }\n\n if (iterator(result)) {\n // resolve iterator\n proc(env, result, task.context, current, getMetaInfo(fn),\n /* isRoot */\n false, cb);\n return;\n }\n\n cb(result);\n } catch (error) {\n cb(error, true);\n }\n}\n\nfunction runCPSEffect(env, _ref6, cb) {\n var context = _ref6.context,\n fn = _ref6.fn,\n args = _ref6.args; // CPS (ie node style functions) can define their own cancellation logic\n // by setting cancel field on the cb\n // catch synchronous failures; see #152\n\n try {\n var cpsCb = function cpsCb(err, res) {\n if (undef(err)) {\n cb(res);\n } else {\n cb(err, true);\n }\n };\n\n fn.apply(context, args.concat(cpsCb));\n\n if (cpsCb.cancel) {\n cb.cancel = cpsCb.cancel;\n }\n } catch (error) {\n cb(error, true);\n }\n}\n\nfunction runForkEffect(env, _ref7, cb, _ref8) {\n var context = _ref7.context,\n fn = _ref7.fn,\n args = _ref7.args,\n detached = _ref7.detached;\n var parent = _ref8.task;\n var taskIterator = createTaskIterator({\n context: context,\n fn: fn,\n args: args\n });\n var meta = getIteratorMetaInfo(taskIterator, fn);\n immediately(function () {\n var child = proc(env, taskIterator, parent.context, current, meta, detached, noop);\n\n if (detached) {\n cb(child);\n } else {\n if (child.isRunning()) {\n parent.queue.addTask(child);\n cb(child);\n } else if (child.isAborted()) {\n parent.queue.abort(child.error());\n } else {\n cb(child);\n }\n }\n }); // Fork effects are non cancellables\n}\n\nfunction runJoinEffect(env, taskOrTasks, cb, _ref9) {\n var task = _ref9.task;\n\n var joinSingleTask = function joinSingleTask(taskToJoin, cb) {\n if (taskToJoin.isRunning()) {\n var joiner = {\n task: task,\n cb: cb\n };\n\n cb.cancel = function () {\n if (taskToJoin.isRunning()) remove(taskToJoin.joiners, joiner);\n };\n\n taskToJoin.joiners.push(joiner);\n } else {\n if (taskToJoin.isAborted()) {\n cb(taskToJoin.error(), true);\n } else {\n cb(taskToJoin.result());\n }\n }\n };\n\n if (array$1(taskOrTasks)) {\n if (taskOrTasks.length === 0) {\n cb([]);\n return;\n }\n\n var childCallbacks = createAllStyleChildCallbacks(taskOrTasks, cb);\n taskOrTasks.forEach(function (t, i) {\n joinSingleTask(t, childCallbacks[i]);\n });\n } else {\n joinSingleTask(taskOrTasks, cb);\n }\n}\n\nfunction cancelSingleTask(taskToCancel) {\n if (taskToCancel.isRunning()) {\n taskToCancel.cancel();\n }\n}\n\nfunction runCancelEffect(env, taskOrTasks, cb, _ref10) {\n var task = _ref10.task;\n\n if (taskOrTasks === SELF_CANCELLATION) {\n cancelSingleTask(task);\n } else if (array$1(taskOrTasks)) {\n taskOrTasks.forEach(cancelSingleTask);\n } else {\n cancelSingleTask(taskOrTasks);\n }\n\n cb(); // cancel effects are non cancellables\n}\n\nfunction runAllEffect(env, effects, cb, _ref11) {\n var digestEffect = _ref11.digestEffect;\n var effectId = current;\n var keys = Object.keys(effects);\n\n if (keys.length === 0) {\n cb(array$1(effects) ? [] : {});\n return;\n }\n\n var childCallbacks = createAllStyleChildCallbacks(effects, cb);\n keys.forEach(function (key) {\n digestEffect(effects[key], effectId, childCallbacks[key], key);\n });\n}\n\nfunction runRaceEffect(env, effects, cb, _ref12) {\n var digestEffect = _ref12.digestEffect;\n var effectId = current;\n var keys = Object.keys(effects);\n var response = array$1(effects) ? createEmptyArray(keys.length) : {};\n var childCbs = {};\n var completed = false;\n keys.forEach(function (key) {\n var chCbAtKey = function chCbAtKey(res, isErr) {\n if (completed) {\n return;\n }\n\n if (isErr || shouldComplete(res)) {\n // Race Auto cancellation\n cb.cancel();\n cb(res, isErr);\n } else {\n cb.cancel();\n completed = true;\n response[key] = res;\n cb(response);\n }\n };\n\n chCbAtKey.cancel = noop;\n childCbs[key] = chCbAtKey;\n });\n\n cb.cancel = function () {\n // prevents unnecessary cancellation\n if (!completed) {\n completed = true;\n keys.forEach(function (key) {\n return childCbs[key].cancel();\n });\n }\n };\n\n keys.forEach(function (key) {\n if (completed) {\n return;\n }\n\n digestEffect(effects[key], effectId, childCbs[key], key);\n });\n}\n\nfunction runSelectEffect(env, _ref13, cb) {\n var selector = _ref13.selector,\n args = _ref13.args;\n\n try {\n var state = selector.apply(void 0, [env.getState()].concat(args));\n cb(state);\n } catch (error) {\n cb(error, true);\n }\n}\n\nfunction runChannelEffect(env, _ref14, cb) {\n var pattern = _ref14.pattern,\n buffer = _ref14.buffer;\n var chan = channel(buffer);\n var match = matcher(pattern);\n\n var taker = function taker(action) {\n if (!isEnd(action)) {\n env.channel.take(taker, match);\n }\n\n chan.put(action);\n };\n\n var close = chan.close;\n\n chan.close = function () {\n taker.cancel();\n close();\n };\n\n env.channel.take(taker, match);\n cb(chan);\n}\n\nfunction runCancelledEffect(env, data, cb, _ref15) {\n var task = _ref15.task;\n cb(task.isCancelled());\n}\n\nfunction runFlushEffect(env, channel, cb) {\n channel.flush(cb);\n}\n\nfunction runGetContextEffect(env, prop, cb, _ref16) {\n var task = _ref16.task;\n cb(task.context[prop]);\n}\n\nfunction runSetContextEffect(env, props, cb, _ref17) {\n var task = _ref17.task;\n assignWithSymbols(task.context, props);\n cb();\n}\n\nvar effectRunnerMap = (_effectRunnerMap = {}, _effectRunnerMap[TAKE] = runTakeEffect, _effectRunnerMap[PUT] = runPutEffect, _effectRunnerMap[ALL] = runAllEffect, _effectRunnerMap[RACE] = runRaceEffect, _effectRunnerMap[CALL] = runCallEffect, _effectRunnerMap[CPS] = runCPSEffect, _effectRunnerMap[FORK] = runForkEffect, _effectRunnerMap[JOIN] = runJoinEffect, _effectRunnerMap[CANCEL$1] = runCancelEffect, _effectRunnerMap[SELECT] = runSelectEffect, _effectRunnerMap[ACTION_CHANNEL] = runChannelEffect, _effectRunnerMap[CANCELLED$1] = runCancelledEffect, _effectRunnerMap[FLUSH] = runFlushEffect, _effectRunnerMap[GET_CONTEXT] = runGetContextEffect, _effectRunnerMap[SET_CONTEXT] = runSetContextEffect, _effectRunnerMap);\n/**\n Used to track a parent task and its forks\n In the fork model, forked tasks are attached by default to their parent\n We model this using the concept of Parent task && main Task\n main task is the main flow of the current Generator, the parent tasks is the\n aggregation of the main tasks + all its forked tasks.\n Thus the whole model represents an execution tree with multiple branches (vs the\n linear execution tree in sequential (non parallel) programming)\n\n A parent tasks has the following semantics\n - It completes if all its forks either complete or all cancelled\n - If it's cancelled, all forks are cancelled as well\n - It aborts if any uncaught error bubbles up from forks\n - If it completes, the return value is the one returned by the main task\n **/\n\nfunction forkQueue(mainTask, onAbort, cont) {\n var tasks = [];\n var result;\n var completed = false;\n addTask(mainTask);\n\n var getTasks = function getTasks() {\n return tasks;\n };\n\n function abort(err) {\n onAbort();\n cancelAll();\n cont(err, true);\n }\n\n function addTask(task) {\n tasks.push(task);\n\n task.cont = function (res, isErr) {\n if (completed) {\n return;\n }\n\n remove(tasks, task);\n task.cont = noop;\n\n if (isErr) {\n abort(res);\n } else {\n if (task === mainTask) {\n result = res;\n }\n\n if (!tasks.length) {\n completed = true;\n cont(result);\n }\n }\n };\n }\n\n function cancelAll() {\n if (completed) {\n return;\n }\n\n completed = true;\n tasks.forEach(function (t) {\n t.cont = noop;\n t.cancel();\n });\n tasks = [];\n }\n\n return {\n addTask: addTask,\n cancelAll: cancelAll,\n abort: abort,\n getTasks: getTasks\n };\n} // there can be only a single saga error created at any given moment\n\n\nfunction formatLocation(fileName, lineNumber) {\n return fileName + \"?\" + lineNumber;\n}\n\nfunction effectLocationAsString(effect) {\n var location = getLocation(effect);\n\n if (location) {\n var code = location.code,\n fileName = location.fileName,\n lineNumber = location.lineNumber;\n var source = code + \" \" + formatLocation(fileName, lineNumber);\n return source;\n }\n\n return '';\n}\n\nfunction sagaLocationAsString(sagaMeta) {\n var name = sagaMeta.name,\n location = sagaMeta.location;\n\n if (location) {\n return name + \" \" + formatLocation(location.fileName, location.lineNumber);\n }\n\n return name;\n}\n\nfunction cancelledTasksAsString(sagaStack) {\n var cancelledTasks = flatMap(function (i) {\n return i.cancelledTasks;\n }, sagaStack);\n\n if (!cancelledTasks.length) {\n return '';\n }\n\n return ['Tasks cancelled due to error:'].concat(cancelledTasks).join('\\n');\n}\n\nvar crashedEffect = null;\nvar sagaStack = [];\n\nvar addSagaFrame = function addSagaFrame(frame) {\n frame.crashedEffect = crashedEffect;\n sagaStack.push(frame);\n};\n\nvar clear = function clear() {\n crashedEffect = null;\n sagaStack.length = 0;\n}; // this sets crashed effect for the soon-to-be-reported saga frame\n// this slightly streatches the singleton nature of this module into wrong direction\n// as it's even less obvious what's the data flow here, but it is what it is for now\n\n\nvar setCrashedEffect = function setCrashedEffect(effect) {\n crashedEffect = effect;\n};\n/**\n @returns {string}\n\n @example\n The above error occurred in task errorInPutSaga {pathToFile}\n when executing effect put({type: 'REDUCER_ACTION_ERROR_IN_PUT'}) {pathToFile}\n created by fetchSaga {pathToFile}\n created by rootSaga {pathToFile}\n*/\n\n\nvar toString = function toString() {\n var firstSaga = sagaStack[0],\n otherSagas = sagaStack.slice(1);\n var crashedEffectLocation = firstSaga.crashedEffect ? effectLocationAsString(firstSaga.crashedEffect) : null;\n var errorMessage = \"The above error occurred in task \" + sagaLocationAsString(firstSaga.meta) + (crashedEffectLocation ? \" \\n when executing effect \" + crashedEffectLocation : '');\n return [errorMessage].concat(otherSagas.map(function (s) {\n return \" created by \" + sagaLocationAsString(s.meta);\n }), [cancelledTasksAsString(sagaStack)]).join('\\n');\n};\n\nfunction newTask(env, mainTask, parentContext, parentEffectId, meta, isRoot, cont) {\n var _task;\n\n var status = RUNNING;\n var taskResult;\n var taskError;\n var deferredEnd = null;\n var cancelledDueToErrorTasks = [];\n var context = Object.create(parentContext);\n var queue = forkQueue(mainTask, function onAbort() {\n cancelledDueToErrorTasks.push.apply(cancelledDueToErrorTasks, queue.getTasks().map(function (t) {\n return t.meta.name;\n }));\n }, end);\n /**\n This may be called by a parent generator to trigger/propagate cancellation\n cancel all pending tasks (including the main task), then end the current task.\n Cancellation propagates down to the whole execution tree held by this Parent task\n It's also propagated to all joiners of this task and their execution tree/joiners\n Cancellation is noop for terminated/Cancelled tasks tasks\n **/\n\n function cancel() {\n if (status === RUNNING) {\n // Setting status to CANCELLED does not necessarily mean that the task/iterators are stopped\n // effects in the iterator's finally block will still be executed\n status = CANCELLED;\n queue.cancelAll(); // Ending with a TASK_CANCEL will propagate the Cancellation to all joiners\n\n end(TASK_CANCEL, false);\n }\n }\n\n function end(result, isErr) {\n if (!isErr) {\n // The status here may be RUNNING or CANCELLED\n // If the status is CANCELLED, then we do not need to change it here\n if (result === TASK_CANCEL) {\n status = CANCELLED;\n } else if (status !== CANCELLED) {\n status = DONE;\n }\n\n taskResult = result;\n deferredEnd && deferredEnd.resolve(result);\n } else {\n status = ABORTED;\n addSagaFrame({\n meta: meta,\n cancelledTasks: cancelledDueToErrorTasks\n });\n\n if (task.isRoot) {\n var sagaStack = toString(); // we've dumped the saga stack to string and are passing it to user's code\n // we know that it won't be needed anymore and we need to clear it\n\n clear();\n env.onError(result, {\n sagaStack: sagaStack\n });\n }\n\n taskError = result;\n deferredEnd && deferredEnd.reject(result);\n }\n\n task.cont(result, isErr);\n task.joiners.forEach(function (joiner) {\n joiner.cb(result, isErr);\n });\n task.joiners = null;\n }\n\n function setContext(props) {\n if (process.env.NODE_ENV !== 'production') {\n check(props, object, createSetContextWarning('task', props));\n }\n\n assignWithSymbols(context, props);\n }\n\n function toPromise() {\n if (deferredEnd) {\n return deferredEnd.promise;\n }\n\n deferredEnd = deferred();\n\n if (status === ABORTED) {\n deferredEnd.reject(taskError);\n } else if (status !== RUNNING) {\n deferredEnd.resolve(taskResult);\n }\n\n return deferredEnd.promise;\n }\n\n var task = (_task = {}, _task[TASK] = true, _task.id = parentEffectId, _task.meta = meta, _task.isRoot = isRoot, _task.context = context, _task.joiners = [], _task.queue = queue, _task.cancel = cancel, _task.cont = cont, _task.end = end, _task.setContext = setContext, _task.toPromise = toPromise, _task.isRunning = function isRunning() {\n return status === RUNNING;\n }, _task.isCancelled = function isCancelled() {\n return status === CANCELLED || status === RUNNING && mainTask.status === CANCELLED;\n }, _task.isAborted = function isAborted() {\n return status === ABORTED;\n }, _task.result = function result() {\n return taskResult;\n }, _task.error = function error() {\n return taskError;\n }, _task);\n return task;\n}\n\nfunction proc(env, iterator$1, parentContext, parentEffectId, meta, isRoot, cont) {\n if (process.env.NODE_ENV !== 'production' && iterator$1[asyncIteratorSymbol]) {\n throw new Error(\"redux-saga doesn't support async generators, please use only regular ones\");\n }\n\n var finalRunEffect = env.finalizeRunEffect(runEffect);\n /**\n Tracks the current effect cancellation\n Each time the generator progresses. calling runEffect will set a new value\n on it. It allows propagating cancellation to child effects\n **/\n\n next.cancel = noop;\n /** Creates a main task to track the main flow */\n\n var mainTask = {\n meta: meta,\n cancel: cancelMain,\n status: RUNNING\n /**\n Creates a new task descriptor for this generator.\n A task is the aggregation of it's mainTask and all it's forked tasks.\n **/\n\n };\n var task = newTask(env, mainTask, parentContext, parentEffectId, meta, isRoot, cont);\n var executingContext = {\n task: task,\n digestEffect: digestEffect\n /**\n cancellation of the main task. We'll simply resume the Generator with a TASK_CANCEL\n **/\n\n };\n\n function cancelMain() {\n if (mainTask.status === RUNNING) {\n mainTask.status = CANCELLED;\n next(TASK_CANCEL);\n }\n }\n /**\n attaches cancellation logic to this task's continuation\n this will permit cancellation to propagate down the call chain\n **/\n\n\n cont.cancel = task.cancel; // kicks up the generator\n\n next(); // then return the task descriptor to the caller\n\n return task;\n /**\n * This is the generator driver\n * It's a recursive async/continuation function which calls itself\n * until the generator terminates or throws\n * @param {internal commands(TASK_CANCEL | TERMINATE) | any} arg - value, generator will be resumed with.\n * @param {boolean} isErr - the flag shows if effect finished with an error\n *\n * receives either (command | effect result, false) or (any thrown thing, true)\n */\n\n function next(arg, isErr) {\n try {\n var result;\n\n if (isErr) {\n result = iterator$1.throw(arg); // user handled the error, we can clear bookkept values\n\n clear();\n } else if (shouldCancel(arg)) {\n /**\n getting TASK_CANCEL automatically cancels the main task\n We can get this value here\n - By cancelling the parent task manually\n - By joining a Cancelled task\n **/\n mainTask.status = CANCELLED;\n /**\n Cancels the current effect; this will propagate the cancellation down to any called tasks\n **/\n\n next.cancel();\n /**\n If this Generator has a `return` method then invokes it\n This will jump to the finally block\n **/\n\n result = func(iterator$1.return) ? iterator$1.return(TASK_CANCEL) : {\n done: true,\n value: TASK_CANCEL\n };\n } else if (shouldTerminate(arg)) {\n // We get TERMINATE flag, i.e. by taking from a channel that ended using `take` (and not `takem` used to trap End of channels)\n result = func(iterator$1.return) ? iterator$1.return() : {\n done: true\n };\n } else {\n result = iterator$1.next(arg);\n }\n\n if (!result.done) {\n digestEffect(result.value, parentEffectId, next);\n } else {\n /**\n This Generator has ended, terminate the main task and notify the fork queue\n **/\n if (mainTask.status !== CANCELLED) {\n mainTask.status = DONE;\n }\n\n mainTask.cont(result.value);\n }\n } catch (error) {\n if (mainTask.status === CANCELLED) {\n throw error;\n }\n\n mainTask.status = ABORTED;\n mainTask.cont(error, true);\n }\n }\n\n function runEffect(effect, effectId, currCb) {\n /**\n each effect runner must attach its own logic of cancellation to the provided callback\n it allows this generator to propagate cancellation downward.\n ATTENTION! effect runners must setup the cancel logic by setting cb.cancel = [cancelMethod]\n And the setup must occur before calling the callback\n This is a sort of inversion of control: called async functions are responsible\n of completing the flow by calling the provided continuation; while caller functions\n are responsible for aborting the current flow by calling the attached cancel function\n Library users can attach their own cancellation logic to promises by defining a\n promise[CANCEL] method in their returned promises\n ATTENTION! calling cancel must have no effect on an already completed or cancelled effect\n **/\n if (promise(effect)) {\n resolvePromise(effect, currCb);\n } else if (iterator(effect)) {\n // resolve iterator\n proc(env, effect, task.context, effectId, meta,\n /* isRoot */\n false, currCb);\n } else if (effect && effect[IO]) {\n var effectRunner = effectRunnerMap[effect.type];\n effectRunner(env, effect.payload, currCb, executingContext);\n } else {\n // anything else returned as is\n currCb(effect);\n }\n }\n\n function digestEffect(effect, parentEffectId, cb, label) {\n if (label === void 0) {\n label = '';\n }\n\n var effectId = nextEffectId();\n env.sagaMonitor && env.sagaMonitor.effectTriggered({\n effectId: effectId,\n parentEffectId: parentEffectId,\n label: label,\n effect: effect\n });\n /**\n completion callback and cancel callback are mutually exclusive\n We can't cancel an already completed effect\n And We can't complete an already cancelled effectId\n **/\n\n var effectSettled; // Completion callback passed to the appropriate effect runner\n\n function currCb(res, isErr) {\n if (effectSettled) {\n return;\n }\n\n effectSettled = true;\n cb.cancel = noop; // defensive measure\n\n if (env.sagaMonitor) {\n if (isErr) {\n env.sagaMonitor.effectRejected(effectId, res);\n } else {\n env.sagaMonitor.effectResolved(effectId, res);\n }\n }\n\n if (isErr) {\n setCrashedEffect(effect);\n }\n\n cb(res, isErr);\n } // tracks down the current cancel\n\n\n currCb.cancel = noop; // setup cancellation logic on the parent cb\n\n cb.cancel = function () {\n // prevents cancelling an already completed effect\n if (effectSettled) {\n return;\n }\n\n effectSettled = true;\n currCb.cancel(); // propagates cancel downward\n\n currCb.cancel = noop; // defensive measure\n\n env.sagaMonitor && env.sagaMonitor.effectCancelled(effectId);\n };\n\n finalRunEffect(effect, effectId, currCb);\n }\n}\n\nvar RUN_SAGA_SIGNATURE = 'runSaga(options, saga, ...args)';\nvar NON_GENERATOR_ERR = RUN_SAGA_SIGNATURE + \": saga argument must be a Generator function!\";\n\nfunction runSaga(_ref, saga) {\n var _ref$channel = _ref.channel,\n channel = _ref$channel === void 0 ? stdChannel() : _ref$channel,\n dispatch = _ref.dispatch,\n getState = _ref.getState,\n _ref$context = _ref.context,\n context = _ref$context === void 0 ? {} : _ref$context,\n sagaMonitor = _ref.sagaMonitor,\n effectMiddlewares = _ref.effectMiddlewares,\n _ref$onError = _ref.onError,\n onError = _ref$onError === void 0 ? logError : _ref$onError;\n\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n if (process.env.NODE_ENV !== 'production') {\n check(saga, func, NON_GENERATOR_ERR);\n }\n\n var iterator$1 = saga.apply(void 0, args);\n\n if (process.env.NODE_ENV !== 'production') {\n check(iterator$1, iterator, NON_GENERATOR_ERR);\n }\n\n var effectId = nextEffectId();\n\n if (sagaMonitor) {\n // monitors are expected to have a certain interface, let's fill-in any missing ones\n sagaMonitor.rootSagaStarted = sagaMonitor.rootSagaStarted || noop;\n sagaMonitor.effectTriggered = sagaMonitor.effectTriggered || noop;\n sagaMonitor.effectResolved = sagaMonitor.effectResolved || noop;\n sagaMonitor.effectRejected = sagaMonitor.effectRejected || noop;\n sagaMonitor.effectCancelled = sagaMonitor.effectCancelled || noop;\n sagaMonitor.actionDispatched = sagaMonitor.actionDispatched || noop;\n sagaMonitor.rootSagaStarted({\n effectId: effectId,\n saga: saga,\n args: args\n });\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (notUndef(dispatch)) {\n check(dispatch, func, 'dispatch must be a function');\n }\n\n if (notUndef(getState)) {\n check(getState, func, 'getState must be a function');\n }\n\n if (notUndef(effectMiddlewares)) {\n var MIDDLEWARE_TYPE_ERROR = 'effectMiddlewares must be an array of functions';\n check(effectMiddlewares, array$1, MIDDLEWARE_TYPE_ERROR);\n effectMiddlewares.forEach(function (effectMiddleware) {\n return check(effectMiddleware, func, MIDDLEWARE_TYPE_ERROR);\n });\n }\n\n check(onError, func, 'onError passed to the redux-saga is not a function!');\n }\n\n var finalizeRunEffect;\n\n if (effectMiddlewares) {\n var middleware = compose.apply(void 0, effectMiddlewares);\n\n finalizeRunEffect = function finalizeRunEffect(runEffect) {\n return function (effect, effectId, currCb) {\n var plainRunEffect = function plainRunEffect(eff) {\n return runEffect(eff, effectId, currCb);\n };\n\n return middleware(plainRunEffect)(effect);\n };\n };\n } else {\n finalizeRunEffect = identity;\n }\n\n var env = {\n channel: channel,\n dispatch: wrapSagaDispatch(dispatch),\n getState: getState,\n sagaMonitor: sagaMonitor,\n onError: onError,\n finalizeRunEffect: finalizeRunEffect\n };\n return immediately(function () {\n var task = proc(env, iterator$1, context, effectId, getMetaInfo(saga),\n /* isRoot */\n true, noop);\n\n if (sagaMonitor) {\n sagaMonitor.effectResolved(effectId, task);\n }\n\n return task;\n });\n}\n\nfunction sagaMiddlewareFactory(_ref) {\n if (_ref === void 0) {\n _ref = {};\n }\n\n var _ref2 = _ref,\n _ref2$context = _ref2.context,\n context = _ref2$context === void 0 ? {} : _ref2$context,\n _ref2$channel = _ref2.channel,\n channel = _ref2$channel === void 0 ? stdChannel() : _ref2$channel,\n sagaMonitor = _ref2.sagaMonitor,\n options = _objectWithoutPropertiesLoose(_ref2, [\"context\", \"channel\", \"sagaMonitor\"]);\n\n var boundRunSaga;\n\n if (process.env.NODE_ENV !== 'production') {\n check(channel, channel$1, 'options.channel passed to the Saga middleware is not a channel');\n }\n\n function sagaMiddleware(_ref3) {\n var getState = _ref3.getState,\n dispatch = _ref3.dispatch;\n boundRunSaga = runSaga.bind(null, _extends({}, options, {\n context: context,\n channel: channel,\n dispatch: dispatch,\n getState: getState,\n sagaMonitor: sagaMonitor\n }));\n return function (next) {\n return function (action) {\n if (sagaMonitor && sagaMonitor.actionDispatched) {\n sagaMonitor.actionDispatched(action);\n }\n\n var result = next(action); // hit reducers\n\n channel.put(action);\n return result;\n };\n };\n }\n\n sagaMiddleware.run = function () {\n if (process.env.NODE_ENV !== 'production' && !boundRunSaga) {\n throw new Error('Before running a Saga, you must mount the Saga middleware on the Store using applyMiddleware');\n }\n\n return boundRunSaga.apply(void 0, arguments);\n };\n\n sagaMiddleware.setContext = function (props) {\n if (process.env.NODE_ENV !== 'production') {\n check(props, object, createSetContextWarning('sagaMiddleware', props));\n }\n\n assignWithSymbols(context, props);\n };\n\n return sagaMiddleware;\n}\n\nexport default sagaMiddlewareFactory;\nexport { runSaga, END, isEnd, eventChannel, channel, multicastChannel, stdChannel };","import createSagaMiddleware__default from '@redux-saga/core';\nexport * from '@redux-saga/core';\nexport default createSagaMiddleware__default;","/*\n * Date Format 1.2.3\n * (c) 2007-2009 Steven Levithan \n * MIT license\n *\n * Includes enhancements by Scott Trenda \n * and Kris Kowal \n *\n * Accepts a date, a mask, or a date and a mask.\n * Returns a formatted version of the given date.\n * The date defaults to the current date/time.\n * The mask defaults to dateFormat.masks.default.\n */\n(function (global) {\n 'use strict';\n\n var dateFormat = function () {\n var token = /d{1,4}|m{1,4}|yy(?:yy)?|([HhMsTt])\\1?|[LloSZWN]|\"[^\"]*\"|'[^']*'/g;\n var timezone = /\\b(?:[PMCEA][SDP]T|(?:Pacific|Mountain|Central|Eastern|Atlantic) (?:Standard|Daylight|Prevailing) Time|(?:GMT|UTC)(?:[-+]\\d{4})?)\\b/g;\n var timezoneClip = /[^-+\\dA-Z]/g; // Regexes and supporting functions are cached through closure\n\n return function (date, mask, utc, gmt) {\n // You can't provide utc if you skip other args (use the 'UTC:' mask prefix)\n if (arguments.length === 1 && kindOf(date) === 'string' && !/\\d/.test(date)) {\n mask = date;\n date = undefined;\n }\n\n date = date || new Date();\n\n if (!(date instanceof Date)) {\n date = new Date(date);\n }\n\n if (isNaN(date)) {\n throw TypeError('Invalid date');\n }\n\n mask = String(dateFormat.masks[mask] || mask || dateFormat.masks['default']); // Allow setting the utc/gmt argument via the mask\n\n var maskSlice = mask.slice(0, 4);\n\n if (maskSlice === 'UTC:' || maskSlice === 'GMT:') {\n mask = mask.slice(4);\n utc = true;\n\n if (maskSlice === 'GMT:') {\n gmt = true;\n }\n }\n\n var _ = utc ? 'getUTC' : 'get';\n\n var d = date[_ + 'Date']();\n\n var D = date[_ + 'Day']();\n\n var m = date[_ + 'Month']();\n\n var y = date[_ + 'FullYear']();\n\n var H = date[_ + 'Hours']();\n\n var M = date[_ + 'Minutes']();\n\n var s = date[_ + 'Seconds']();\n\n var L = date[_ + 'Milliseconds']();\n\n var o = utc ? 0 : date.getTimezoneOffset();\n var W = getWeek(date);\n var N = getDayOfWeek(date);\n var flags = {\n d: d,\n dd: pad(d),\n ddd: dateFormat.i18n.dayNames[D],\n dddd: dateFormat.i18n.dayNames[D + 7],\n m: m + 1,\n mm: pad(m + 1),\n mmm: dateFormat.i18n.monthNames[m],\n mmmm: dateFormat.i18n.monthNames[m + 12],\n yy: String(y).slice(2),\n yyyy: y,\n h: H % 12 || 12,\n hh: pad(H % 12 || 12),\n H: H,\n HH: pad(H),\n M: M,\n MM: pad(M),\n s: s,\n ss: pad(s),\n l: pad(L, 3),\n L: pad(Math.round(L / 10)),\n t: H < 12 ? dateFormat.i18n.timeNames[0] : dateFormat.i18n.timeNames[1],\n tt: H < 12 ? dateFormat.i18n.timeNames[2] : dateFormat.i18n.timeNames[3],\n T: H < 12 ? dateFormat.i18n.timeNames[4] : dateFormat.i18n.timeNames[5],\n TT: H < 12 ? dateFormat.i18n.timeNames[6] : dateFormat.i18n.timeNames[7],\n Z: gmt ? 'GMT' : utc ? 'UTC' : (String(date).match(timezone) || ['']).pop().replace(timezoneClip, ''),\n o: (o > 0 ? '-' : '+') + pad(Math.floor(Math.abs(o) / 60) * 100 + Math.abs(o) % 60, 4),\n S: ['th', 'st', 'nd', 'rd'][d % 10 > 3 ? 0 : (d % 100 - d % 10 != 10) * d % 10],\n W: W,\n N: N\n };\n return mask.replace(token, function (match) {\n if (match in flags) {\n return flags[match];\n }\n\n return match.slice(1, match.length - 1);\n });\n };\n }();\n\n dateFormat.masks = {\n 'default': 'ddd mmm dd yyyy HH:MM:ss',\n 'shortDate': 'm/d/yy',\n 'mediumDate': 'mmm d, yyyy',\n 'longDate': 'mmmm d, yyyy',\n 'fullDate': 'dddd, mmmm d, yyyy',\n 'shortTime': 'h:MM TT',\n 'mediumTime': 'h:MM:ss TT',\n 'longTime': 'h:MM:ss TT Z',\n 'isoDate': 'yyyy-mm-dd',\n 'isoTime': 'HH:MM:ss',\n 'isoDateTime': 'yyyy-mm-dd\\'T\\'HH:MM:sso',\n 'isoUtcDateTime': 'UTC:yyyy-mm-dd\\'T\\'HH:MM:ss\\'Z\\'',\n 'expiresHeaderFormat': 'ddd, dd mmm yyyy HH:MM:ss Z'\n }; // Internationalization strings\n\n dateFormat.i18n = {\n dayNames: ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'],\n monthNames: ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec', 'January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'],\n timeNames: ['a', 'p', 'am', 'pm', 'A', 'P', 'AM', 'PM']\n };\n\n function pad(val, len) {\n val = String(val);\n len = len || 2;\n\n while (val.length < len) {\n val = '0' + val;\n }\n\n return val;\n }\n /**\n * Get the ISO 8601 week number\n * Based on comments from\n * http://techblog.procurios.nl/k/n618/news/view/33796/14863/Calculate-ISO-8601-week-and-year-in-javascript.html\n *\n * @param {Object} `date`\n * @return {Number}\n */\n\n\n function getWeek(date) {\n // Remove time components of date\n var targetThursday = new Date(date.getFullYear(), date.getMonth(), date.getDate()); // Change date to Thursday same week\n\n targetThursday.setDate(targetThursday.getDate() - (targetThursday.getDay() + 6) % 7 + 3); // Take January 4th as it is always in week 1 (see ISO 8601)\n\n var firstThursday = new Date(targetThursday.getFullYear(), 0, 4); // Change date to Thursday same week\n\n firstThursday.setDate(firstThursday.getDate() - (firstThursday.getDay() + 6) % 7 + 3); // Check if daylight-saving-time-switch occurred and correct for it\n\n var ds = targetThursday.getTimezoneOffset() - firstThursday.getTimezoneOffset();\n targetThursday.setHours(targetThursday.getHours() - ds); // Number of weeks between target Thursday and first Thursday\n\n var weekDiff = (targetThursday - firstThursday) / (86400000 * 7);\n return 1 + Math.floor(weekDiff);\n }\n /**\n * Get ISO-8601 numeric representation of the day of the week\n * 1 (for Monday) through 7 (for Sunday)\n * \n * @param {Object} `date`\n * @return {Number}\n */\n\n\n function getDayOfWeek(date) {\n var dow = date.getDay();\n\n if (dow === 0) {\n dow = 7;\n }\n\n return dow;\n }\n /**\n * kind-of shortcut\n * @param {*} val\n * @return {String}\n */\n\n\n function kindOf(val) {\n if (val === null) {\n return 'null';\n }\n\n if (val === undefined) {\n return 'undefined';\n }\n\n if (typeof val !== 'object') {\n return typeof val;\n }\n\n if (Array.isArray(val)) {\n return 'array';\n }\n\n return {}.toString.call(val).slice(8, -1).toLowerCase();\n }\n\n ;\n\n if (typeof define === 'function' && define.amd) {\n define(function () {\n return dateFormat;\n });\n } else if (typeof exports === 'object') {\n module.exports = dateFormat;\n } else {\n global.dateFormat = dateFormat;\n }\n})(this);","/** @license React v16.14.0\n * react.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n'use strict';\n\nvar l = require(\"object-assign\"),\n n = \"function\" === typeof Symbol && Symbol.for,\n p = n ? Symbol.for(\"react.element\") : 60103,\n q = n ? Symbol.for(\"react.portal\") : 60106,\n r = n ? Symbol.for(\"react.fragment\") : 60107,\n t = n ? Symbol.for(\"react.strict_mode\") : 60108,\n u = n ? Symbol.for(\"react.profiler\") : 60114,\n v = n ? Symbol.for(\"react.provider\") : 60109,\n w = n ? Symbol.for(\"react.context\") : 60110,\n x = n ? Symbol.for(\"react.forward_ref\") : 60112,\n y = n ? Symbol.for(\"react.suspense\") : 60113,\n z = n ? Symbol.for(\"react.memo\") : 60115,\n A = n ? 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Ic ? f = Oc : (f = Mc, g = Lc) : (h = e.nodeName) && \"input\" === h.toLowerCase() && (\"checkbox\" === e.type || \"radio\" === e.type) && (f = Nc);\n if (f && (f = f(a, b))) return Cc(f, c, d);\n g && g(a, e, b);\n \"blur\" === a && (a = e._wrapperState) && a.controlled && \"number\" === e.type && zc(e, \"number\", e.value);\n }\n},\n Qc = y.extend({\n view: null,\n detail: null\n}),\n Rc = {\n Alt: \"altKey\",\n Control: \"ctrlKey\",\n Meta: \"metaKey\",\n Shift: \"shiftKey\"\n};\n\nfunction Sc(a) {\n var b = this.nativeEvent;\n return b.getModifierState ? b.getModifierState(a) : (a = Rc[a]) ? !!b[a] : !1;\n}\n\nfunction Tc() {\n return Sc;\n}\n\nvar Uc = 0,\n Vc = 0,\n Wc = !1,\n Xc = !1,\n Yc = Qc.extend({\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: Tc,\n button: null,\n buttons: null,\n relatedTarget: function relatedTarget(a) {\n return a.relatedTarget || (a.fromElement === a.srcElement ? a.toElement : a.fromElement);\n },\n movementX: function movementX(a) {\n if (\"movementX\" in a) return a.movementX;\n var b = Uc;\n Uc = a.screenX;\n return Wc ? \"mousemove\" === a.type ? a.screenX - b : 0 : (Wc = !0, 0);\n },\n movementY: function movementY(a) {\n if (\"movementY\" in a) return a.movementY;\n var b = Vc;\n Vc = a.screenY;\n return Xc ? \"mousemove\" === a.type ? a.screenY - b : 0 : (Xc = !0, 0);\n }\n}),\n Zc = Yc.extend({\n pointerId: null,\n width: null,\n height: null,\n pressure: null,\n tangentialPressure: null,\n tiltX: null,\n tiltY: null,\n twist: null,\n pointerType: null,\n isPrimary: null\n}),\n $c = {\n mouseEnter: {\n registrationName: \"onMouseEnter\",\n dependencies: [\"mouseout\", \"mouseover\"]\n },\n mouseLeave: {\n registrationName: \"onMouseLeave\",\n dependencies: [\"mouseout\", \"mouseover\"]\n },\n pointerEnter: {\n registrationName: \"onPointerEnter\",\n dependencies: [\"pointerout\", \"pointerover\"]\n },\n pointerLeave: {\n registrationName: \"onPointerLeave\",\n dependencies: [\"pointerout\", \"pointerover\"]\n }\n},\n ad = {\n eventTypes: $c,\n extractEvents: function extractEvents(a, b, c, d) {\n var e = \"mouseover\" === a || \"pointerover\" === a,\n f = \"mouseout\" === a || \"pointerout\" === a;\n if (e && (c.relatedTarget || c.fromElement) || !f && !e) return null;\n e = d.window === d ? d : (e = d.ownerDocument) ? e.defaultView || e.parentWindow : window;\n f ? (f = b, b = (b = c.relatedTarget || c.toElement) ? Ha(b) : null) : f = null;\n if (f === b) return null;\n var g = void 0,\n h = void 0,\n l = void 0,\n k = void 0;\n if (\"mouseout\" === a || \"mouseover\" === a) g = Yc, h = $c.mouseLeave, l = $c.mouseEnter, k = \"mouse\";else if (\"pointerout\" === a || \"pointerover\" === a) g = Zc, h = $c.pointerLeave, l = $c.pointerEnter, k = \"pointer\";\n var m = null == f ? e : Ja(f);\n e = null == b ? e : Ja(b);\n a = g.getPooled(h, f, c, d);\n a.type = k + \"leave\";\n a.target = m;\n a.relatedTarget = e;\n c = g.getPooled(l, b, c, d);\n c.type = k + \"enter\";\n c.target = e;\n c.relatedTarget = m;\n d = b;\n if (f && d) a: {\n b = f;\n e = d;\n k = 0;\n\n for (g = b; g; g = La(g)) {\n k++;\n }\n\n g = 0;\n\n for (l = e; l; l = La(l)) {\n g++;\n }\n\n for (; 0 < k - g;) {\n b = La(b), k--;\n }\n\n for (; 0 < g - k;) {\n e = La(e), g--;\n }\n\n for (; k--;) {\n if (b === e || b === e.alternate) break a;\n b = La(b);\n e = La(e);\n }\n\n b = null;\n } else b = null;\n e = b;\n\n for (b = []; f && f !== e;) {\n k = f.alternate;\n if (null !== k && k === e) break;\n b.push(f);\n f = La(f);\n }\n\n for (f = []; d && d !== e;) {\n k = d.alternate;\n if (null !== k && k === e) break;\n f.push(d);\n d = La(d);\n }\n\n for (d = 0; d < b.length; d++) {\n Oa(b[d], \"bubbled\", a);\n }\n\n for (d = f.length; 0 < d--;) {\n Oa(f[d], \"captured\", c);\n }\n\n return [a, c];\n }\n};\n\nfunction bd(a, b) {\n return a === b && (0 !== a || 1 / a === 1 / b) || a !== a && b !== b;\n}\n\nvar cd = Object.prototype.hasOwnProperty;\n\nfunction dd(a, b) {\n if (bd(a, b)) return !0;\n if (\"object\" !== typeof a || null === a || \"object\" !== typeof b || null === b) return !1;\n var c = Object.keys(a),\n d = Object.keys(b);\n if (c.length !== d.length) return !1;\n\n for (d = 0; d < c.length; d++) {\n if (!cd.call(b, c[d]) || !bd(a[c[d]], b[c[d]])) return !1;\n }\n\n return !0;\n}\n\nfunction ed(a) {\n var b = a;\n if (a.alternate) for (; b.return;) {\n b = b.return;\n } else {\n if (0 !== (b.effectTag & 2)) return 1;\n\n for (; b.return;) {\n if (b = b.return, 0 !== (b.effectTag & 2)) return 1;\n }\n }\n return 3 === b.tag ? 2 : 3;\n}\n\nfunction fd(a) {\n 2 !== ed(a) ? x(\"188\") : void 0;\n}\n\nfunction gd(a) {\n var b = a.alternate;\n if (!b) return b = ed(a), 3 === b ? x(\"188\") : void 0, 1 === b ? null : a;\n\n for (var c = a, d = b;;) {\n var e = c.return,\n f = e ? e.alternate : null;\n if (!e || !f) break;\n\n if (e.child === f.child) {\n for (var g = e.child; g;) {\n if (g === c) return fd(e), a;\n if (g === d) return fd(e), b;\n g = g.sibling;\n }\n\n x(\"188\");\n }\n\n if (c.return !== d.return) c = e, d = f;else {\n g = !1;\n\n for (var h = e.child; h;) {\n if (h === c) {\n g = !0;\n c = e;\n d = f;\n break;\n }\n\n if (h === d) {\n g = !0;\n d = e;\n c = f;\n break;\n }\n\n h = h.sibling;\n }\n\n if (!g) {\n for (h = f.child; h;) {\n if (h === c) {\n g = !0;\n c = f;\n d = e;\n break;\n }\n\n if (h === d) {\n g = !0;\n d = f;\n c = e;\n break;\n }\n\n h = h.sibling;\n }\n\n g ? void 0 : x(\"189\");\n }\n }\n c.alternate !== d ? x(\"190\") : void 0;\n }\n\n 3 !== c.tag ? x(\"188\") : void 0;\n return c.stateNode.current === c ? a : b;\n}\n\nfunction hd(a) {\n a = gd(a);\n if (!a) return null;\n\n for (var b = a;;) {\n if (5 === b.tag || 6 === b.tag) return b;\n if (b.child) b.child.return = b, b = b.child;else {\n if (b === a) break;\n\n for (; !b.sibling;) {\n if (!b.return || b.return === a) return null;\n b = b.return;\n }\n\n b.sibling.return = b.return;\n b = b.sibling;\n }\n }\n\n return null;\n}\n\nvar id = y.extend({\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n}),\n jd = y.extend({\n clipboardData: function clipboardData(a) {\n return \"clipboardData\" in a ? a.clipboardData : window.clipboardData;\n }\n}),\n kd = Qc.extend({\n relatedTarget: null\n});\n\nfunction ld(a) {\n var b = a.keyCode;\n \"charCode\" in a ? (a = a.charCode, 0 === a && 13 === b && (a = 13)) : a = b;\n 10 === a && (a = 13);\n return 32 <= a || 13 === a ? a : 0;\n}\n\nvar md = {\n Esc: \"Escape\",\n Spacebar: \" \",\n Left: \"ArrowLeft\",\n Up: \"ArrowUp\",\n Right: \"ArrowRight\",\n Down: \"ArrowDown\",\n Del: \"Delete\",\n Win: \"OS\",\n Menu: \"ContextMenu\",\n Apps: \"ContextMenu\",\n Scroll: \"ScrollLock\",\n MozPrintableKey: \"Unidentified\"\n},\n nd = {\n 8: \"Backspace\",\n 9: \"Tab\",\n 12: \"Clear\",\n 13: \"Enter\",\n 16: \"Shift\",\n 17: \"Control\",\n 18: \"Alt\",\n 19: \"Pause\",\n 20: \"CapsLock\",\n 27: \"Escape\",\n 32: \" \",\n 33: \"PageUp\",\n 34: \"PageDown\",\n 35: \"End\",\n 36: \"Home\",\n 37: \"ArrowLeft\",\n 38: \"ArrowUp\",\n 39: \"ArrowRight\",\n 40: \"ArrowDown\",\n 45: \"Insert\",\n 46: \"Delete\",\n 112: \"F1\",\n 113: \"F2\",\n 114: \"F3\",\n 115: \"F4\",\n 116: \"F5\",\n 117: \"F6\",\n 118: \"F7\",\n 119: \"F8\",\n 120: \"F9\",\n 121: \"F10\",\n 122: \"F11\",\n 123: \"F12\",\n 144: \"NumLock\",\n 145: \"ScrollLock\",\n 224: \"Meta\"\n},\n od = Qc.extend({\n key: function key(a) {\n if (a.key) {\n var b = md[a.key] || a.key;\n if (\"Unidentified\" !== b) return b;\n }\n\n return \"keypress\" === a.type ? (a = ld(a), 13 === a ? \"Enter\" : String.fromCharCode(a)) : \"keydown\" === a.type || \"keyup\" === a.type ? nd[a.keyCode] || \"Unidentified\" : \"\";\n },\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: Tc,\n charCode: function charCode(a) {\n return \"keypress\" === a.type ? ld(a) : 0;\n },\n keyCode: function keyCode(a) {\n return \"keydown\" === a.type || \"keyup\" === a.type ? a.keyCode : 0;\n },\n which: function which(a) {\n return \"keypress\" === a.type ? ld(a) : \"keydown\" === a.type || \"keyup\" === a.type ? a.keyCode : 0;\n }\n}),\n pd = Yc.extend({\n dataTransfer: null\n}),\n qd = Qc.extend({\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: Tc\n}),\n rd = y.extend({\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n}),\n sd = Yc.extend({\n deltaX: function deltaX(a) {\n return \"deltaX\" in a ? a.deltaX : \"wheelDeltaX\" in a ? -a.wheelDeltaX : 0;\n },\n deltaY: function deltaY(a) {\n return \"deltaY\" in a ? a.deltaY : \"wheelDeltaY\" in a ? -a.wheelDeltaY : \"wheelDelta\" in a ? -a.wheelDelta : 0;\n },\n deltaZ: null,\n deltaMode: null\n}),\n td = [[\"abort\", \"abort\"], [Xa, \"animationEnd\"], [Ya, \"animationIteration\"], [Za, \"animationStart\"], [\"canplay\", \"canPlay\"], [\"canplaythrough\", \"canPlayThrough\"], [\"drag\", \"drag\"], [\"dragenter\", \"dragEnter\"], [\"dragexit\", \"dragExit\"], [\"dragleave\", \"dragLeave\"], [\"dragover\", \"dragOver\"], [\"durationchange\", \"durationChange\"], [\"emptied\", \"emptied\"], [\"encrypted\", \"encrypted\"], [\"ended\", \"ended\"], [\"error\", \"error\"], [\"gotpointercapture\", \"gotPointerCapture\"], [\"load\", \"load\"], [\"loadeddata\", \"loadedData\"], [\"loadedmetadata\", \"loadedMetadata\"], [\"loadstart\", \"loadStart\"], [\"lostpointercapture\", \"lostPointerCapture\"], [\"mousemove\", \"mouseMove\"], [\"mouseout\", \"mouseOut\"], [\"mouseover\", \"mouseOver\"], [\"playing\", \"playing\"], [\"pointermove\", \"pointerMove\"], [\"pointerout\", \"pointerOut\"], [\"pointerover\", \"pointerOver\"], [\"progress\", \"progress\"], [\"scroll\", \"scroll\"], [\"seeking\", \"seeking\"], [\"stalled\", \"stalled\"], [\"suspend\", \"suspend\"], [\"timeupdate\", \"timeUpdate\"], [\"toggle\", \"toggle\"], [\"touchmove\", \"touchMove\"], [$a, \"transitionEnd\"], [\"waiting\", \"waiting\"], [\"wheel\", \"wheel\"]],\n ud = {},\n vd = {};\n\nfunction wd(a, b) {\n var c = a[0];\n a = a[1];\n var d = \"on\" + (a[0].toUpperCase() + a.slice(1));\n b = {\n phasedRegistrationNames: {\n bubbled: d,\n captured: d + \"Capture\"\n },\n dependencies: [c],\n isInteractive: b\n };\n ud[a] = b;\n vd[c] = b;\n}\n\n[[\"blur\", \"blur\"], [\"cancel\", \"cancel\"], [\"click\", \"click\"], [\"close\", \"close\"], [\"contextmenu\", \"contextMenu\"], [\"copy\", \"copy\"], [\"cut\", \"cut\"], [\"auxclick\", \"auxClick\"], [\"dblclick\", \"doubleClick\"], [\"dragend\", \"dragEnd\"], [\"dragstart\", \"dragStart\"], [\"drop\", \"drop\"], [\"focus\", \"focus\"], [\"input\", \"input\"], [\"invalid\", \"invalid\"], [\"keydown\", \"keyDown\"], [\"keypress\", \"keyPress\"], [\"keyup\", \"keyUp\"], [\"mousedown\", \"mouseDown\"], [\"mouseup\", \"mouseUp\"], [\"paste\", \"paste\"], [\"pause\", \"pause\"], [\"play\", \"play\"], [\"pointercancel\", \"pointerCancel\"], [\"pointerdown\", \"pointerDown\"], [\"pointerup\", \"pointerUp\"], [\"ratechange\", \"rateChange\"], [\"reset\", \"reset\"], [\"seeked\", \"seeked\"], [\"submit\", \"submit\"], [\"touchcancel\", \"touchCancel\"], [\"touchend\", \"touchEnd\"], [\"touchstart\", \"touchStart\"], [\"volumechange\", \"volumeChange\"]].forEach(function (a) {\n wd(a, !0);\n});\ntd.forEach(function (a) {\n wd(a, !1);\n});\nvar xd = {\n eventTypes: ud,\n isInteractiveTopLevelEventType: function isInteractiveTopLevelEventType(a) {\n a = vd[a];\n return void 0 !== a && !0 === a.isInteractive;\n },\n extractEvents: function extractEvents(a, b, c, d) {\n var e = vd[a];\n if (!e) return null;\n\n switch (a) {\n case \"keypress\":\n if (0 === ld(c)) return null;\n\n case \"keydown\":\n case \"keyup\":\n a = od;\n break;\n\n case \"blur\":\n case \"focus\":\n a = kd;\n break;\n\n case \"click\":\n if (2 === c.button) return null;\n\n case \"auxclick\":\n case \"dblclick\":\n case \"mousedown\":\n case \"mousemove\":\n case \"mouseup\":\n case \"mouseout\":\n case \"mouseover\":\n case \"contextmenu\":\n a = Yc;\n break;\n\n case \"drag\":\n case \"dragend\":\n case \"dragenter\":\n case \"dragexit\":\n case \"dragleave\":\n case \"dragover\":\n case \"dragstart\":\n case \"drop\":\n a = pd;\n break;\n\n case \"touchcancel\":\n case \"touchend\":\n case \"touchmove\":\n case \"touchstart\":\n a = qd;\n break;\n\n case Xa:\n case Ya:\n case Za:\n a = id;\n break;\n\n case $a:\n a = rd;\n break;\n\n case \"scroll\":\n a = Qc;\n break;\n\n case \"wheel\":\n a = sd;\n break;\n\n case \"copy\":\n case \"cut\":\n case \"paste\":\n a = jd;\n break;\n\n case \"gotpointercapture\":\n case \"lostpointercapture\":\n case \"pointercancel\":\n case \"pointerdown\":\n case \"pointermove\":\n case \"pointerout\":\n case \"pointerover\":\n case \"pointerup\":\n a = Zc;\n break;\n\n default:\n a = y;\n }\n\n b = a.getPooled(e, b, c, d);\n Qa(b);\n return b;\n }\n},\n yd = xd.isInteractiveTopLevelEventType,\n zd = [];\n\nfunction Ad(a) {\n var b = a.targetInst,\n c = b;\n\n do {\n if (!c) {\n a.ancestors.push(c);\n break;\n }\n\n var d;\n\n for (d = c; d.return;) {\n d = d.return;\n }\n\n d = 3 !== d.tag ? null : d.stateNode.containerInfo;\n if (!d) break;\n a.ancestors.push(c);\n c = Ha(d);\n } while (c);\n\n for (c = 0; c < a.ancestors.length; c++) {\n b = a.ancestors[c];\n var e = Nb(a.nativeEvent);\n d = a.topLevelType;\n\n for (var f = a.nativeEvent, g = null, h = 0; h < oa.length; h++) {\n var l = oa[h];\n l && (l = l.extractEvents(d, b, f, e)) && (g = xa(g, l));\n }\n\n Da(g);\n }\n}\n\nvar Bd = !0;\n\nfunction E(a, b) {\n if (!b) return null;\n var c = (yd(a) ? Cd : Dd).bind(null, a);\n b.addEventListener(a, c, !1);\n}\n\nfunction Ed(a, b) {\n if (!b) return null;\n var c = (yd(a) ? Cd : Dd).bind(null, a);\n b.addEventListener(a, c, !0);\n}\n\nfunction Cd(a, b) {\n Hb(Dd, a, b);\n}\n\nfunction Dd(a, b) {\n if (Bd) {\n var c = Nb(b);\n c = Ha(c);\n null === c || \"number\" !== typeof c.tag || 2 === ed(c) || (c = null);\n\n if (zd.length) {\n var d = zd.pop();\n d.topLevelType = a;\n d.nativeEvent = b;\n d.targetInst = c;\n a = d;\n } else a = {\n topLevelType: a,\n nativeEvent: b,\n targetInst: c,\n ancestors: []\n };\n\n try {\n Kb(Ad, a);\n } finally {\n a.topLevelType = null, a.nativeEvent = null, a.targetInst = null, a.ancestors.length = 0, 10 > zd.length && zd.push(a);\n }\n }\n}\n\nvar Fd = {},\n Gd = 0,\n Hd = \"_reactListenersID\" + (\"\" + Math.random()).slice(2);\n\nfunction Id(a) {\n Object.prototype.hasOwnProperty.call(a, Hd) || (a[Hd] = Gd++, Fd[a[Hd]] = {});\n return Fd[a[Hd]];\n}\n\nfunction Jd(a) {\n a = a || (\"undefined\" !== typeof document ? document : void 0);\n if (\"undefined\" === typeof a) return null;\n\n try {\n return a.activeElement || a.body;\n } catch (b) {\n return a.body;\n }\n}\n\nfunction Kd(a) {\n for (; a && a.firstChild;) {\n a = a.firstChild;\n }\n\n return a;\n}\n\nfunction Ld(a, b) {\n var c = Kd(a);\n a = 0;\n\n for (var d; c;) {\n if (3 === c.nodeType) {\n d = a + c.textContent.length;\n if (a <= b && d >= b) return {\n node: c,\n offset: b - a\n };\n a = d;\n }\n\n a: {\n for (; c;) {\n if (c.nextSibling) {\n c = c.nextSibling;\n break a;\n }\n\n c = c.parentNode;\n }\n\n c = void 0;\n }\n\n c = Kd(c);\n }\n}\n\nfunction Md(a, b) {\n return a && b ? a === b ? !0 : a && 3 === a.nodeType ? !1 : b && 3 === b.nodeType ? Md(a, b.parentNode) : \"contains\" in a ? a.contains(b) : a.compareDocumentPosition ? !!(a.compareDocumentPosition(b) & 16) : !1 : !1;\n}\n\nfunction Nd() {\n for (var a = window, b = Jd(); b instanceof a.HTMLIFrameElement;) {\n try {\n var c = \"string\" === typeof b.contentWindow.location.href;\n } catch (d) {\n c = !1;\n }\n\n if (c) a = b.contentWindow;else break;\n b = Jd(a.document);\n }\n\n return b;\n}\n\nfunction Od(a) {\n var b = a && a.nodeName && a.nodeName.toLowerCase();\n return b && (\"input\" === b && (\"text\" === a.type || \"search\" === a.type || \"tel\" === a.type || \"url\" === a.type || \"password\" === a.type) || \"textarea\" === b || \"true\" === a.contentEditable);\n}\n\nfunction Pd() {\n var a = Nd();\n\n if (Od(a)) {\n if (\"selectionStart\" in a) var b = {\n start: a.selectionStart,\n end: a.selectionEnd\n };else a: {\n b = (b = a.ownerDocument) && b.defaultView || window;\n var c = b.getSelection && b.getSelection();\n\n if (c && 0 !== c.rangeCount) {\n b = c.anchorNode;\n var d = c.anchorOffset,\n e = c.focusNode;\n c = c.focusOffset;\n\n try {\n b.nodeType, e.nodeType;\n } catch (A) {\n b = null;\n break a;\n }\n\n var f = 0,\n g = -1,\n h = -1,\n l = 0,\n k = 0,\n m = a,\n p = null;\n\n b: for (;;) {\n for (var t;;) {\n m !== b || 0 !== d && 3 !== m.nodeType || (g = f + d);\n m !== e || 0 !== c && 3 !== m.nodeType || (h = f + c);\n 3 === m.nodeType && (f += m.nodeValue.length);\n if (null === (t = m.firstChild)) break;\n p = m;\n m = t;\n }\n\n for (;;) {\n if (m === a) break b;\n p === b && ++l === d && (g = f);\n p === e && ++k === c && (h = f);\n if (null !== (t = m.nextSibling)) break;\n m = p;\n p = m.parentNode;\n }\n\n m = t;\n }\n\n b = -1 === g || -1 === h ? null : {\n start: g,\n end: h\n };\n } else b = null;\n }\n b = b || {\n start: 0,\n end: 0\n };\n } else b = null;\n\n return {\n focusedElem: a,\n selectionRange: b\n };\n}\n\nfunction Qd(a) {\n var b = Nd(),\n c = a.focusedElem,\n d = a.selectionRange;\n\n if (b !== c && c && c.ownerDocument && Md(c.ownerDocument.documentElement, c)) {\n if (null !== d && Od(c)) if (b = d.start, a = d.end, void 0 === a && (a = b), \"selectionStart\" in c) c.selectionStart = b, c.selectionEnd = Math.min(a, c.value.length);else if (a = (b = c.ownerDocument || document) && b.defaultView || window, a.getSelection) {\n a = a.getSelection();\n var e = c.textContent.length,\n f = Math.min(d.start, e);\n d = void 0 === d.end ? f : Math.min(d.end, e);\n !a.extend && f > d && (e = d, d = f, f = e);\n e = Ld(c, f);\n var g = Ld(c, d);\n e && g && (1 !== a.rangeCount || a.anchorNode !== e.node || a.anchorOffset !== e.offset || a.focusNode !== g.node || a.focusOffset !== g.offset) && (b = b.createRange(), b.setStart(e.node, e.offset), a.removeAllRanges(), f > d ? (a.addRange(b), a.extend(g.node, g.offset)) : (b.setEnd(g.node, g.offset), a.addRange(b)));\n }\n b = [];\n\n for (a = c; a = a.parentNode;) {\n 1 === a.nodeType && b.push({\n element: a,\n left: a.scrollLeft,\n top: a.scrollTop\n });\n }\n\n \"function\" === typeof c.focus && c.focus();\n\n for (c = 0; c < b.length; c++) {\n a = b[c], a.element.scrollLeft = a.left, a.element.scrollTop = a.top;\n }\n }\n}\n\nvar Rd = Ra && \"documentMode\" in document && 11 >= document.documentMode,\n Sd = {\n select: {\n phasedRegistrationNames: {\n bubbled: \"onSelect\",\n captured: \"onSelectCapture\"\n },\n dependencies: \"blur contextmenu dragend focus keydown keyup mousedown mouseup selectionchange\".split(\" \")\n }\n},\n Td = null,\n Ud = null,\n Vd = null,\n Wd = !1;\n\nfunction Xd(a, b) {\n var c = b.window === b ? b.document : 9 === b.nodeType ? b : b.ownerDocument;\n if (Wd || null == Td || Td !== Jd(c)) return null;\n c = Td;\n \"selectionStart\" in c && Od(c) ? c = {\n start: c.selectionStart,\n end: c.selectionEnd\n } : (c = (c.ownerDocument && c.ownerDocument.defaultView || window).getSelection(), c = {\n anchorNode: c.anchorNode,\n anchorOffset: c.anchorOffset,\n focusNode: c.focusNode,\n focusOffset: c.focusOffset\n });\n return Vd && dd(Vd, c) ? null : (Vd = c, a = y.getPooled(Sd.select, Ud, a, b), a.type = \"select\", a.target = Td, Qa(a), a);\n}\n\nvar Yd = {\n eventTypes: Sd,\n extractEvents: function extractEvents(a, b, c, d) {\n var e = d.window === d ? d.document : 9 === d.nodeType ? d : d.ownerDocument,\n f;\n\n if (!(f = !e)) {\n a: {\n e = Id(e);\n f = sa.onSelect;\n\n for (var g = 0; g < f.length; g++) {\n var h = f[g];\n\n if (!e.hasOwnProperty(h) || !e[h]) {\n e = !1;\n break a;\n }\n }\n\n e = !0;\n }\n\n f = !e;\n }\n\n if (f) return null;\n e = b ? 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Yf = Q = a : Q = Q.next = a;\n return Q;\n}\n\nfunction ng() {\n if (null !== Zf) Q = Zf, Zf = Q.next, O = P, P = null !== O ? O.next : null;else {\n null === P ? x(\"310\") : void 0;\n O = P;\n var a = {\n memoizedState: O.memoizedState,\n baseState: O.baseState,\n queue: O.queue,\n baseUpdate: O.baseUpdate,\n next: null\n };\n Q = null === Q ? 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(k || (k = !0, h = g, e = f), m > $f && ($f = m)) : f = l.eagerReducer === a ? l.eagerState : a(f, l.action);\n g = l;\n l = l.next;\n } while (null !== l && l !== d);\n\n k || (h = g, e = f);\n bd(f, b.memoizedState) || (qg = !0);\n b.memoizedState = f;\n b.baseUpdate = h;\n b.baseState = e;\n c.lastRenderedState = f;\n }\n\n return [b.memoizedState, c.dispatch];\n}\n\nfunction rg(a, b, c, d) {\n a = {\n tag: a,\n create: b,\n destroy: c,\n deps: d,\n next: null\n };\n null === ag ? (ag = {\n lastEffect: null\n }, ag.lastEffect = a.next = a) : (b = ag.lastEffect, null === b ? ag.lastEffect = a.next = a : (c = b.next, b.next = a, a.next = c, ag.lastEffect = a));\n return a;\n}\n\nfunction sg(a, b, c, d) {\n var e = mg();\n bg |= a;\n e.memoizedState = rg(b, c, void 0, void 0 === d ? null : d);\n}\n\nfunction tg(a, b, c, d) {\n var e = ng();\n d = void 0 === d ? null : d;\n var f = void 0;\n\n if (null !== O) {\n var g = O.memoizedState;\n f = g.destroy;\n\n if (null !== d && gg(d, g.deps)) {\n rg(Nf, c, f, d);\n return;\n }\n }\n\n bg |= a;\n e.memoizedState = rg(b, c, f, d);\n}\n\nfunction ug(a, b) {\n if (\"function\" === typeof b) return a = a(), b(a), function () {\n b(null);\n };\n if (null !== b && void 0 !== b) return a = a(), b.current = a, function () {\n b.current = null;\n };\n}\n\nfunction vg() {}\n\nfunction wg(a, b, c) {\n 25 > eg ? void 0 : x(\"301\");\n var d = a.alternate;\n if (a === Xf || null !== d && d === Xf) {\n if (cg = !0, a = {\n expirationTime: Wf,\n action: c,\n eagerReducer: null,\n eagerState: null,\n next: null\n }, null === dg && (dg = new Map()), c = dg.get(b), void 0 === c) dg.set(b, a);else {\n for (b = c; null !== b.next;) {\n b = b.next;\n }\n\n b.next = a;\n }\n } else {\n of();\n var e = lf();\n e = mf(e, a);\n var f = {\n expirationTime: e,\n action: c,\n eagerReducer: null,\n eagerState: null,\n next: null\n },\n g = b.last;\n if (null === g) f.next = f;else {\n var h = g.next;\n null !== h && (f.next = h);\n g.next = f;\n }\n b.last = f;\n if (0 === a.expirationTime && (null === d || 0 === d.expirationTime) && (d = b.lastRenderedReducer, null !== d)) try {\n var l = b.lastRenderedState,\n k = d(l, c);\n f.eagerReducer = d;\n f.eagerState = k;\n if (bd(k, l)) return;\n } catch (m) {} finally {}\n qf(a, e);\n }\n}\n\nvar kg = {\n readContext: M,\n useCallback: fg,\n useContext: fg,\n useEffect: fg,\n useImperativeHandle: fg,\n useLayoutEffect: fg,\n useMemo: fg,\n useReducer: fg,\n useRef: fg,\n useState: fg,\n useDebugValue: fg\n},\n ig = {\n readContext: M,\n useCallback: function useCallback(a, b) {\n mg().memoizedState = [a, void 0 === b ? null : b];\n return a;\n },\n useContext: M,\n useEffect: function useEffect(a, b) {\n return sg(516, Uf | Tf, a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n c = null !== c && void 0 !== c ? c.concat([a]) : null;\n return sg(4, Pf | Sf, ug.bind(null, b, a), c);\n },\n useLayoutEffect: function useLayoutEffect(a, b) {\n return sg(4, Pf | Sf, a, b);\n },\n useMemo: function useMemo(a, b) {\n var c = mg();\n b = void 0 === b ? null : b;\n a = a();\n c.memoizedState = [a, b];\n return a;\n },\n useReducer: function useReducer(a, b, c) {\n var d = mg();\n b = void 0 !== c ? c(b) : b;\n d.memoizedState = d.baseState = b;\n a = d.queue = {\n last: null,\n dispatch: null,\n lastRenderedReducer: a,\n lastRenderedState: b\n };\n a = a.dispatch = wg.bind(null, Xf, a);\n return [d.memoizedState, a];\n },\n useRef: function useRef(a) {\n var b = mg();\n a = {\n current: a\n };\n return b.memoizedState = a;\n },\n useState: function useState(a) {\n var b = mg();\n \"function\" === typeof a && (a = a());\n b.memoizedState = b.baseState = a;\n a = b.queue = {\n last: null,\n dispatch: null,\n lastRenderedReducer: og,\n lastRenderedState: a\n };\n a = a.dispatch = wg.bind(null, Xf, a);\n return [b.memoizedState, a];\n },\n useDebugValue: vg\n},\n jg = {\n readContext: M,\n useCallback: function useCallback(a, b) {\n var c = ng();\n b = void 0 === b ? null : b;\n var d = c.memoizedState;\n if (null !== d && null !== b && gg(b, d[1])) return d[0];\n c.memoizedState = [a, b];\n return a;\n },\n useContext: M,\n useEffect: function useEffect(a, b) {\n return tg(516, Uf | Tf, a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n c = null !== c && void 0 !== c ? c.concat([a]) : null;\n return tg(4, Pf | Sf, ug.bind(null, b, a), c);\n },\n useLayoutEffect: function useLayoutEffect(a, b) {\n return tg(4, Pf | Sf, a, b);\n },\n useMemo: function useMemo(a, b) {\n var c = ng();\n b = void 0 === b ? null : b;\n var d = c.memoizedState;\n if (null !== d && null !== b && gg(b, d[1])) return d[0];\n a = a();\n c.memoizedState = [a, b];\n return a;\n },\n useReducer: pg,\n useRef: function useRef() {\n return ng().memoizedState;\n },\n useState: function useState(a) {\n return pg(og, a);\n },\n useDebugValue: vg\n},\n xg = null,\n yg = null,\n zg = !1;\n\nfunction Ag(a, b) {\n var c = K(5, null, null, 0);\n c.elementType = \"DELETED\";\n c.type = \"DELETED\";\n c.stateNode = b;\n c.return = a;\n c.effectTag = 8;\n null !== a.lastEffect ? (a.lastEffect.nextEffect = c, a.lastEffect = c) : a.firstEffect = a.lastEffect = c;\n}\n\nfunction Bg(a, b) {\n switch (a.tag) {\n case 5:\n var c = a.type;\n b = 1 !== b.nodeType || c.toLowerCase() !== b.nodeName.toLowerCase() ? null : b;\n return null !== b ? (a.stateNode = b, !0) : !1;\n\n case 6:\n return b = \"\" === a.pendingProps || 3 !== b.nodeType ? null : b, null !== b ? (a.stateNode = b, !0) : !1;\n\n case 13:\n return !1;\n\n default:\n return !1;\n }\n}\n\nfunction Cg(a) {\n if (zg) {\n var b = yg;\n\n if (b) {\n var c = b;\n\n if (!Bg(a, b)) {\n b = De(c);\n\n if (!b || !Bg(a, b)) {\n a.effectTag |= 2;\n zg = !1;\n xg = a;\n return;\n }\n\n Ag(xg, c);\n }\n\n xg = a;\n yg = Ee(b);\n } else a.effectTag |= 2, zg = !1, xg = a;\n }\n}\n\nfunction Dg(a) {\n for (a = a.return; null !== a && 5 !== a.tag && 3 !== a.tag && 18 !== a.tag;) {\n a = a.return;\n }\n\n xg = a;\n}\n\nfunction Eg(a) {\n if (a !== xg) return !1;\n if (!zg) return Dg(a), zg = !0, !1;\n var b = a.type;\n if (5 !== a.tag || \"head\" !== b && \"body\" !== b && !xe(b, a.memoizedProps)) for (b = yg; b;) {\n Ag(a, b), b = De(b);\n }\n Dg(a);\n yg = xg ? De(a.stateNode) : null;\n return !0;\n}\n\nfunction Fg() {\n yg = xg = null;\n zg = !1;\n}\n\nvar Gg = Tb.ReactCurrentOwner,\n qg = !1;\n\nfunction S(a, b, c, d) {\n b.child = null === a ? Ef(b, null, c, d) : Df(b, a.child, c, d);\n}\n\nfunction Hg(a, b, c, d, e) {\n c = c.render;\n var f = b.ref;\n Ig(b, e);\n d = hg(a, b, c, d, f, e);\n if (null !== a && !qg) return b.updateQueue = a.updateQueue, b.effectTag &= -517, a.expirationTime <= e && (a.expirationTime = 0), Jg(a, b, e);\n b.effectTag |= 1;\n S(a, b, d, e);\n return b.child;\n}\n\nfunction Kg(a, b, c, d, e, f) {\n if (null === a) {\n var g = c.type;\n if (\"function\" === typeof g && !Ve(g) && void 0 === g.defaultProps && null === c.compare && void 0 === c.defaultProps) return b.tag = 15, b.type = g, Lg(a, b, g, d, e, f);\n a = Ye(c.type, null, d, null, b.mode, f);\n a.ref = b.ref;\n a.return = b;\n return b.child = a;\n }\n\n g = a.child;\n if (e < f && (e = g.memoizedProps, c = c.compare, c = null !== c ? c : dd, c(e, d) && a.ref === b.ref)) return Jg(a, b, f);\n b.effectTag |= 1;\n a = Xe(g, d, f);\n a.ref = b.ref;\n a.return = b;\n return b.child = a;\n}\n\nfunction Lg(a, b, c, d, e, f) {\n return null !== a && dd(a.memoizedProps, d) && a.ref === b.ref && (qg = !1, e < f) ? Jg(a, b, f) : Mg(a, b, c, d, f);\n}\n\nfunction Ng(a, b) {\n var c = b.ref;\n if (null === a && null !== c || null !== a && a.ref !== c) b.effectTag |= 128;\n}\n\nfunction Mg(a, b, c, d, e) {\n var f = J(c) ? Ie : H.current;\n f = Je(b, f);\n Ig(b, e);\n c = hg(a, b, c, d, f, e);\n if (null !== a && !qg) return b.updateQueue = a.updateQueue, b.effectTag &= -517, a.expirationTime <= e && (a.expirationTime = 0), Jg(a, b, e);\n b.effectTag |= 1;\n S(a, b, c, e);\n return b.child;\n}\n\nfunction Og(a, b, c, d, e) {\n if (J(c)) {\n var f = !0;\n Oe(b);\n } else f = !1;\n\n Ig(b, e);\n if (null === b.stateNode) null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2), vf(b, c, d, e), xf(b, c, d, e), d = !0;else if (null === a) {\n var g = b.stateNode,\n h = b.memoizedProps;\n g.props = h;\n var l = g.context,\n k = c.contextType;\n \"object\" === typeof k && null !== k ? k = M(k) : (k = J(c) ? Ie : H.current, k = Je(b, k));\n var m = c.getDerivedStateFromProps,\n p = \"function\" === typeof m || \"function\" === typeof g.getSnapshotBeforeUpdate;\n p || \"function\" !== typeof g.UNSAFE_componentWillReceiveProps && \"function\" !== typeof g.componentWillReceiveProps || (h !== d || l !== k) && wf(b, g, d, k);\n Pg = !1;\n var t = b.memoizedState;\n l = g.state = t;\n var A = b.updateQueue;\n null !== A && (yf(b, A, d, g, e), l = b.memoizedState);\n h !== d || t !== l || I.current || Pg ? (\"function\" === typeof m && (kf(b, c, m, d), l = b.memoizedState), (h = Pg || uf(b, c, h, d, t, l, k)) ? (p || \"function\" !== typeof g.UNSAFE_componentWillMount && \"function\" !== typeof g.componentWillMount || (\"function\" === typeof g.componentWillMount && g.componentWillMount(), \"function\" === typeof g.UNSAFE_componentWillMount && g.UNSAFE_componentWillMount()), \"function\" === typeof g.componentDidMount && (b.effectTag |= 4)) : (\"function\" === typeof g.componentDidMount && (b.effectTag |= 4), b.memoizedProps = d, b.memoizedState = l), g.props = d, g.state = l, g.context = k, d = h) : (\"function\" === typeof g.componentDidMount && (b.effectTag |= 4), d = !1);\n } else g = b.stateNode, h = b.memoizedProps, g.props = b.type === b.elementType ? h : L(b.type, h), l = g.context, k = c.contextType, \"object\" === typeof k && null !== k ? k = M(k) : (k = J(c) ? Ie : H.current, k = Je(b, k)), m = c.getDerivedStateFromProps, (p = \"function\" === typeof m || \"function\" === typeof g.getSnapshotBeforeUpdate) || \"function\" !== typeof g.UNSAFE_componentWillReceiveProps && \"function\" !== typeof g.componentWillReceiveProps || (h !== d || l !== k) && wf(b, g, d, k), Pg = !1, l = b.memoizedState, t = g.state = l, A = b.updateQueue, null !== A && (yf(b, A, d, g, e), t = b.memoizedState), h !== d || l !== t || I.current || Pg ? (\"function\" === typeof m && (kf(b, c, m, d), t = b.memoizedState), (m = Pg || uf(b, c, h, d, l, t, k)) ? (p || \"function\" !== typeof g.UNSAFE_componentWillUpdate && \"function\" !== typeof g.componentWillUpdate || (\"function\" === typeof g.componentWillUpdate && g.componentWillUpdate(d, t, k), \"function\" === typeof g.UNSAFE_componentWillUpdate && g.UNSAFE_componentWillUpdate(d, t, k)), \"function\" === typeof g.componentDidUpdate && (b.effectTag |= 4), \"function\" === typeof g.getSnapshotBeforeUpdate && (b.effectTag |= 256)) : (\"function\" !== typeof g.componentDidUpdate || h === a.memoizedProps && l === a.memoizedState || (b.effectTag |= 4), \"function\" !== typeof g.getSnapshotBeforeUpdate || h === a.memoizedProps && l === a.memoizedState || (b.effectTag |= 256), b.memoizedProps = d, b.memoizedState = t), g.props = d, g.state = t, g.context = k, d = m) : (\"function\" !== typeof g.componentDidUpdate || h === a.memoizedProps && l === a.memoizedState || (b.effectTag |= 4), \"function\" !== typeof g.getSnapshotBeforeUpdate || h === a.memoizedProps && l === a.memoizedState || (b.effectTag |= 256), d = !1);\n return Qg(a, b, c, d, f, e);\n}\n\nfunction Qg(a, b, c, d, e, f) {\n Ng(a, b);\n var g = 0 !== (b.effectTag & 64);\n if (!d && !g) return e && Pe(b, c, !1), Jg(a, b, f);\n d = b.stateNode;\n Gg.current = b;\n var h = g && \"function\" !== typeof c.getDerivedStateFromError ? null : d.render();\n b.effectTag |= 1;\n null !== a && g ? (b.child = Df(b, a.child, null, f), b.child = Df(b, null, h, f)) : S(a, b, h, f);\n b.memoizedState = d.state;\n e && Pe(b, c, !0);\n return b.child;\n}\n\nfunction Rg(a) {\n var b = a.stateNode;\n b.pendingContext ? Me(a, b.pendingContext, b.pendingContext !== b.context) : b.context && Me(a, b.context, !1);\n Jf(a, b.containerInfo);\n}\n\nfunction Sg(a, b, c) {\n var d = b.mode,\n e = b.pendingProps,\n f = b.memoizedState;\n\n if (0 === (b.effectTag & 64)) {\n f = null;\n var g = !1;\n } else f = {\n timedOutAt: null !== f ? f.timedOutAt : 0\n }, g = !0, b.effectTag &= -65;\n\n if (null === a) {\n if (g) {\n var h = e.fallback;\n a = Ze(null, d, 0, null);\n 0 === (b.mode & 1) && (a.child = null !== b.memoizedState ? b.child.child : b.child);\n d = Ze(h, d, c, null);\n a.sibling = d;\n c = a;\n c.return = d.return = b;\n } else c = d = Ef(b, null, e.children, c);\n } else null !== a.memoizedState ? (d = a.child, h = d.sibling, g ? (c = e.fallback, e = Xe(d, d.pendingProps, 0), 0 === (b.mode & 1) && (g = null !== b.memoizedState ? b.child.child : b.child, g !== d.child && (e.child = g)), d = e.sibling = Xe(h, c, h.expirationTime), c = e, e.childExpirationTime = 0, c.return = d.return = b) : c = d = Df(b, d.child, e.children, c)) : (h = a.child, g ? (g = e.fallback, e = Ze(null, d, 0, null), e.child = h, 0 === (b.mode & 1) && (e.child = null !== b.memoizedState ? b.child.child : b.child), d = e.sibling = Ze(g, d, c, null), d.effectTag |= 2, c = e, e.childExpirationTime = 0, c.return = d.return = b) : d = c = Df(b, h, e.children, c)), b.stateNode = a.stateNode;\n b.memoizedState = f;\n b.child = c;\n return d;\n}\n\nfunction Jg(a, b, c) {\n null !== a && (b.contextDependencies = a.contextDependencies);\n if (b.childExpirationTime < c) return null;\n null !== a && b.child !== a.child ? x(\"153\") : void 0;\n\n if (null !== b.child) {\n a = b.child;\n c = Xe(a, a.pendingProps, a.expirationTime);\n b.child = c;\n\n for (c.return = b; null !== a.sibling;) {\n a = a.sibling, c = c.sibling = Xe(a, a.pendingProps, a.expirationTime), c.return = b;\n }\n\n c.sibling = null;\n }\n\n return b.child;\n}\n\nfunction Tg(a, b, c) {\n var d = b.expirationTime;\n if (null !== a) {\n if (a.memoizedProps !== b.pendingProps || I.current) qg = !0;else {\n if (d < c) {\n qg = !1;\n\n switch (b.tag) {\n case 3:\n Rg(b);\n Fg();\n break;\n\n case 5:\n Lf(b);\n break;\n\n case 1:\n J(b.type) && Oe(b);\n break;\n\n case 4:\n Jf(b, b.stateNode.containerInfo);\n break;\n\n case 10:\n Ug(b, b.memoizedProps.value);\n break;\n\n case 13:\n if (null !== b.memoizedState) {\n d = b.child.childExpirationTime;\n if (0 !== d && d >= c) return Sg(a, b, c);\n b = Jg(a, b, c);\n return null !== b ? b.sibling : null;\n }\n\n }\n\n return Jg(a, b, c);\n }\n }\n } else qg = !1;\n b.expirationTime = 0;\n\n switch (b.tag) {\n case 2:\n d = b.elementType;\n null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2);\n a = b.pendingProps;\n var e = Je(b, H.current);\n Ig(b, c);\n e = hg(null, b, d, a, e, c);\n b.effectTag |= 1;\n\n if (\"object\" === typeof e && null !== e && \"function\" === typeof e.render && void 0 === e.$$typeof) {\n b.tag = 1;\n lg();\n\n if (J(d)) {\n var f = !0;\n Oe(b);\n } else f = !1;\n\n b.memoizedState = null !== e.state && void 0 !== e.state ? e.state : null;\n var g = d.getDerivedStateFromProps;\n \"function\" === typeof g && kf(b, d, g, a);\n e.updater = tf;\n b.stateNode = e;\n e._reactInternalFiber = b;\n xf(b, d, a, c);\n b = Qg(null, b, d, !0, f, c);\n } else b.tag = 0, S(null, b, e, c), b = b.child;\n\n return b;\n\n case 16:\n e = b.elementType;\n null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2);\n f = b.pendingProps;\n a = hf(e);\n b.type = a;\n e = b.tag = We(a);\n f = L(a, f);\n g = void 0;\n\n switch (e) {\n case 0:\n g = Mg(null, b, a, f, c);\n break;\n\n case 1:\n g = Og(null, b, a, f, c);\n break;\n\n case 11:\n g = Hg(null, b, a, f, c);\n break;\n\n case 14:\n g = Kg(null, b, a, L(a.type, f), d, c);\n break;\n\n default:\n x(\"306\", a, \"\");\n }\n\n return g;\n\n case 0:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : L(d, e), Mg(a, b, d, e, c);\n\n case 1:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : L(d, e), Og(a, b, d, e, c);\n\n case 3:\n Rg(b);\n d = b.updateQueue;\n null === d ? x(\"282\") : void 0;\n e = b.memoizedState;\n e = null !== e ? e.element : null;\n yf(b, d, b.pendingProps, null, c);\n d = b.memoizedState.element;\n if (d === e) Fg(), b = Jg(a, b, c);else {\n e = b.stateNode;\n if (e = (null === a || null === a.child) && e.hydrate) yg = Ee(b.stateNode.containerInfo), xg = b, e = zg = !0;\n e ? (b.effectTag |= 2, b.child = Ef(b, null, d, c)) : (S(a, b, d, c), Fg());\n b = b.child;\n }\n return b;\n\n case 5:\n return Lf(b), null === a && Cg(b), d = b.type, e = b.pendingProps, f = null !== a ? a.memoizedProps : null, g = e.children, xe(d, e) ? g = null : null !== f && xe(d, f) && (b.effectTag |= 16), Ng(a, b), 1 !== c && b.mode & 1 && e.hidden ? (b.expirationTime = b.childExpirationTime = 1, b = null) : (S(a, b, g, c), b = b.child), b;\n\n case 6:\n return null === a && Cg(b), null;\n\n case 13:\n return Sg(a, b, c);\n\n case 4:\n return Jf(b, b.stateNode.containerInfo), d = b.pendingProps, null === a ? b.child = Df(b, null, d, c) : S(a, b, d, c), b.child;\n\n case 11:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : L(d, e), Hg(a, b, d, e, c);\n\n case 7:\n return S(a, b, b.pendingProps, c), b.child;\n\n case 8:\n return S(a, b, b.pendingProps.children, c), b.child;\n\n case 12:\n return S(a, b, b.pendingProps.children, c), b.child;\n\n case 10:\n a: {\n d = b.type._context;\n e = b.pendingProps;\n g = b.memoizedProps;\n f = e.value;\n Ug(b, f);\n\n if (null !== g) {\n var h = g.value;\n f = bd(h, f) ? 0 : (\"function\" === typeof d._calculateChangedBits ? d._calculateChangedBits(h, f) : 1073741823) | 0;\n\n if (0 === f) {\n if (g.children === e.children && !I.current) {\n b = Jg(a, b, c);\n break a;\n }\n } else for (h = b.child, null !== h && (h.return = b); null !== h;) {\n var l = h.contextDependencies;\n\n if (null !== l) {\n g = h.child;\n\n for (var k = l.first; null !== k;) {\n if (k.context === d && 0 !== (k.observedBits & f)) {\n 1 === h.tag && (k = nf(c), k.tag = sf, pf(h, k));\n h.expirationTime < c && (h.expirationTime = c);\n k = h.alternate;\n null !== k && k.expirationTime < c && (k.expirationTime = c);\n k = c;\n\n for (var m = h.return; null !== m;) {\n var p = m.alternate;\n if (m.childExpirationTime < k) m.childExpirationTime = k, null !== p && p.childExpirationTime < k && (p.childExpirationTime = k);else if (null !== p && p.childExpirationTime < k) p.childExpirationTime = k;else break;\n m = m.return;\n }\n\n l.expirationTime < c && (l.expirationTime = c);\n break;\n }\n\n k = k.next;\n }\n } else g = 10 === h.tag ? h.type === b.type ? null : h.child : h.child;\n\n if (null !== g) g.return = h;else for (g = h; null !== g;) {\n if (g === b) {\n g = null;\n break;\n }\n\n h = g.sibling;\n\n if (null !== h) {\n h.return = g.return;\n g = h;\n break;\n }\n\n g = g.return;\n }\n h = g;\n }\n }\n\n S(a, b, e.children, c);\n b = b.child;\n }\n\n return b;\n\n case 9:\n return e = b.type, f = b.pendingProps, d = f.children, Ig(b, c), e = M(e, f.unstable_observedBits), d = d(e), b.effectTag |= 1, S(a, b, d, c), b.child;\n\n case 14:\n return e = b.type, f = L(e, b.pendingProps), f = L(e.type, f), Kg(a, b, e, f, d, c);\n\n case 15:\n return Lg(a, b, b.type, b.pendingProps, d, c);\n\n case 17:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : L(d, e), null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= 2), b.tag = 1, J(d) ? (a = !0, Oe(b)) : a = !1, Ig(b, c), vf(b, d, e, c), xf(b, d, e, c), Qg(null, b, d, !0, a, c);\n }\n\n x(\"156\");\n}\n\nvar Vg = {\n current: null\n},\n Wg = null,\n Xg = null,\n Yg = null;\n\nfunction Ug(a, b) {\n var c = a.type._context;\n G(Vg, c._currentValue, a);\n c._currentValue = b;\n}\n\nfunction Zg(a) {\n var b = Vg.current;\n F(Vg, a);\n a.type._context._currentValue = b;\n}\n\nfunction Ig(a, b) {\n Wg = a;\n Yg = Xg = null;\n var c = a.contextDependencies;\n null !== c && c.expirationTime >= b && (qg = !0);\n a.contextDependencies = null;\n}\n\nfunction M(a, b) {\n if (Yg !== a && !1 !== b && 0 !== b) {\n if (\"number\" !== typeof b || 1073741823 === b) Yg = a, b = 1073741823;\n b = {\n context: a,\n observedBits: b,\n next: null\n };\n null === Xg ? (null === Wg ? x(\"308\") : void 0, Xg = b, Wg.contextDependencies = {\n first: b,\n expirationTime: 0\n }) : Xg = Xg.next = b;\n }\n\n return a._currentValue;\n}\n\nvar $g = 0,\n rf = 1,\n sf = 2,\n ah = 3,\n Pg = !1;\n\nfunction bh(a) {\n return {\n baseState: a,\n firstUpdate: null,\n lastUpdate: null,\n firstCapturedUpdate: null,\n lastCapturedUpdate: null,\n firstEffect: null,\n lastEffect: null,\n firstCapturedEffect: null,\n lastCapturedEffect: null\n };\n}\n\nfunction ch(a) {\n return {\n baseState: a.baseState,\n firstUpdate: a.firstUpdate,\n lastUpdate: a.lastUpdate,\n firstCapturedUpdate: null,\n lastCapturedUpdate: null,\n firstEffect: null,\n lastEffect: null,\n firstCapturedEffect: null,\n lastCapturedEffect: null\n };\n}\n\nfunction nf(a) {\n return {\n expirationTime: a,\n tag: $g,\n payload: null,\n callback: null,\n next: null,\n nextEffect: null\n };\n}\n\nfunction dh(a, b) {\n null === a.lastUpdate ? a.firstUpdate = a.lastUpdate = b : (a.lastUpdate.next = b, a.lastUpdate = b);\n}\n\nfunction pf(a, b) {\n var c = a.alternate;\n\n if (null === c) {\n var d = a.updateQueue;\n var e = null;\n null === d && (d = a.updateQueue = bh(a.memoizedState));\n } else d = a.updateQueue, e = c.updateQueue, null === d ? null === e ? (d = a.updateQueue = bh(a.memoizedState), e = c.updateQueue = bh(c.memoizedState)) : d = a.updateQueue = ch(e) : null === e && (e = c.updateQueue = ch(d));\n\n null === e || d === e ? dh(d, b) : null === d.lastUpdate || null === e.lastUpdate ? (dh(d, b), dh(e, b)) : (dh(d, b), e.lastUpdate = b);\n}\n\nfunction eh(a, b) {\n var c = a.updateQueue;\n c = null === c ? a.updateQueue = bh(a.memoizedState) : fh(a, c);\n null === c.lastCapturedUpdate ? c.firstCapturedUpdate = c.lastCapturedUpdate = b : (c.lastCapturedUpdate.next = b, c.lastCapturedUpdate = b);\n}\n\nfunction fh(a, b) {\n var c = a.alternate;\n null !== c && b === c.updateQueue && (b = a.updateQueue = ch(b));\n return b;\n}\n\nfunction gh(a, b, c, d, e, f) {\n switch (c.tag) {\n case rf:\n return a = c.payload, \"function\" === typeof a ? a.call(f, d, e) : a;\n\n case ah:\n a.effectTag = a.effectTag & -2049 | 64;\n\n case $g:\n a = c.payload;\n e = \"function\" === typeof a ? a.call(f, d, e) : a;\n if (null === e || void 0 === e) break;\n return n({}, d, e);\n\n case sf:\n Pg = !0;\n }\n\n return d;\n}\n\nfunction yf(a, b, c, d, e) {\n Pg = !1;\n b = fh(a, b);\n\n for (var f = b.baseState, g = null, h = 0, l = b.firstUpdate, k = f; null !== l;) {\n var m = l.expirationTime;\n m < e ? (null === g && (g = l, f = k), h < m && (h = m)) : (k = gh(a, b, l, k, c, d), null !== l.callback && (a.effectTag |= 32, l.nextEffect = null, null === b.lastEffect ? b.firstEffect = b.lastEffect = l : (b.lastEffect.nextEffect = l, b.lastEffect = l)));\n l = l.next;\n }\n\n m = null;\n\n for (l = b.firstCapturedUpdate; null !== l;) {\n var p = l.expirationTime;\n p < e ? (null === m && (m = l, null === g && (f = k)), h < p && (h = p)) : (k = gh(a, b, l, k, c, d), null !== l.callback && (a.effectTag |= 32, l.nextEffect = null, null === b.lastCapturedEffect ? b.firstCapturedEffect = b.lastCapturedEffect = l : (b.lastCapturedEffect.nextEffect = l, b.lastCapturedEffect = l)));\n l = l.next;\n }\n\n null === g && (b.lastUpdate = null);\n null === m ? b.lastCapturedUpdate = null : a.effectTag |= 32;\n null === g && null === m && (f = k);\n b.baseState = f;\n b.firstUpdate = g;\n b.firstCapturedUpdate = m;\n a.expirationTime = h;\n a.memoizedState = k;\n}\n\nfunction hh(a, b, c) {\n null !== b.firstCapturedUpdate && (null !== b.lastUpdate && (b.lastUpdate.next = b.firstCapturedUpdate, b.lastUpdate = b.lastCapturedUpdate), b.firstCapturedUpdate = b.lastCapturedUpdate = null);\n ih(b.firstEffect, c);\n b.firstEffect = b.lastEffect = null;\n ih(b.firstCapturedEffect, c);\n b.firstCapturedEffect = b.lastCapturedEffect = null;\n}\n\nfunction ih(a, b) {\n for (; null !== a;) {\n var c = a.callback;\n\n if (null !== c) {\n a.callback = null;\n var d = b;\n \"function\" !== typeof c ? x(\"191\", c) : void 0;\n c.call(d);\n }\n\n a = a.nextEffect;\n }\n}\n\nfunction jh(a, b) {\n return {\n value: a,\n source: b,\n stack: jc(b)\n };\n}\n\nfunction kh(a) {\n a.effectTag |= 4;\n}\n\nvar lh = void 0,\n mh = void 0,\n nh = void 0,\n oh = void 0;\n\nlh = function lh(a, b) {\n for (var c = b.child; null !== c;) {\n if (5 === c.tag || 6 === c.tag) a.appendChild(c.stateNode);else if (4 !== c.tag && null !== c.child) {\n c.child.return = c;\n c = c.child;\n continue;\n }\n if (c === b) break;\n\n for (; null === c.sibling;) {\n if (null === c.return || c.return === b) return;\n c = c.return;\n }\n\n c.sibling.return = c.return;\n c = c.sibling;\n }\n};\n\nmh = function mh() {};\n\nnh = function nh(a, b, c, d, e) {\n var f = a.memoizedProps;\n\n if (f !== d) {\n var g = b.stateNode;\n If(N.current);\n a = null;\n\n switch (c) {\n case \"input\":\n f = vc(g, f);\n d = vc(g, d);\n a = [];\n break;\n\n case \"option\":\n f = $d(g, f);\n d = $d(g, d);\n a = [];\n break;\n\n case \"select\":\n f = n({}, f, {\n value: void 0\n });\n d = n({}, d, {\n value: void 0\n });\n a = [];\n break;\n\n case \"textarea\":\n f = be(g, f);\n d = be(g, d);\n a = [];\n break;\n\n default:\n \"function\" !== typeof f.onClick && \"function\" === typeof d.onClick && (g.onclick = te);\n }\n\n qe(c, d);\n g = c = void 0;\n var h = null;\n\n for (c in f) {\n if (!d.hasOwnProperty(c) && f.hasOwnProperty(c) && null != f[c]) if (\"style\" === c) {\n var l = f[c];\n\n for (g in l) {\n l.hasOwnProperty(g) && (h || (h = {}), h[g] = \"\");\n }\n } else \"dangerouslySetInnerHTML\" !== c && \"children\" !== c && \"suppressContentEditableWarning\" !== c && \"suppressHydrationWarning\" !== c && \"autoFocus\" !== c && (ra.hasOwnProperty(c) ? a || (a = []) : (a = a || []).push(c, null));\n }\n\n for (c in d) {\n var k = d[c];\n l = null != f ? f[c] : void 0;\n if (d.hasOwnProperty(c) && k !== l && (null != k || null != l)) if (\"style\" === c) {\n if (l) {\n for (g in l) {\n !l.hasOwnProperty(g) || k && k.hasOwnProperty(g) || (h || (h = {}), h[g] = \"\");\n }\n\n for (g in k) {\n k.hasOwnProperty(g) && l[g] !== k[g] && (h || (h = {}), h[g] = k[g]);\n }\n } else h || (a || (a = []), a.push(c, h)), h = k;\n } else \"dangerouslySetInnerHTML\" === c ? (k = k ? k.__html : void 0, l = l ? l.__html : void 0, null != k && l !== k && (a = a || []).push(c, \"\" + k)) : \"children\" === c ? l === k || \"string\" !== typeof k && \"number\" !== typeof k || (a = a || []).push(c, \"\" + k) : \"suppressContentEditableWarning\" !== c && \"suppressHydrationWarning\" !== c && (ra.hasOwnProperty(c) ? (null != k && se(e, c), a || l === k || (a = [])) : (a = a || []).push(c, k));\n }\n\n h && (a = a || []).push(\"style\", h);\n e = a;\n (b.updateQueue = e) && kh(b);\n }\n};\n\noh = function oh(a, b, c, d) {\n c !== d && kh(b);\n};\n\nvar ph = \"function\" === typeof WeakSet ? WeakSet : Set;\n\nfunction qh(a, b) {\n var c = b.source,\n d = b.stack;\n null === d && null !== c && (d = jc(c));\n null !== c && ic(c.type);\n b = b.value;\n null !== a && 1 === a.tag && ic(a.type);\n\n try {\n console.error(b);\n } catch (e) {\n setTimeout(function () {\n throw e;\n });\n }\n}\n\nfunction rh(a) {\n var b = a.ref;\n if (null !== b) if (\"function\" === typeof b) try {\n b(null);\n } catch (c) {\n sh(a, c);\n } else b.current = null;\n}\n\nfunction th(a, b, c) {\n c = c.updateQueue;\n c = null !== c ? c.lastEffect : null;\n\n if (null !== c) {\n var d = c = c.next;\n\n do {\n if ((d.tag & a) !== Nf) {\n var e = d.destroy;\n d.destroy = void 0;\n void 0 !== e && e();\n }\n\n (d.tag & b) !== Nf && (e = d.create, d.destroy = e());\n d = d.next;\n } while (d !== c);\n }\n}\n\nfunction uh(a, b) {\n for (var c = a;;) {\n if (5 === c.tag) {\n var d = c.stateNode;\n if (b) d.style.display = \"none\";else {\n d = c.stateNode;\n var e = c.memoizedProps.style;\n e = void 0 !== e && null !== e && e.hasOwnProperty(\"display\") ? e.display : null;\n d.style.display = ne(\"display\", e);\n }\n } else if (6 === c.tag) c.stateNode.nodeValue = b ? \"\" : c.memoizedProps;else if (13 === c.tag && null !== c.memoizedState) {\n d = c.child.sibling;\n d.return = c;\n c = d;\n continue;\n } else if (null !== c.child) {\n c.child.return = c;\n c = c.child;\n continue;\n }\n\n if (c === a) break;\n\n for (; null === c.sibling;) {\n if (null === c.return || c.return === a) return;\n c = c.return;\n }\n\n c.sibling.return = c.return;\n c = c.sibling;\n }\n}\n\nfunction vh(a) {\n \"function\" === typeof Re && Re(a);\n\n switch (a.tag) {\n case 0:\n case 11:\n case 14:\n case 15:\n var b = a.updateQueue;\n\n if (null !== b && (b = b.lastEffect, null !== b)) {\n var c = b = b.next;\n\n do {\n var d = c.destroy;\n\n if (void 0 !== d) {\n var e = a;\n\n try {\n d();\n } catch (f) {\n sh(e, f);\n }\n }\n\n c = c.next;\n } while (c !== b);\n }\n\n break;\n\n case 1:\n rh(a);\n b = a.stateNode;\n if (\"function\" === typeof b.componentWillUnmount) try {\n b.props = a.memoizedProps, b.state = a.memoizedState, b.componentWillUnmount();\n } catch (f) {\n sh(a, f);\n }\n break;\n\n case 5:\n rh(a);\n break;\n\n case 4:\n wh(a);\n }\n}\n\nfunction xh(a) {\n return 5 === a.tag || 3 === a.tag || 4 === a.tag;\n}\n\nfunction yh(a) {\n a: {\n for (var b = a.return; null !== b;) {\n if (xh(b)) {\n var c = b;\n break a;\n }\n\n b = b.return;\n }\n\n x(\"160\");\n c = void 0;\n }\n\n var d = b = void 0;\n\n switch (c.tag) {\n case 5:\n b = c.stateNode;\n d = !1;\n break;\n\n case 3:\n b = c.stateNode.containerInfo;\n d = !0;\n break;\n\n case 4:\n b = c.stateNode.containerInfo;\n d = !0;\n break;\n\n default:\n x(\"161\");\n }\n\n c.effectTag & 16 && (ke(b, \"\"), c.effectTag &= -17);\n\n a: b: for (c = a;;) {\n for (; null === c.sibling;) {\n if (null === c.return || xh(c.return)) {\n c = null;\n break a;\n }\n\n c = c.return;\n }\n\n c.sibling.return = c.return;\n\n for (c = c.sibling; 5 !== c.tag && 6 !== c.tag && 18 !== c.tag;) {\n if (c.effectTag & 2) continue b;\n if (null === c.child || 4 === c.tag) continue b;else c.child.return = c, c = c.child;\n }\n\n if (!(c.effectTag & 2)) {\n c = c.stateNode;\n break a;\n }\n }\n\n for (var e = a;;) {\n if (5 === e.tag || 6 === e.tag) {\n if (c) {\n if (d) {\n var f = b,\n g = e.stateNode,\n h = c;\n 8 === f.nodeType ? f.parentNode.insertBefore(g, h) : f.insertBefore(g, h);\n } else b.insertBefore(e.stateNode, c);\n } else d ? (g = b, h = e.stateNode, 8 === g.nodeType ? (f = g.parentNode, f.insertBefore(h, g)) : (f = g, f.appendChild(h)), g = g._reactRootContainer, null !== g && void 0 !== g || null !== f.onclick || (f.onclick = te)) : b.appendChild(e.stateNode);\n } else if (4 !== e.tag && null !== e.child) {\n e.child.return = e;\n e = e.child;\n continue;\n }\n if (e === a) break;\n\n for (; null === e.sibling;) {\n if (null === e.return || e.return === a) return;\n e = e.return;\n }\n\n e.sibling.return = e.return;\n e = e.sibling;\n }\n}\n\nfunction wh(a) {\n for (var b = a, c = !1, d = void 0, e = void 0;;) {\n if (!c) {\n c = b.return;\n\n a: for (;;) {\n null === c ? x(\"160\") : void 0;\n\n switch (c.tag) {\n case 5:\n d = c.stateNode;\n e = !1;\n break a;\n\n case 3:\n d = c.stateNode.containerInfo;\n e = !0;\n break a;\n\n case 4:\n d = c.stateNode.containerInfo;\n e = !0;\n break a;\n }\n\n c = c.return;\n }\n\n c = !0;\n }\n\n if (5 === b.tag || 6 === b.tag) {\n a: for (var f = b, g = f;;) {\n if (vh(g), null !== g.child && 4 !== g.tag) g.child.return = g, g = g.child;else {\n if (g === f) break;\n\n for (; null === g.sibling;) {\n if (null === g.return || g.return === f) break a;\n g = g.return;\n }\n\n g.sibling.return = g.return;\n g = g.sibling;\n }\n }\n\n e ? 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